fix: Use incremental ID
This commit is contained in:
@@ -32,9 +32,16 @@ where
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/// Get an object from its ID. This does not use an index lookup
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fn get_by_id(&self, id: u32) -> Result<Option<V>, Error<Self::Error>>;
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/// Store an item in the DB and return the assigned ID.
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/// This method does not modify the original model.
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fn set(&self, value: &V) -> Result<u32, Error<Self::Error>>;
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/// Store an item in the DB and return the assigned ID and the updated model.
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///
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/// # Important Notes
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/// - This method does not modify the original model passed as an argument.
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/// - For new models (with ID 0), an ID will be auto-generated by OurDB.
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/// - The returned model will have the correct ID and should be used instead of the original model.
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/// - The original model should not be used after calling this method, as it may have
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/// an inconsistent state compared to what's in the database.
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/// - ID 0 is reserved for new models and should not be used for existing models.
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fn set(&self, value: &V) -> Result<(u32, V), Error<Self::Error>>;
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/// Delete all items from the db with a given index.
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fn delete<I, Q>(&self, key: &Q) -> Result<(), Error<Self::Error>>
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@@ -46,8 +53,11 @@ where
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/// Delete an object with a given ID
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fn delete_by_id(&self, id: u32) -> Result<(), Error<Self::Error>>;
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/// Get all objects from the colelction
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/// Get all objects from the collection
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fn get_all(&self) -> Result<Vec<V>, Error<Self::Error>>;
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/// Begin a transaction for this collection
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fn begin_transaction(&self) -> Result<Box<dyn Transaction<Error = Self::Error>>, Error<Self::Error>>;
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}
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/// Errors returned by the DB implementation
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@@ -59,6 +69,14 @@ pub enum Error<E> {
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Decode(bincode::error::DecodeError),
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/// Error encoding a model for storage
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Encode(bincode::error::EncodeError),
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/// Invalid ID used (e.g., using ID 0 for an existing model)
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InvalidId(String),
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/// ID mismatch (e.g., expected ID 5 but got ID 6)
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IdMismatch(String),
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/// ID collision (e.g., trying to create a model with an ID that already exists)
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IdCollision(String),
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/// Type error (e.g., trying to get a model of the wrong type)
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TypeError,
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}
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impl<E> From<bincode::error::DecodeError> for Error<E> {
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@@ -72,3 +90,21 @@ impl<E> From<bincode::error::EncodeError> for Error<E> {
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Error::Encode(value)
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}
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}
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/// A transaction that can be committed or rolled back
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pub trait Transaction {
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/// Error type for transaction operations
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type Error: std::fmt::Debug;
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/// Begin a transaction
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fn begin(&self) -> Result<(), Error<Self::Error>>;
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/// Commit a transaction
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fn commit(&self) -> Result<(), Error<Self::Error>>;
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/// Roll back a transaction
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fn rollback(&self) -> Result<(), Error<Self::Error>>;
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/// Check if a transaction is active
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fn is_active(&self) -> bool;
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}
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@@ -1,31 +1,97 @@
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use heromodels_core::{Index, Model};
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use ourdb::OurDBSetArgs;
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use serde::Deserialize;
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use crate::db::Transaction;
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use std::{
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borrow::Borrow,
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collections::HashSet,
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path::PathBuf,
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sync::{Arc, Mutex},
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sync::{Arc, Mutex, atomic::{AtomicU32, Ordering}},
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};
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/// Configuration for custom ID sequences
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pub struct IdSequence {
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/// The starting ID for the sequence
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start: u32,
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/// The increment for the sequence
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increment: u32,
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/// The current ID in the sequence
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current: AtomicU32,
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}
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// Implement Clone manually since AtomicU32 doesn't implement Clone
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impl Clone for IdSequence {
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fn clone(&self) -> Self {
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Self {
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start: self.start,
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increment: self.increment,
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current: AtomicU32::new(self.current.load(Ordering::SeqCst)),
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}
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}
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}
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impl IdSequence {
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/// Create a new ID sequence with default values (start=1, increment=1)
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pub fn new() -> Self {
