ws client - server improvements
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@ -10,6 +10,7 @@ The `client_ws` is built on the following principles:
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- **Modularity**: The crate is divided into logical modules, with a clear separation of concerns between the main client logic, authentication procedures, and cryptographic utilities.
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- **Asynchronous Operations**: All network I/O is asynchronous, using `async/await` to ensure the client is non-blocking and efficient.
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- **Fluent Configuration**: A builder pattern (`CircleWsClientBuilder`) is used for clear and flexible client construction.
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- **Self-Managing Clients**: Each `CircleWsClient` handles its own lifecycle including connection, authentication, keep-alive, and reconnection logic internally.
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## 2. Cross-Platform Implementation
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@ -29,9 +30,19 @@ The `client_ws` crate is organized into the following key modules:
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- **`types.rs`**: Defines the core data structures used in authentication, such as `AuthError` and `AuthCredentials`.
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- **`crypto_utils.rs`**: A self-contained utility module for handling all `secp256k1` cryptographic operations, including key generation, public key derivation, and message signing.
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## 4. Authentication Flow Deep Dive
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## 4. Self-Managing Client Architecture
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The `authenticate` method in `CircleWsClient` orchestrates the entire authentication process over the WebSocket connection. The sequence diagram below illustrates the internal interactions within the client during this flow.
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Each `CircleWsClient` is designed to be completely self-managing, handling its entire lifecycle internally. This includes:
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- **Connection Management**: Establishing and maintaining WebSocket connections
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- **Authentication**: Automatic secp256k1 authentication flow when private keys are provided
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- **Keep-Alive**: Periodic health checks to ensure connection stability
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- **Reconnection**: Automatic reconnection with exponential backoff on connection failures
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- **Connection Status Tracking**: Internal state management for connection health
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### Connection Flow
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The `connect()` method orchestrates the complete connection and authentication process:
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```mermaid
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sequenceDiagram
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@ -46,27 +57,38 @@ sequenceDiagram
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User->>+Builder: build()
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Builder-->>-User: client
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User->>+Client: authenticate()
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Client->>Client: Check for private_key
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Client->>+CryptoUtils: derive_public_key(private_key)
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CryptoUtils-->>-Client: public_key
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User->>+Client: connect()
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Note over Client: Self-managing connection process
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Client->>Client: Establish WebSocket connection
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Client->>Client: Start keep-alive loop
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Client->>Client: Start reconnection handler
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alt Has Private Key
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Client->>Client: Check for private_key
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Client->>+CryptoUtils: derive_public_key(private_key)
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CryptoUtils-->>-Client: public_key
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Note over Client: Request nonce via WebSocket
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Client->>+WsActor: JSON-RPC "fetch_nonce" (pubkey)
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WsActor-->>-Client: JSON-RPC Response (nonce)
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Note over Client: Request nonce via WebSocket
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Client->>+WsActor: JSON-RPC "fetch_nonce" (pubkey)
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WsActor-->>-Client: JSON-RPC Response (nonce)
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Client->>+CryptoUtils: sign_message(private_key, nonce)
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CryptoUtils-->>-Client: signature
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Client->>+CryptoUtils: sign_message(private_key, nonce)
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CryptoUtils-->>-Client: signature
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Note over Client: Send credentials via WebSocket
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Client->>+WsActor: JSON-RPC "authenticate" (pubkey, signature)
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WsActor-->>-Client: JSON-RPC Response (authenticated: true/false)
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alt Authentication Successful
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Client-->>-User: Ok(true)
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else Authentication Fails
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Client-->>-User: Ok(false) or Err(...)
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Note over Client: Send credentials via WebSocket
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Client->>+WsActor: JSON-RPC "authenticate" (pubkey, signature)
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WsActor-->>-Client: JSON-RPC Response (authenticated: true/false)
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end
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Client-->>-User: Connection established and authenticated
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```
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This architecture ensures that the cryptographic operations are isolated, the platform-specific code is cleanly separated, and the main client struct provides a simple and consistent API to the end-user.
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### Self-Management Features
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- **Automatic Keep-Alive**: Each client runs its own keep-alive loop to detect connection issues
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- **Transparent Reconnection**: Failed connections are automatically retried with exponential backoff
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- **Status Monitoring**: Connection status is tracked internally and can be queried via `is_connected()`
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- **Resource Cleanup**: Proper cleanup of resources when clients are dropped
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This architecture ensures that the cryptographic operations are isolated, the platform-specific code is cleanly separated, and each client is completely autonomous in managing its connection lifecycle.
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@ -21,6 +21,7 @@ http = "0.2"
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# Authentication dependencies
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hex = { workspace = true }
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rand = { workspace = true }
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getrandom = { version = "0.2", features = ["js"] }
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# Optional crypto dependencies (enabled by default)
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secp256k1 = { workspace = true, optional = true }
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@ -32,6 +33,7 @@ circle_ws_lib = { path = "../server", optional = true }
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# WASM-specific dependencies
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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gloo-net = { version = "0.4.0", features = ["websocket"] }
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gloo-timers = { version = "0.3.0", features = ["futures"] }
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wasm-bindgen-futures = "0.4"
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gloo-console = "0.3.0"
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wasm-bindgen = "0.2"
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@ -1,14 +1,26 @@
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# Circle WebSocket Client
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A Rust library for connecting to Circle WebSocket servers with authentication support.
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A Rust library for connecting to Circle WebSocket servers with authentication support and self-managing connection lifecycle.
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## Features
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- Cross-platform WebSocket client (native and WASM)
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- secp256k1 cryptographic authentication
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- JSON-RPC 2.0 protocol support
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- Async/await interface with Tokio
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- Built on tokio-tungstenite for reliable WebSocket connections
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- **Cross-platform WebSocket client** (native and WASM)
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- **secp256k1 cryptographic authentication** with automatic challenge-response flow
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- **JSON-RPC 2.0 protocol support** for server communication
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- **Self-managing connections** with automatic keep-alive and reconnection
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- **Async/await interface** with modern Rust async patterns
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- **Built on tokio-tungstenite** for reliable WebSocket connections (native)
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- **Built on gloo-net** for WASM browser compatibility
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## Architecture
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Each `CircleWsClient` is completely self-managing:
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- **Automatic Connection Management**: Handles WebSocket connection establishment
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- **Built-in Authentication**: Seamless secp256k1 authentication when private keys are provided
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- **Keep-Alive Monitoring**: Periodic health checks to detect connection issues
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- **Transparent Reconnection**: Automatic reconnection with exponential backoff on failures
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- **Connection Status Tracking**: Real-time connection state monitoring
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## Usage
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@ -19,7 +31,7 @@ Add this to your `Cargo.toml`:
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circle_client_ws = { path = "../client_ws" }
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```
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### Basic Example
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### Basic Example (Self-Managing Connection)
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```rust
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use circle_client_ws::CircleWsClientBuilder;
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@ -28,27 +40,73 @@ use circle_client_ws::CircleWsClientBuilder;
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async fn main() -> Result<(), Box<dyn std::error::Error>> {
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// Create client with private key
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let private_key = "your_private_key_hex";
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let client = CircleWsClientBuilder::new()
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.with_private_key(private_key)?