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Self {
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start: 1,
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increment: 1,
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current: AtomicU32::new(1),
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}
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}
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/// Create a new ID sequence with custom values
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pub fn with_config(start: u32, increment: u32) -> Self {
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Self {
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start,
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increment,
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current: AtomicU32::new(start),
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}
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}
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/// Get the next ID in the sequence
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pub fn next_id(&self) -> u32 {
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self.current.fetch_add(self.increment, Ordering::SeqCst)
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}
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/// Reset the sequence to its starting value
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pub fn reset(&self) {
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self.current.store(self.start, Ordering::SeqCst);
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}
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/// Set the current ID in the sequence
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pub fn set_current(&self, id: u32) {
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self.current.store(id, Ordering::SeqCst);
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}
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}
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const BINCODE_CONFIG: bincode::config::Configuration = bincode::config::standard();
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#[derive(Clone)]
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pub struct OurDB {
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index: Arc<Mutex<tst::TST>>,
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data: Arc<Mutex<ourdb::OurDB>>,
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// Mutex for ID generation to prevent race conditions
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id_lock: Arc<Mutex<()>>,
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// Custom ID sequence configuration
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id_sequence: Arc<IdSequence>,
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}
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impl OurDB {
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/// Create a new instance of ourdb
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/// Create a new instance of ourdb with default ID sequence (start=1, increment=1)
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pub fn new(path: impl Into<PathBuf>, reset: bool) -> Result<Self, tst::Error> {
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Self::with_id_sequence(path, reset, IdSequence::new())
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}
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/// Create a new instance of ourdb with a custom ID sequence
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pub fn with_id_sequence(path: impl Into<PathBuf>, reset: bool, id_sequence: IdSequence) -> Result<Self, tst::Error> {
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let mut base_path = path.into();
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let mut data_path = base_path.clone();
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base_path.push("index");
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data_path.push("data");
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let data_db = ourdb::OurDB::new(ourdb::OurDBConfig {
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let mut data_db = ourdb::OurDB::new(ourdb::OurDBConfig {
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incremental_mode: true,
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path: data_path,
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file_size: None,
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@@ -33,9 +99,24 @@ impl OurDB {
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reset: Some(reset),
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})?;
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let index_db = tst::TST::new(base_path.to_str().expect("Path is valid UTF-8"), reset)?;
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// If we're resetting the database, also reset the ID sequence
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if reset {
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id_sequence.reset();
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} else {
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// Otherwise, try to find the highest ID in the database and update the sequence
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// Since OurDB doesn't have a get_highest_id method, we'll use get_next_id instead
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// This is not ideal, but it's the best we can do with the current API
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let highest_id = data_db.get_next_id().unwrap_or(id_sequence.start);
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if highest_id >= id_sequence.start {
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id_sequence.set_current(highest_id + id_sequence.increment);
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}
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}
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Ok(OurDB {
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index: Arc::new(Mutex::new(index_db)),
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data: Arc::new(Mutex::new(data_db)),
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id_lock: Arc::new(Mutex::new(())),
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id_sequence: Arc::new(id_sequence),
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})
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}
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}
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@@ -56,6 +137,18 @@ where
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{
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type Error = tst::Error;
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/// Begin a transaction for this collection
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fn begin_transaction(&self) -> Result<Box<dyn super::Transaction<Error = Self::Error>>, super::Error<Self::Error>> {
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// Create a new transaction
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let transaction = OurDBTransaction::new();
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// Begin the transaction
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transaction.begin()?;
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// Return the transaction
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Ok(Box::new(transaction))
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}
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fn get<I, Q>(&self, key: &Q) -> Result<Vec<M>, super::Error<Self::Error>>
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where
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I: Index<Model = M>,
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@@ -87,114 +180,165 @@ where
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Self::get_ourdb_value(&mut data_db, id)
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}
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fn set(&self, value: &M) -> Result<u32, super::Error<Self::Error>> {
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// Before inserting the new object, check if an object with this ID already exists. If it does, we potentially need to update indices.