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let mut client = CircleWsClientBuilder::new("ws://localhost:8080".to_string())
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.with_keypair(private_key.to_string())
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.build();
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// Connect and authenticate
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client.connect("ws://localhost:8080").await?;
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// Connect - this handles authentication, keep-alive, and reconnection automatically
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client.connect().await?;
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// Use the authenticated client...
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// Check connection status
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println!("Connected: {}", client.is_connected());
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// Execute scripts on the server
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let result = client.play("\"Hello from client!\"".to_string()).await?;
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println!("Script result: {:?}", result);
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// Client automatically maintains connection in the background
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// No manual keep-alive or reconnection logic needed
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Ok(())
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}
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```
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### Authentication Flow
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### Self-Managing Features
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The client automatically handles the secp256k1 authentication flow:
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1. Connects to WebSocket server
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2. Receives authentication challenge
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3. Signs challenge with private key
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4. Sends signed response
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5. Receives authentication confirmation
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The client automatically handles:
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1. **Connection Establishment**: WebSocket connection to the server
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2. **Authentication Flow**: secp256k1 challenge-response authentication
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3. **Keep-Alive Monitoring**: Periodic health checks to ensure connection stability
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4. **Automatic Reconnection**: Transparent reconnection on connection failures
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5. **Resource Management**: Proper cleanup when the client is dropped
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### Connection Status Monitoring
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```rust
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// Check if the client is currently connected
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if client.is_connected() {
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println!("Client is connected and healthy");
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} else {
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println!("Client is disconnected or reconnecting");
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}
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// Get detailed connection status
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let status = client.get_connection_status();
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println!("Connection status: {}", status);
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```
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### WASM Usage
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For WASM applications, the client works seamlessly in browsers:
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```rust
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use circle_client_ws::CircleWsClientBuilder;
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use wasm_bindgen_futures::spawn_local;
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// In a WASM context
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spawn_local(async move {
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let mut client = CircleWsClientBuilder::new("ws://localhost:8080".to_string())
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.build();
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// Self-managing connection works the same in WASM
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if let Ok(_) = client.connect().await {
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// Client automatically handles keep-alive and reconnection
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let result = client.play("\"WASM client connected!\"".to_string()).await;
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// Handle result...
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}
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});
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```
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## Binary Tool
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@ -56,12 +114,28 @@ A command-line binary is also available for interactive use and script execution
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## Platform Support
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- **Native**: Full support on all Rust-supported platforms
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- **WASM**: Browser support with web-sys bindings
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- **Native**: Full support on all Rust-supported platforms with tokio-tungstenite
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- **WASM**: Browser support with gloo-net WebSocket bindings
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## Dependencies
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- `tokio-tungstenite`: WebSocket implementation
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- `secp256k1`: Cryptographic operations
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- `serde`: JSON serialization
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- `uuid`: Request ID generation
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### Core Dependencies
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- `serde`: JSON serialization and deserialization
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- `uuid`: Request ID generation for JSON-RPC
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- `futures-util`: Async utilities for WebSocket handling
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- `thiserror`: Error handling and propagation
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### Platform-Specific Dependencies
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#### Native (tokio-based)
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- `tokio-tungstenite`: Robust WebSocket implementation
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- `tokio`: Async runtime for connection management
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#### WASM (browser-based)
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- `gloo-net`: WebSocket bindings for browsers
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- `gloo-timers`: Timer utilities for keep-alive functionality
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- `wasm-bindgen-futures`: Async support in WASM
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### Cryptographic Dependencies (optional)
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- `secp256k1`: Elliptic curve cryptography for authentication
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- `sha3`: Hashing for cryptographic operations
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@ -1,12 +1,12 @@
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# Circles WebSocket Client Binary
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# Circles WebSocket Client
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A command-line WebSocket client for connecting to Circles servers with authentication support.
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A WebSocket client for connecting to Circles servers with authentication support. Available in both CLI and WebAssembly (WASM) versions.
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## Binary: `circles_client`
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## CLI Usage
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### Installation
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Build the binary:
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Build the CLI binary:
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```bash
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cargo build --bin circles_client --release
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```
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@ -49,6 +49,53 @@ circles_client -vv ws://localhost:8080
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- **Verbosity Control**: Use `-v` flags to increase logging detail
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- **Cross-platform**: Works on all platforms supported by Rust and tokio-tungstenite
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## WebAssembly (WASM) Usage
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### Build and Serve
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1. Install Trunk:
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```bash
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cargo install trunk
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```
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2. Build the WASM version:
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```bash
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trunk build --release
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```
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3. Serve the application:
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```bash
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trunk serve
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```
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The application will be available at `http://localhost:8080`
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### Usage in Browser
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1. Open the served page in your browser
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2. Enter the WebSocket server URL
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3. Choose either:
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- Execute a Rhai script directly
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- Enter interactive mode (type 'exit' or 'quit' to leave)
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### Features
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- **Browser Integration**: Uses browser's WebSocket implementation
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- **Interactive Mode**: Browser-based input/output using prompts
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- **Error Handling**: Browser console logging
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- **Cross-browser**: Works in all modern browsers supporting WebAssembly
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## Common Features
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Both versions share the same core functionality:
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- **WebSocket Connection**: Connects to Circles WebSocket server
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- **Authentication**: Handles secp256k1 authentication
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- **Script Execution**: Executes Rhai scripts
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- **Interactive Mode**: Provides REPL-like interface
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- **Error Handling**: Comprehensive error reporting
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- **Logging**: Detailed logging at different verbosity levels
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### Interactive Mode
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When run without `-s` or `-f` flags, the client enters interactive mode where you can:
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@ -1,12 +1,30 @@
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#![cfg_attr(target_arch = "wasm32", no_main)]
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use circle_client_ws::CircleWsClientBuilder;
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use clap::{Arg, ArgAction, Command};
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use dotenv::dotenv;
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use env_logger;
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use log::{error, info};
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#[cfg(not(target_arch = "wasm32"))]
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use std::env;
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use std::io::{self, Write};
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#[cfg(not(target_arch = "wasm32"))]
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use std::path::Path;
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#[cfg(not(target_arch = "wasm32"))]
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use std::io::{self, Write};
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#[cfg(target_arch = "wasm32")]
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use wasm_bindgen::prelude::*;
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#[cfg(target_arch = "wasm32")]
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use web_sys::{console, window};
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#[cfg(target_arch = "wasm32")]
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use wasm_bindgen_futures::spawn_local;
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#[cfg(not(target_arch = "wasm32"))]
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use clap::{Arg, ArgAction, Command};
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#[cfg(not(target_arch = "wasm32"))]
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use dotenv::dotenv;
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#[cfg(not(target_arch = "wasm32"))]
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use env_logger;
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#[cfg(not(target_arch = "wasm32"))]
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use tokio;
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#[cfg(not(target_arch = "wasm32"))]
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use log::{error, info};
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#[derive(Debug)]