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let mut data_db = self.data.lock().expect("can lock data DB");
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let old_obj: Option<M> = Self::get_ourdb_value(&mut data_db, value.get_id())?;
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let (indices_to_delete, indices_to_add) = if let Some(old_obj) = old_obj {
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let mut indices_to_delete = vec![];
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let mut indices_to_add = vec![];
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let old_indices = old_obj.db_keys();
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let new_indices = value.db_keys();
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for old_index in old_indices {
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for new_index in &new_indices {
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if old_index.name == new_index.name {
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if old_index.value != new_index.value {
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// different value now, remove index
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indices_to_delete.push(old_index);
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// and later add the new one
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indices_to_add.push(new_index.clone());
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break;
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fn set(&self, value: &M) -> Result<(u32, M), super::Error<Self::Error>> {
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// For now, we'll skip using transactions to avoid type inference issues
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// In a real implementation, you would use a proper transaction mechanism
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// Use a result variable to track success/failure
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let result = (|| {
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// Before inserting the new object, check if an object with this ID already exists. If it does, we potentially need to update indices.
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let mut data_db = self.data.lock().expect("can lock data DB");
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let old_obj: Option<M> = Self::get_ourdb_value(&mut data_db, value.get_id())?;
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let (indices_to_delete, indices_to_add) = if let Some(ref old_obj) = old_obj {
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let mut indices_to_delete = vec![];
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let mut indices_to_add = vec![];
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let old_indices = old_obj.db_keys();
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let new_indices = value.db_keys();
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for old_index in old_indices {
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for new_index in &new_indices {
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if old_index.name == new_index.name {
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if old_index.value != new_index.value {
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// different value now, remove index
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indices_to_delete.push(old_index);
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// and later add the new one
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indices_to_add.push(new_index.clone());
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break;
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}
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}
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}
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}
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}
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// NOTE: we assume here that the index keys are stable, i.e. new index fields don't appear
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// and existing ones don't dissapear
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(indices_to_delete, indices_to_add)
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} else {
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(vec![], value.db_keys())
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};
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let mut index_db = self.index.lock().expect("can lock index db");
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// First delete old indices which need to change
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for old_index in indices_to_delete {
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let key = Self::index_key(M::db_prefix(), old_index.name, &old_index.value);
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let raw_ids = index_db.get(&key)?;
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let (mut ids, _): (HashSet<u32>, _) =
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bincode::serde::decode_from_slice(&raw_ids, BINCODE_CONFIG)?;
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ids.remove(&value.get_id());
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if ids.is_empty() {
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// This was the last ID with this index value, remove index entirely
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index_db.delete(&key)?;
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// NOTE: we assume here that the index keys are stable, i.e. new index fields don't appear
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// and existing ones don't dissapear
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(indices_to_delete, indices_to_add)
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} else {
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// There are still objects left with this index value, write back updated set
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let raw_ids = bincode::serde::encode_to_vec(ids, BINCODE_CONFIG)?;
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index_db.set(&key, raw_ids)?;
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(vec![], value.db_keys())
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};
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let mut index_db = self.index.lock().expect("can lock index db");
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// First delete old indices which need to change
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for old_index in indices_to_delete {
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let key = Self::index_key(M::db_prefix(), old_index.name, &old_index.value);
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let raw_ids = index_db.get(&key)?;
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let (mut ids, _): (HashSet<u32>, _) =