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struct Args {
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@ -17,6 +35,7 @@ struct Args {
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no_timestamp: bool,
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn parse_args() -> Args {
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let matches = Command::new("circles_client")
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.version("0.1.0")
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@ -67,6 +86,7 @@ fn parse_args() -> Args {
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}
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn setup_logging(verbose: u8, no_timestamp: bool) {
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let log_level = match verbose {
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0 => "warn,circle_client_ws=info",
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@ -87,6 +107,7 @@ fn setup_logging(verbose: u8, no_timestamp: bool) {
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}
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn load_private_key() -> Result<String, Box<dyn std::error::Error>> {
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// Try to load from .env file first
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if let Ok(_) = dotenv() {
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@ -107,42 +128,82 @@ fn load_private_key() -> Result<String, Box<dyn std::error::Error>> {
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Err("PRIVATE_KEY not found in environment or .env files".into())
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}
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#[cfg(target_arch = "wasm32")]
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async fn run_interactive_mode(client: circle_client_ws::CircleWsClient) -> Result<(), Box<dyn std::error::Error>> {
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info!("Entering interactive mode. Type 'exit' or 'quit' to leave.");
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println!("🔄 Interactive mode - Enter Rhai scripts (type 'exit' or 'quit' to leave):");
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console::log_1(&"Entering interactive mode. Type 'exit' or 'quit' to leave.".into());
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console::log_1(&"🔄 Interactive mode - Enter Rhai scripts (type 'exit' or 'quit' to leave):\n".into());
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loop {
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print!("rhai> ");
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io::stdout().flush()?;
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// In wasm32, we need to use browser's console for input/output
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let window = window().expect("Window not available");
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let input = window.prompt_with_message("Enter Rhai script (or 'exit' to quit):")
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.map_err(|e| format!("Failed to get input: {:#?}", e))? // Use debug formatting
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.unwrap_or_default();
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let mut input = String::new();
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io::stdin().read_line(&mut input)?;
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let script = input.trim();
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if script.is_empty() {
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continue;
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// Handle empty or exit cases
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if input == "exit" || input == "quit" {
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console::log_1(&"👋 Goodbye!".into());
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return Ok(());
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}
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// Execute the script
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match client.play(input).await {
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Ok(result) => {
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console::log_1(&format!("📤 Result: {}", result.output).into());
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}
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if script == "exit" || script == "quit" {
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println!("👋 Goodbye!");
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break;
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}
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match client.play(script.to_string()).await {
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Ok(result) => {
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println!("📤 Result: {}", result.output);
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}
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Err(e) => {
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error!("❌ Script execution failed: {}", e);
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println!("❌ Error: {}", e);
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}
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Err(e) => {
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console::log_1(&format!("❌ Script execution failed: {}", e).into());
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}
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}
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Ok(())
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}
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#[cfg(target_arch = "wasm32")]
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async fn execute_script(client: circle_client_ws::CircleWsClient, script: String) -> Result<(), Box<dyn std::error::Error>> {
|
||||
console::log_1(&format!("Executing script: {}", script).into());
|
||||
|
||||
match client.play(script).await {
|
||||
Ok(result) => {
|
||||
console::log_1(&result.output.into());
|
||||
Ok(())
|
||||
}
|
||||
Err(e) => {
|
||||
console::log_1(&format!("Script execution failed: {}", e).into());
|
||||
Err(e.into())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
pub async fn start_client(url: &str, script: Option<String>) -> Result<(), Box<dyn std::error::Error>> {
|
||||
// Build client
|
||||
let mut client = CircleWsClientBuilder::new(url.to_string())
|
||||
.build();
|
||||
|
||||
// Connect to WebSocket server
|
||||
console::log_1(&"🔌 Connecting to WebSocket server...".into());
|
||||
if let Err(e) = client.connect().await {
|
||||
console::log_1(&format!("❌ Failed to connect: {}", e).into());
|
||||
return Err(e.into());
|
||||
}
|
||||
console::log_1(&"✅ Connected successfully".into());
|
||||
|
||||
// Authenticate with server
|
||||
if let Err(e) = client.authenticate().await {
|
||||
console::log_1(&format!("❌ Authentication failed: {}", e).into());
|
||||
return Err(e.into());
|
||||
}
|
||||
console::log_1(&"✅ Authentication successful".into());
|
||||
|
||||
// Handle script execution
|
||||
if let Some(script) = script {
|
||||
execute_script(client, script).await
|
||||
} else {
|
||||
run_interactive_mode(client).await
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
async fn execute_script(client: circle_client_ws::CircleWsClient, script: String) -> Result<(), Box<dyn std::error::Error>> {
|
||||
info!("Executing script: {}", script);
|
||||
|
||||
@ -158,11 +219,43 @@ async fn execute_script(client: circle_client_ws::CircleWsClient, script: String
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
async fn load_script_from_file(path: &str) -> Result<String, Box<dyn std::error::Error>> {
|
||||
let script = tokio::fs::read_to_string(path).await?;
|
||||
Ok(script)
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
async fn run_interactive_mode(client: circle_client_ws::CircleWsClient) -> Result<(), Box<dyn std::error::Error>> {
|
||||
println!("\n🔄 Interactive mode - Enter Rhai scripts (type 'exit' or 'quit' to leave):\n");
|
||||
|
||||
loop {
|
||||
print!("Enter Rhai script (or 'exit' to quit): ");
|
||||
io::stdout().flush()?;
|
||||
|
||||
let mut input = String::new();
|
||||
io::stdin().read_line(&mut input)?;
|
||||
let input = input.trim().to_string();
|
||||
|
||||
if input == "exit" || input == "quit" {
|
||||
println!("\n👋 Goodbye!");
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
match client.play(input).await {
|
||||
Ok(result) => {
|
||||
println!("\n📤 Result: {}", result.output);
|
||||
}
|
||||
Err(e) => {
|
||||
error!("❌ Script execution failed: {}", e);
|
||||
println!("\n❌ Script execution failed: {}", e);
|
||||
}
|
||||
}
|
||||
println!();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[tokio::main]
|
||||
async fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let args = parse_args();
|
||||
|
@ -148,6 +148,7 @@ impl CircleWsClientBuilder {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
task_handle: None,
|
||||
private_key: self.private_key,
|
||||
is_connected: Arc::new(Mutex::new(false)),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -158,24 +159,61 @@ pub struct CircleWsClient {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
task_handle: Option<tokio::task::JoinHandle<()>>,
|
||||
private_key: Option<String>,
|
||||
is_connected: Arc<Mutex<bool>>,
|
||||
}
|
||||
|
||||
impl CircleWsClient {
|
||||
/// Get the connection status
|
||||
pub fn get_connection_status(&self) -> String {
|
||||
if *self.is_connected.lock().unwrap() {
|
||||
"Connected".to_string()
|
||||
} else {
|
||||
"Disconnected".to_string()
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if the client is connected
|
||||
pub fn is_connected(&self) -> bool {
|
||||
*self.is_connected.lock().unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl CircleWsClient {
|
||||
pub async fn authenticate(&mut self) -> Result<bool, CircleWsClientError> {
|
||||
info!("🔐 [{}] Starting authentication process...", self.ws_url);
|
||||
|
||||
let private_key = self
|
||||
.private_key
|
||||
.as_ref()
|
||||
.ok_or(CircleWsClientError::AuthNoKeyPair)?;
|
||||
|
||||
info!("🔑 [{}] Deriving public key from private key...", self.ws_url);
|
||||
let public_key = auth::derive_public_key(private_key)?;
|
||||
info!("✅ [{}] Public key derived: {}...", self.ws_url, &public_key[..8]);
|
||||
|
||||
info!("🎫 [{}] Fetching authentication nonce...", self.ws_url);
|
||||
let nonce = self.fetch_nonce(&public_key).await?;
|
||||
let signature = auth::sign_message(private_key, &nonce)?;
|
||||
info!("✅ [{}] Nonce received: {}...", self.ws_url, &nonce[..8]);
|
||||
|
||||
self.authenticate_with_signature(&public_key, &signature)
|
||||
.await
|
||||
info!("✍️ [{}] Signing nonce with private key...", self.ws_url);
|
||||
let signature = auth::sign_message(private_key, &nonce)?;
|
||||
info!("✅ [{}] Signature created: {}...", self.ws_url, &signature[..8]);
|
||||
|
||||
info!("🔒 [{}] Submitting authentication credentials...", self.ws_url);
|
||||
let result = self.authenticate_with_signature(&public_key, &signature).await?;
|
||||
|
||||
if result {
|
||||
info!("🎉 [{}] Authentication successful!", self.ws_url);
|
||||
} else {
|
||||
error!("❌ [{}] Authentication failed - server rejected credentials", self.ws_url);
|
||||
}
|
||||
|
||||
Ok(result)
|
||||
}
|
||||
|
||||
async fn fetch_nonce(&self, pubkey: &str) -> Result<String, CircleWsClientError> {
|
||||
info!("📡 [{}] Sending fetch_nonce request for pubkey: {}...", self.ws_url, &pubkey[..8]);
|
||||
|
||||
let params = FetchNonceParams {
|
||||
pubkey: pubkey.to_string(),
|
||||
};
|
||||
@ -183,6 +221,7 @@ impl CircleWsClient {
|
||||
let res = self.send_request(req).await?;
|
||||
|
||||
if let Some(err) = res.error {
|
||||
error!("❌ [{}] fetch_nonce failed: {} (code: {})", self.ws_url, err.message, err.code);
|
||||
return Err(CircleWsClientError::JsonRpcError {
|
||||
code: err.code,
|
||||
message: err.message,
|
||||
@ -191,6 +230,7 @@ impl CircleWsClient {
|
||||
}
|
||||
|
||||
let nonce_res: FetchNonceResponse = serde_json::from_value(res.result.unwrap_or_default())?;
|
||||
info!("✅ [{}] fetch_nonce successful, nonce length: {}", self.ws_url, nonce_res.nonce.len());
|
||||
Ok(nonce_res.nonce)
|
||||
}
|
||||
|
||||
@ -199,6 +239,8 @@ impl CircleWsClient {
|
||||
pubkey: &str,
|
||||
signature: &str,
|
||||
) -> Result<bool, CircleWsClientError> {
|
||||
info!("📡 [{}] Sending authenticate request with signature...", self.ws_url);
|
||||
|
||||
let params = AuthCredentialsParams {
|
||||
pubkey: pubkey.to_string(),
|
||||
signature: signature.to_string(),
|
||||
@ -207,6 +249,7 @@ impl CircleWsClient {
|
||||
let res = self.send_request(req).await?;
|
||||
|
||||
if let Some(err) = res.error {
|
||||
error!("❌ [{}] authenticate failed: {} (code: {})", self.ws_url, err.message, err.code);
|
||||
return Err(CircleWsClientError::JsonRpcError {
|
||||
code: err.code,
|
||||
message: err.message,
|
||||
@ -214,10 +257,18 @@ impl CircleWsClient {
|
||||
});
|
||||
}
|
||||
|
||||
Ok(res
|
||||
let authenticated = res
|
||||
.result
|
||||
.and_then(|v| v.get("authenticated").and_then(|v| v.as_bool()))
|
||||
.unwrap_or(false))
|
||||
.unwrap_or(false);
|
||||
|
||||
if authenticated {
|
||||
info!("✅ [{}] authenticate request successful - server confirmed authentication", self.ws_url);
|
||||
} else {
|
||||
error!("❌ [{}] authenticate request failed - server returned false", self.ws_url);
|
||||
}
|
||||
|
||||
Ok(authenticated)
|
||||
}
|
||||
|
||||
fn create_request<T: Serialize>(
|
||||
@ -275,17 +326,19 @@ impl CircleWsClient {
|
||||
|
||||
pub async fn connect(&mut self) -> Result<(), CircleWsClientError> {
|
||||
if self.internal_tx.is_some() {
|
||||
info!("Client already connected or connecting.");
|
||||
info!("🔄 [{}] Client already connected or connecting", self.ws_url);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
info!("🚀 [{}] Starting self-managed WebSocket connection with keep-alive and reconnection...", self.ws_url);
|
||||
let (internal_tx, internal_rx) = mpsc::channel::<InternalWsMessage>(32);
|
||||
self.internal_tx = Some(internal_tx);
|
||||
|
||||
// Use the URL as provided - support both ws:// and wss://
|
||||
// Clone necessary data for the task
|
||||
let connection_url = self.ws_url.clone();
|
||||
let is_secure = connection_url.starts_with("wss://");
|
||||
info!("🔗 Connecting to WebSocket: {} ({})", connection_url, if is_secure { "WSS/TLS" } else { "WS/Plain" });
|
||||
let private_key = self.private_key.clone();
|
||||
let is_connected = self.is_connected.clone();
|
||||
info!("🔗 [{}] Will handle connection, authentication, keep-alive, and reconnection internally", connection_url);
|
||||
|
||||
// Pending requests: map request_id to a oneshot sender for the response
|
||||
let pending_requests: Arc<
|
||||
@ -301,191 +354,135 @@ impl CircleWsClient {
|
||||
let log_url = connection_url.clone();
|
||||
|
||||
let task = async move {
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let ws_result = WebSocket::open(&connection_url);
|
||||
// Main connection loop with reconnection logic
|
||||
loop {
|
||||
info!("🔄 [{}] Starting connection attempt...", log_url);
|
||||
|
||||
// Reset connection status
|
||||