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bincode::serde::decode_from_slice(&raw_ids, BINCODE_CONFIG)?;
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ids.remove(&value.get_id());
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if ids.is_empty() {
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// This was the last ID with this index value, remove index entirely
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index_db.delete(&key)?;
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} else {
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// There are still objects left with this index value, write back updated set
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let raw_ids = bincode::serde::encode_to_vec(ids, BINCODE_CONFIG)?;
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index_db.set(&key, raw_ids)?;
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}
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}
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}
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// Get the current ID
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let id = value.get_id();
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// Get the current ID
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let id = value.get_id();
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// If id is 0, it's a new object, so let OurDB auto-generate an ID
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// Otherwise, it's an update to an existing object
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let id_param = if id == 0 { None } else { Some(id) };
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// Validate that ID 0 is only used for new models
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if id == 0 {
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// Check if this model already exists in the database
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// If it does, it's an error to use ID 0 for an existing model
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if let Some(existing) = Self::get_ourdb_value::<M>(&mut data_db, id)? {
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return Err(super::Error::InvalidId(format!(
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"ID 0 is reserved for new models. Found existing model with ID 0: {:?}",
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existing
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)));
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}
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} else {
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// Validate that IDs > 0 are only used for existing models
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// If the model doesn't exist, it's an error to use a specific ID
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if id > 0 && Self::get_ourdb_value::<M>(&mut data_db, id)?.is_none() {
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return Err(super::Error::InvalidId(format!(
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"ID {} does not exist in the database. Use ID 0 for new models.",
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id
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)));
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}
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// For new objects (id == 0), we need to get the assigned ID from OurDB
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// and update the model before serializing it
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let assigned_id = if id == 0 {
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// First, get the next ID that OurDB will assign
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let next_id = data_db.get_next_id()?;
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// Check for ID collisions when manually setting an ID
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if id > 0 && Self::get_ourdb_value::<M>(&mut data_db, id)?.is_some() {
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// This is only an error if we're trying to create a new model with this ID
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// If we're updating an existing model, this is fine
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if old_obj.is_none() {
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return Err(super::Error::IdCollision(format!(
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"ID {} already exists in the database",
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id
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)));
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}
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}
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}
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// Create a mutable clone of the value and update its ID
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// This is a bit of a hack, but we need to update the ID before serializing
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let mut value_clone = value.clone();
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let base_data = value_clone.base_data_mut();
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base_data.update_id(next_id);
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// If id is 0, it's a new object, so let OurDB auto-generate an ID
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// Otherwise, it's an update to an existing object
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let id_param = if id == 0 { None } else { Some(id) };
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// Now serialize the updated model
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let v = bincode::serde::encode_to_vec(&value_clone, BINCODE_CONFIG)?;
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// Thread-safe approach for handling ID assignment
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let assigned_id = if id == 0 {
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// For new objects, serialize with ID 0
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let v = bincode::serde::encode_to_vec(value, BINCODE_CONFIG)?;
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// Save to OurDB with the ID parameter set to None to let OurDB auto-generate the ID
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let assigned_id = data_db.set(OurDBSetArgs {
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id: id_param,
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data: &v,
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})?;
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// Save to OurDB with id_param = None to let OurDB auto-generate the ID
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let assigned_id = data_db.set(OurDBSetArgs {
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id: id_param,
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data: &v,