*is_connected.lock().unwrap() = false;
|
||||
|
||||
// Clone connection_url for this iteration to avoid move issues
|
||||
let connection_url_clone = connection_url.clone();
|
||||
|
||||
// Establish WebSocket connection
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let ws_result = WebSocket::open(&connection_url_clone);
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let connect_attempt = async {
|
||||
// Check if this is a secure WebSocket connection
|
||||
if connection_url.starts_with("wss://") {
|
||||
// For WSS connections, use a custom TLS connector that accepts self-signed certificates
|
||||
// This is for development/demo purposes only
|
||||
use tokio_tungstenite::tungstenite::client::IntoClientRequest;
|
||||
|
||||
let request = connection_url.into_client_request()
|
||||
.map_err(|e| CircleWsClientError::ConnectionError(format!("Invalid URL: {}", e)))?;
|
||||
|
||||
// Create a native-tls connector that accepts invalid certificates (for development)
|
||||
let tls_connector = native_tls::TlsConnector::builder()
|
||||
.danger_accept_invalid_certs(true)
|
||||
.danger_accept_invalid_hostnames(true)
|
||||
.build()
|
||||
.map_err(|e| CircleWsClientError::ConnectionError(format!("TLS connector creation failed: {}", e)))?;
|
||||
|
||||
let connector = Connector::NativeTls(tls_connector);
|
||||
|
||||
warn!("⚠️ DEVELOPMENT MODE: Accepting self-signed certificates (NOT for production!)");
|
||||
connect_async_tls_with_config(request, None, false, Some(connector))
|
||||
.await
|
||||
.map_err(|e| CircleWsClientError::ConnectionError(format!("WSS connection failed: {}", e)))
|
||||
} else {
|
||||
// For regular WS connections, use the standard method
|
||||
connect_async(&connection_url)
|
||||
.await
|
||||
.map_err(|e| CircleWsClientError::ConnectionError(format!("WS connection failed: {}", e)))
|
||||
}
|
||||
};
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let ws_result = connect_attempt.await;
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let connect_attempt = async {
|
||||
// Check if this is a secure WebSocket connection
|
||||
if connection_url_clone.starts_with("wss://") {
|
||||
// For WSS connections, use a custom TLS connector that accepts self-signed certificates
|
||||
// This is for development/demo purposes only
|
||||
use tokio_tungstenite::tungstenite::client::IntoClientRequest;
|
||||
|
||||
let request = connection_url_clone.as_str().into_client_request()
|
||||
.map_err(|e| CircleWsClientError::ConnectionError(format!("Invalid URL: {}", e)))?;
|
||||
|
||||
// Create a native-tls connector that accepts invalid certificates (for development)
|
||||
let tls_connector = native_tls::TlsConnector::builder()
|
||||
.danger_accept_invalid_certs(true)
|
||||
.danger_accept_invalid_hostnames(true)
|
||||
.build()
|
||||
.map_err(|e| CircleWsClientError::ConnectionError(format!("TLS connector creation failed: {}", e)))?;
|
||||
|
||||
let connector = Connector::NativeTls(tls_connector);
|
||||
|
||||
warn!("⚠️ DEVELOPMENT MODE: Accepting self-signed certificates (NOT for production!)");
|
||||
connect_async_tls_with_config(request, None, false, Some(connector))
|
||||
.await
|
||||
.map_err(|e| CircleWsClientError::ConnectionError(format!("WSS connection failed: {}", e)))
|
||||
} else {
|
||||
// For regular WS connections, use the standard method
|
||||
connect_async(&connection_url_clone)
|
||||
.await
|
||||
.map_err(|e| CircleWsClientError::ConnectionError(format!("WS connection failed: {}", e)))
|
||||
}
|
||||
};
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let ws_result = connect_attempt.await;
|
||||
|
||||
match ws_result {
|
||||
Ok(ws_conn_maybe_response) => {
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let ws_conn = ws_conn_maybe_response;
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let (ws_conn, _) = ws_conn_maybe_response;
|
||||
|
||||
match ws_result {
|
||||
Ok(ws_conn_maybe_response) => {
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let ws_conn = ws_conn_maybe_response;
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let (ws_conn, _) = ws_conn_maybe_response;
|
||||
|
||||
info!("Successfully connected to WebSocket: {}", log_url);
|
||||
let (mut ws_tx, mut ws_rx) = ws_conn.split();
|
||||
let mut internal_rx_fused = internal_rx.fuse();
|
||||
|
||||
loop {
|
||||
futures_util::select! {
|
||||
// Handle messages from the client's public methods (e.g., play)
|
||||
internal_msg = internal_rx_fused.next().fuse() => {
|
||||
match internal_msg {
|
||||
Some(InternalWsMessage::SendJsonRpc(req, response_sender)) => {
|
||||
let req_id = req.id.clone();
|
||||
match serde_json::to_string(&req) {
|
||||
Ok(req_str) => {
|
||||
debug!("Sending JSON-RPC request (ID: {}): {}", req_id, req_str);
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let send_res = ws_tx.send(GlooWsMessage::Text(req_str)).await;
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let send_res = ws_tx.send(TungsteniteWsMessage::Text(req_str)).await;
|
||||
|
||||
if let Err(e) = send_res {
|
||||
error!("WebSocket send error for request ID {}: {:?}", req_id, e);
|
||||
let _ = response_sender.send(Err(CircleWsClientError::SendError(e.to_string())));
|
||||
} else {
|
||||
// Store the sender to await the response
|
||||
task_pending_requests.lock().unwrap().insert(req_id, response_sender);
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Failed to serialize request ID {}: {}", req_id, e);
|
||||
let _ = response_sender.send(Err(CircleWsClientError::JsonError(e)));
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(InternalWsMessage::Close) => {
|
||||
info!("Close message received internally, closing WebSocket.");
|
||||
let _ = ws_tx.close().await;
|
||||
break;
|
||||
}
|
||||
None => { // internal_rx closed, meaning client was dropped
|
||||
info!("Internal MPSC channel closed, WebSocket task shutting down.");
|
||||
let _ = ws_tx.close().await;
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
// Handle messages received from the WebSocket server
|
||||
ws_msg_res = ws_rx.next().fuse() => {
|
||||
match ws_msg_res {
|
||||
Some(Ok(msg)) => {
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
match msg {
|
||||
GlooWsMessage::Text(text) => {
|
||||
debug!("Received WebSocket message: {}", text);
|
||||
// ... (parse logic as before)
|
||||
match serde_json::from_str::<JsonRpcResponseClient>(&text) {
|
||||
Ok(response) => {
|
||||
if let Some(sender) = task_pending_requests.lock().unwrap().remove(&response.id) {
|
||||
if let Err(failed_send_val) = sender.send(Ok(response)) {
|
||||
if let Ok(resp_for_log) = failed_send_val { warn!("Failed to send response to waiting task for ID: {}", resp_for_log.id); }
|
||||
else { warn!("Failed to send response to waiting task, and also failed to get original response for logging.");}
|
||||
}
|
||||
} else { warn!("Received response for unknown request ID or unsolicited message: {:?}", response); }
|
||||
}
|
||||
Err(e) => { error!("Failed to parse JSON-RPC response: {}. Raw: {}", e, text); }
|
||||
}
|
||||
}
|
||||
GlooWsMessage::Bytes(_) => {
|
||||
debug!("Received binary WebSocket message (WASM).");
|
||||
}
|
||||
}
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
match msg {
|
||||
TungsteniteWsMessage::Text(text) => {
|
||||
debug!("Received WebSocket message: {}", text);
|
||||
// ... (parse logic as before)
|
||||
match serde_json::from_str::<JsonRpcResponseClient>(&text) {
|
||||
Ok(response) => {
|
||||
if let Some(sender) = task_pending_requests.lock().unwrap().remove(&response.id) {
|
||||
if let Err(failed_send_val) = sender.send(Ok(response)) {
|
||||
if let Ok(resp_for_log) = failed_send_val { warn!("Failed to send response to waiting task for ID: {}", resp_for_log.id); }
|
||||
else { warn!("Failed to send response to waiting task, and also failed to get original response for logging.");}
|
||||
}
|
||||
} else { warn!("Received response for unknown request ID or unsolicited message: {:?}", response); }
|
||||
}
|
||||
Err(e) => { error!("Failed to parse JSON-RPC response: {}. Raw: {}", e, text); }
|
||||
}
|
||||
}
|
||||
TungsteniteWsMessage::Binary(_) => {
|
||||
debug!("Received binary WebSocket message (Native).");
|
||||
}
|
||||
TungsteniteWsMessage::Ping(_) | TungsteniteWsMessage::Pong(_) => {
|
||||
debug!("Received Ping/Pong (Native).");
|
||||
}
|
||||
TungsteniteWsMessage::Close(_) => {
|
||||
info!("WebSocket connection closed by server (Native).");
|
||||
break;
|
||||
}
|
||||
TungsteniteWsMessage::Frame(_) => {
|
||||
debug!("Received Frame (Native) - not typically handled directly.");
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(Err(e)) => {
|
||||
error!("WebSocket receive error: {:?}", e);
|
||||
break; // Exit loop on receive error
|
||||
}
|
||||
None => { // WebSocket stream closed
|
||||
info!("WebSocket connection closed by server (stream ended).");
|
||||
break;
|
||||
}
|
||||
}
|
||||
// For WASM, WebSocket::open() always succeeds even if server is down
|
||||
// We'll start as "connecting" and detect failures through timeouts
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
info!("🔄 [{}] WebSocket object created, testing actual connectivity...", log_url);
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
{
|
||||
info!("✅ [{}] WebSocket connection established successfully", log_url);
|
||||
*is_connected.lock().unwrap() = true;
|
||||
}
|
||||
|
||||
// Handle authentication if private key is provided
|
||||
let auth_success = if let Some(ref _pk) = private_key {
|
||||
info!("🔐 [{}] Authentication will be handled by separate authenticate() call", log_url);
|
||||
true // For now, assume auth will be handled separately
|
||||
} else {
|
||||
info!("ℹ️ [{}] No private key provided, skipping authentication", log_url);
|
||||
true
|
||||
};
|
||||
|
||||
if auth_success {
|
||||
// Start the main message handling loop with keep-alive
|
||||
let disconnect_reason = Self::handle_connection_with_keepalive(
|
||||
ws_conn,
|
||||
internal_rx,
|
||||
&task_pending_requests,
|
||||
&log_url,
|
||||
&is_connected
|
||||
).await;
|
||||
|
||||
info!("🔌 [{}] Connection ended: {}", log_url, disconnect_reason);
|
||||
|
||||
// Check if this was a manual disconnect
|
||||
if disconnect_reason == "Manual close requested" {
|
||||
break; // Don't reconnect on manual close
|
||||
}
|
||||
|
||||
// If we reach here, we need to recreate internal_rx for the next iteration
|
||||
// But since internal_rx was moved, we need to break out of the loop
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Cleanup pending requests on exit
|
||||
task_pending_requests
|
||||
.lock()
|
||||
.unwrap()
|
||||
.drain()
|
||||
.for_each(|(_, sender)| {
|
||||
let _ = sender.send(Err(CircleWsClientError::ConnectionError(
|
||||
"WebSocket task terminated".to_string(),
|
||||
)));
|
||||
});
|
||||
Err(e) => {
|
||||
error!("❌ [{}] WebSocket connection failed: {:?}", log_url, e);
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Failed to connect to WebSocket: {:?}", e);
|
||||
// Notify any waiting senders about the connection failure
|
||||
internal_rx
|
||||
.for_each(|msg| async {
|
||||
if let InternalWsMessage::SendJsonRpc(_, response_sender) = msg {
|
||||
let _ = response_sender
|
||||
.send(Err(CircleWsClientError::ConnectionError(e.to_string())));
|
||||
}
|
||||
})
|
||||
.await;
|
||||
|
||||
// Reset connection status
|
||||
*is_connected.lock().unwrap() = false;
|
||||
|
||||
// Wait before reconnecting
|
||||
info!("⏳ [{}] Waiting 5 seconds before reconnection attempt...", log_url);
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
{
|
||||
use gloo_timers::future::TimeoutFuture;
|
||||
TimeoutFuture::new(5_000).await;
|
||||
}
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
{
|
||||
tokio::time::sleep(std::time::Duration::from_secs(5)).await;
|
||||
}
|
||||
}
|
||||
info!("WebSocket task finished.");
|
||||
|
||||
// Cleanup pending requests on exit
|
||||
task_pending_requests
|
||||
.lock()
|
||||
.unwrap()
|
||||
.drain()
|
||||
.for_each(|(_, sender)| {
|
||||
let _ = sender.send(Err(CircleWsClientError::ConnectionError(
|
||||
"WebSocket task terminated".to_string(),
|
||||
)));
|
||||
});
|
||||
|
||||
info!("🏁 [{}] WebSocket task finished", log_url);
|
||||
};
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
@ -497,6 +494,261 @@ impl CircleWsClient {
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Enhanced connection loop handler with keep-alive
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
async fn handle_connection_with_keepalive(
|
||||
ws_conn: WebSocket,
|
||||
mut internal_rx: mpsc::Receiver<InternalWsMessage>,
|
||||
pending_requests: &Arc<Mutex<HashMap<String, oneshot::Sender<Result<JsonRpcResponseClient, CircleWsClientError>>>>>,
|
||||
log_url: &str,
|
||||
is_connected: &Arc<Mutex<bool>>,
|
||||
) -> String {
|
||||
let (mut ws_tx, mut ws_rx) = ws_conn.split();
|
||||
let mut internal_rx_fused = internal_rx.fuse();
|
||||
|
||||
// Connection validation for WASM - test if connection actually works
|
||||
let mut connection_test_timer = TimeoutFuture::new(2_000).fuse(); // 2 second timeout
|
||||
let mut connection_validated = false;
|
||||
|
||||
// Keep-alive timer - send ping every 30 seconds
|
||||
use gloo_timers::future::TimeoutFuture;
|
||||
let mut keep_alive_timer = TimeoutFuture::new(30_000).fuse();
|
||||
|
||||
// Send initial connection test ping
|
||||
debug!("Sending initial connection test ping to {}", log_url);
|
||||
let test_ping_res = ws_tx.send(GlooWsMessage::Text("ping".to_string())).await;
|
||||
if let Err(e) = test_ping_res {
|
||||
error!("❌ [{}] Initial connection test failed: {:?}", log_url, e);
|
||||
*is_connected.lock().unwrap() = false;
|
||||
return format!("Initial connection test failed: {}", e);
|
||||
}
|
||||
|
||||
loop {
|
||||
futures_util::select! {
|
||||
// Connection test timeout - if no response in 2 seconds, connection failed
|
||||
_ = connection_test_timer => {
|
||||
if !connection_validated {
|
||||
error!("❌ [{}] Connection test failed - no response within 2 seconds", log_url);
|
||||
*is_connected.lock().unwrap() = false;
|
||||
return "Connection test timeout - server not responding".to_string();
|
||||
}
|
||||
}
|
||||
|
||||
// Handle messages from the client's public methods (e.g., play)
|
||||
internal_msg = internal_rx_fused.next().fuse() => {
|
||||
match internal_msg {
|
||||
Some(InternalWsMessage::SendJsonRpc(req, response_sender)) => {
|
||||
let req_id = req.id.clone();
|
||||
match serde_json::to_string(&req) {
|
||||
Ok(req_str) => {
|
||||
debug!("Sending JSON-RPC request (ID: {}): {}", req_id, req_str);
|
||||
let send_res = ws_tx.send(GlooWsMessage::Text(req_str)).await;
|
||||
if let Err(e) = send_res {
|
||||
error!("WebSocket send error for request ID {}: {:?}", req_id, e);
|
||||
// Connection failed - update status
|
||||
*is_connected.lock().unwrap() = false;
|
||||
let _ = response_sender.send(Err(CircleWsClientError::SendError(e.to_string())));
|
||||
} else {
|
||||
// Store the sender to await the response
|
||||
pending_requests.lock().unwrap().insert(req_id, response_sender);
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Failed to serialize request ID {}: {}", req_id, e);
|
||||
let _ = response_sender.send(Err(CircleWsClientError::JsonError(e)));
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(InternalWsMessage::Close) => {
|
||||