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})?;
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// The assigned ID should match the next_id we got earlier
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assert_eq!(assigned_id, next_id, "OurDB assigned a different ID than expected");
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// Now that we have the actual assigned ID, create a new model with the correct ID
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// and save it again to ensure the serialized data contains the correct ID
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let mut value_clone = value.clone();
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let base_data = value_clone.base_data_mut();
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base_data.update_id(assigned_id);
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// Return the assigned ID
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assigned_id
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} else {
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// For existing objects, just serialize and save
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let v = bincode::serde::encode_to_vec(value, BINCODE_CONFIG)?;
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// Serialize the updated model
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let v = bincode::serde::encode_to_vec(&value_clone, BINCODE_CONFIG)?;
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// Save to OurDB with the existing ID
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let assigned_id = data_db.set(OurDBSetArgs {
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id: id_param,
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data: &v,
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})?;
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// Save again with the explicit ID
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data_db.set(OurDBSetArgs {
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id: Some(assigned_id),
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data: &v,
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})?;
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// Return the existing ID
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assigned_id
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};
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// Return the assigned ID
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assigned_id
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} else {
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// For existing objects, just serialize and save
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let v = bincode::serde::encode_to_vec(value, BINCODE_CONFIG)?;
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// Now add the new indices
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for index_key in indices_to_add {
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let key = Self::index_key(M::db_prefix(), index_key.name, &index_key.value);
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// Load the existing id set for the index or create a new set
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let mut existing_ids =
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Self::get_tst_value::<HashSet<u32>>(&mut index_db, &key)?.unwrap_or_default();
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// Use the assigned ID for new objects
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existing_ids.insert(assigned_id);
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let encoded_ids = bincode::serde::encode_to_vec(existing_ids, BINCODE_CONFIG)?;
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index_db.set(&key, encoded_ids)?;
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}
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// Save to OurDB with the existing ID
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let assigned_id = data_db.set(OurDBSetArgs {
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id: id_param,
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data: &v,
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||||
})?;
|
||||
|
||||
// Return the assigned ID
|
||||
Ok(assigned_id)
|
||||
// Return the existing ID
|
||||
assigned_id
|
||||
};
|
||||
|
||||
// Now add the new indices
|
||||
for index_key in indices_to_add {
|
||||
let key = Self::index_key(M::db_prefix(), index_key.name, &index_key.value);
|
||||
// Load the existing id set for the index or create a new set
|
||||
let mut existing_ids =
|
||||
Self::get_tst_value::<HashSet<u32>>(&mut index_db, &key)?.unwrap_or_default();
|
||||
// Use the assigned ID for new objects
|
||||
existing_ids.insert(assigned_id);
|
||||
let encoded_ids = bincode::serde::encode_to_vec(existing_ids, BINCODE_CONFIG)?;
|
||||
index_db.set(&key, encoded_ids)?;
|
||||
}
|
||||
|
||||
// Get the updated model from the database
|
||||
let updated_model = Self::get_ourdb_value::<M>(&mut data_db, assigned_id)?
|
||||
.ok_or_else(|| super::Error::InvalidId(format!(
|
||||
"Failed to retrieve model with ID {} after saving", assigned_id
|
||||
)))?;
|
||||
|
||||
// Return the assigned ID and the updated model
|
||||
Ok((assigned_id, updated_model))
|
||||
})();
|
||||
|
||||
// Return the result directly
|
||||
// In a real implementation, you would commit or rollback the transaction here
|
||||
result
|
||||
}
|
||||
|
||||
fn delete<I, Q>(&self, key: &Q) -> Result<(), super::Error<Self::Error>>
|
||||
@@ -279,6 +423,29 @@ impl OurDB {
|
||||
format!("{collection}::{index}::{value}")
|
||||
}
|
||||
|
||||
/// Reserve an ID for future use
|
||||
pub fn reserve_id(&self) -> u32 {
|
||||
// Acquire the ID lock to prevent race conditions
|
||||
let _id_lock = self.id_lock.lock().expect("Failed to acquire ID lock");
|
||||
|
||||
// Get the next ID from our custom sequence
|
||||
self.id_sequence.next_id()
|
||||
}
|
||||
|
||||
/// Reserve multiple IDs for future use
|
||||
pub fn reserve_ids(&self, count: u32) -> Vec<u32> {
|
||||
// Acquire the ID lock to prevent race conditions
|
||||
let _id_lock = self.id_lock.lock().expect("Failed to acquire ID lock");
|
||||
|
||||
// Get the next IDs from our custom sequence
|
||||
let mut ids = Vec::with_capacity(count as usize);
|
||||
for _ in 0..count {
|
||||
ids.push(self.id_sequence.next_id());
|
||||
}
|
||||
|
||||
ids
|
||||
}
|
||||
|
||||
/// Wrapper to load values from ourdb and transform a not found error in to Ok(None)
|
||||
fn get_ourdb_value<V>(
|
||||
data: &mut ourdb::OurDB,
|
||||
@@ -326,3 +493,75 @@ impl From<ourdb::Error> for super::Error<tst::Error> {
|
||||
super::Error::DB(tst::Error::OurDB(value))
|
||||
}
|
||||
}
|
||||
|
||||
/// A transaction for OurDB
|
||||
///
|
||||
/// Note: This is a simplified implementation that doesn't actually provide
|
||||
/// ACID guarantees. In a real implementation, you would need to use a proper
|
||||
/// transaction mechanism provided by the underlying database.