info!("Close message received internally, closing WebSocket.");
|
||||
let _ = ws_tx.close().await;
|
||||
return "Manual close requested".to_string();
|
||||
}
|
||||
None => {
|
||||
info!("Internal MPSC channel closed, WebSocket task shutting down.");
|
||||
let _ = ws_tx.close().await;
|
||||
return "Internal channel closed".to_string();
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
// Handle messages received from the WebSocket server
|
||||
ws_msg_res = ws_rx.next().fuse() => {
|
||||
match ws_msg_res {
|
||||
Some(Ok(msg)) => {
|
||||
// Any successful message confirms the connection is working
|
||||
if !connection_validated {
|
||||
info!("✅ [{}] WebSocket connection validated - received message from server", log_url);
|
||||
*is_connected.lock().unwrap() = true;
|
||||
connection_validated = true;
|
||||
}
|
||||
|
||||
match msg {
|
||||
GlooWsMessage::Text(text) => {
|
||||
debug!("Received WebSocket message: {}", text);
|
||||
Self::handle_received_message(&text, pending_requests);
|
||||
}
|
||||
GlooWsMessage::Bytes(_) => {
|
||||
debug!("Received binary WebSocket message (WASM).");
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(Err(e)) => {
|
||||
error!("WebSocket receive error: {:?}", e);
|
||||
*is_connected.lock().unwrap() = false;
|
||||
return format!("Receive error: {}", e);
|
||||
}
|
||||
None => {
|
||||
info!("WebSocket connection closed by server (stream ended).");
|
||||
*is_connected.lock().unwrap() = false;
|
||||
return "Server closed connection (stream ended)".to_string();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keep-alive timer - send ping every 30 seconds
|
||||
_ = keep_alive_timer => {
|
||||
// Only send ping if connection is validated
|
||||
if connection_validated {
|
||||
debug!("Sending keep-alive ping to {}", log_url);
|
||||
let ping_str = "ping"; // Send simple plaintext ping
|
||||
|
||||
let send_res = ws_tx.send(GlooWsMessage::Text(ping_str.to_string())).await;
|
||||
if let Err(e) = send_res {
|
||||
warn!("Keep-alive ping failed for {}: {:?}", log_url, e);
|
||||
*is_connected.lock().unwrap() = false;
|
||||
return format!("Keep-alive failed: {}", e);
|
||||
}
|
||||
} else {
|
||||
debug!("Skipping keep-alive ping - connection not yet validated for {}", log_url);
|
||||
}
|
||||
|
||||
// Reset timer
|
||||
keep_alive_timer = TimeoutFuture::new(30_000).fuse();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Enhanced connection loop handler with keep-alive for native targets
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
async fn handle_connection_with_keepalive(
|
||||
ws_conn: tokio_tungstenite::WebSocketStream<tokio_tungstenite::MaybeTlsStream<tokio::net::TcpStream>>,
|
||||
mut internal_rx: mpsc::Receiver<InternalWsMessage>,
|
||||
pending_requests: &Arc<Mutex<HashMap<String, oneshot::Sender<Result<JsonRpcResponseClient, CircleWsClientError>>>>>,
|
||||
log_url: &str,
|
||||
_is_connected: &Arc<Mutex<bool>>,
|
||||
) -> String {
|
||||
let (mut ws_tx, mut ws_rx) = ws_conn.split();
|
||||
let mut internal_rx_fused = internal_rx.fuse();
|
||||
|
||||
loop {
|
||||
futures_util::select! {
|
||||
// Handle messages from the client's public methods (e.g., play)
|
||||
internal_msg = internal_rx_fused.next().fuse() => {
|
||||
match internal_msg {
|
||||
Some(InternalWsMessage::SendJsonRpc(req, response_sender)) => {
|
||||
let req_id = req.id.clone();
|
||||
match serde_json::to_string(&req) {
|
||||
Ok(req_str) => {
|
||||
debug!("Sending JSON-RPC request (ID: {}): {}", req_id, req_str);
|
||||
let send_res = ws_tx.send(TungsteniteWsMessage::Text(req_str)).await;
|
||||
if let Err(e) = send_res {
|
||||
error!("WebSocket send error for request ID {}: {:?}", req_id, e);
|
||||
let _ = response_sender.send(Err(CircleWsClientError::SendError(e.to_string())));
|
||||
} else {
|
||||
// Store the sender to await the response
|
||||
pending_requests.lock().unwrap().insert(req_id, response_sender);
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Failed to serialize request ID {}: {}", req_id, e);
|
||||
let _ = response_sender.send(Err(CircleWsClientError::JsonError(e)));
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(InternalWsMessage::Close) => {
|
||||
info!("Close message received internally, closing WebSocket.");
|
||||
let _ = ws_tx.close().await;
|
||||
return "Manual close requested".to_string();
|
||||
}
|
||||
None => {
|
||||
info!("Internal MPSC channel closed, WebSocket task shutting down.");
|
||||
let _ = ws_tx.close().await;
|
||||
return "Internal channel closed".to_string();
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
// Handle messages received from the WebSocket server
|
||||
ws_msg_res = ws_rx.next().fuse() => {
|
||||
match ws_msg_res {
|
||||
Some(Ok(msg)) => {
|
||||
match msg {
|
||||
TungsteniteWsMessage::Text(text) => {
|
||||
debug!("Received WebSocket message: {}", text);
|
||||
Self::handle_received_message(&text, pending_requests);
|
||||
}
|
||||
TungsteniteWsMessage::Binary(_) => {
|
||||
debug!("Received binary WebSocket message (Native).");
|
||||
}
|
||||
TungsteniteWsMessage::Ping(_) | TungsteniteWsMessage::Pong(_) => {
|
||||
debug!("Received Ping/Pong (Native).");
|
||||
}
|
||||
TungsteniteWsMessage::Close(_) => {
|
||||
info!("WebSocket connection closed by server (Native).");
|
||||
return "Server closed connection".to_string();
|
||||
}
|
||||
TungsteniteWsMessage::Frame(_) => {
|
||||
debug!("Received Frame (Native) - not typically handled directly.");
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(Err(e)) => {
|
||||
error!("WebSocket receive error: {:?}", e);
|
||||
return format!("Receive error: {}", e);
|
||||
}
|
||||
None => {
|
||||
info!("WebSocket connection closed by server (stream ended).");
|
||||
return "Server closed connection (stream ended)".to_string();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper method to handle received messages
|
||||
fn handle_received_message(
|
||||
text: &str,
|
||||
pending_requests: &Arc<Mutex<HashMap<String, oneshot::Sender<Result<JsonRpcResponseClient, CircleWsClientError>>>>>,
|
||||
) {
|
||||
// Handle ping/pong messages - these are not JSON-RPC
|
||||
if text.trim() == "pong" {
|
||||
debug!("Received pong response");
|
||||
return;
|
||||
}
|
||||
|
||||
match serde_json::from_str::<JsonRpcResponseClient>(text) {
|
||||
Ok(response) => {
|
||||
if let Some(sender) = pending_requests.lock().unwrap().remove(&response.id) {
|
||||
if let Err(failed_send_val) = sender.send(Ok(response)) {
|
||||
if let Ok(resp_for_log) = failed_send_val {
|
||||
warn!("Failed to send response to waiting task for ID: {}", resp_for_log.id);
|
||||
} else {
|
||||
warn!("Failed to send response to waiting task, and also failed to get original response for logging.");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
warn!("Received response for unknown request ID or unsolicited message: {:?}", response);
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Failed to parse JSON-RPC response: {}. Raw: {}", e, text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn play(
|
||||
&self,
|
||||
|
@ -421,6 +421,13 @@ impl StreamHandler<Result<ws::Message, ws::ProtocolError>> for CircleWs {
|
||||
Ok(ws::Message::Text(text)) => {
|
||||
debug!("WS Text for {}: {}", self.server_circle_name, text);
|
||||
|
||||
// Handle plaintext ping messages for keep-alive
|
||||
if text.trim() == "ping" {
|
||||
debug!("Received keep-alive ping from {}, responding with pong", self.server_circle_name);
|
||||
ctx.text("pong");
|
||||
return;
|
||||
}
|
||||
|
||||
match serde_json::from_str::<JsonRpcRequest>(&text) {
|
||||
Ok(req) => {
|
||||
let client_rpc_id = req.id.clone().unwrap_or(Value::Null);
|
||||
|
Loading…
Reference in New Issue
Block a user