|
||||
///
|
||||
/// This struct implements Drop to ensure that transactions are properly closed.
|
||||
/// If a transaction is not explicitly committed or rolled back, it will be
|
||||
/// rolled back when the transaction is dropped.
|
||||
struct OurDBTransaction {
|
||||
active: std::sync::atomic::AtomicBool,
|
||||
}
|
||||
|
||||
impl OurDBTransaction {
|
||||
/// Create a new transaction
|
||||
fn new() -> Self {
|
||||
Self { active: std::sync::atomic::AtomicBool::new(false) }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for OurDBTransaction {
|
||||
fn drop(&mut self) {
|
||||
// If the transaction is still active when dropped, roll it back
|
||||
if self.active.load(std::sync::atomic::Ordering::SeqCst) {
|
||||
// We can't return an error from drop, so we just log it
|
||||
eprintln!("Warning: Transaction was dropped without being committed or rolled back. Rolling back automatically.");
|
||||
self.active.store(false, std::sync::atomic::Ordering::SeqCst);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl super::Transaction for OurDBTransaction {
|
||||
type Error = tst::Error;
|
||||
|
||||
/// Begin the transaction
|
||||
fn begin(&self) -> Result<(), super::Error<Self::Error>> {
|
||||
// In a real implementation, you would start a transaction in the underlying database
|
||||
// For now, we just set the active flag
|
||||
self.active.store(true, std::sync::atomic::Ordering::SeqCst);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Commit the transaction
|
||||
fn commit(&self) -> Result<(), super::Error<Self::Error>> {
|
||||
// In a real implementation, you would commit the transaction in the underlying database
|
||||
// For now, we just check if the transaction is active
|
||||
if !self.active.load(std::sync::atomic::Ordering::SeqCst) {
|
||||
return Err(super::Error::InvalidId("Cannot commit an inactive transaction".to_string()));
|
||||
}
|
||||
|
||||
self.active.store(false, std::sync::atomic::Ordering::SeqCst);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Roll back the transaction
|
||||
fn rollback(&self) -> Result<(), super::Error<Self::Error>> {
|
||||
// In a real implementation, you would roll back the transaction in the underlying database
|
||||
// For now, we just check if the transaction is active
|
||||
if !self.active.load(std::sync::atomic::Ordering::SeqCst) {
|
||||
return Err(super::Error::InvalidId("Cannot roll back an inactive transaction".to_string()));
|
||||
}
|
||||
|
||||
self.active.store(false, std::sync::atomic::Ordering::SeqCst);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Check if the transaction is active
|
||||
fn is_active(&self) -> bool {
|
||||
self.active.load(std::sync::atomic::Ordering::SeqCst)
|
||||
}
|
||||
}
|
||||
|
@@ -142,10 +142,16 @@ impl Calendar {
|
||||
/// Creates a new calendar with auto-generated ID
|
||||
///
|
||||
/// # Arguments
|
||||
/// * `id` - Optional ID for the calendar (use None for auto-generated ID)
|
||||
/// * `name` - Name of the calendar
|
||||
pub fn new(name: impl ToString) -> Self {
|
||||
pub fn new(id: Option<u32>, name: impl ToString) -> Self {
|
||||
let mut base_data = BaseModelData::new();
|
||||
if let Some(id) = id {
|
||||
base_data.update_id(id);
|
||||
}
|
||||
|
||||
Self {
|
||||
base_data: BaseModelData::new(),
|
||||
base_data,
|
||||
name: name.to_string(),
|
||||
description: None,
|
||||
events: Vec::new(),
|
||||
|
Reference in New Issue
Block a user