db/herodb_old/examples/business_models_demo.rs
2025-04-22 12:53:17 +04:00

428 lines
12 KiB
Rust

use chrono::{DateTime, Duration, Utc};
use serde::{Deserialize, Serialize};
/// This example demonstrates business models in action:
/// 1. Defining products (2 types of server nodes)
/// 2. Defining components (parts of the nodes)
/// 3. Setting up pricing
/// 4. Creating a function to check which products can be bought
/// 5. Simulating a user buying a product
/// 6. Generating an invoice
/// 7. Simulating payment
fn main() {
println!("Business Models Example");
println!("=======================\n");
// Create a customer
let customer = create_customer();
println!("Created customer: {}", customer.name);
// Define products (server nodes)
let (standard_node, premium_node) = create_server_products();
println!("Created server products:");
println!(" - Standard Node: ${} {}", standard_node.price.amount, standard_node.price.currency_code);
println!(" - Premium Node: ${} {}", premium_node.price.amount, premium_node.price.currency_code);
// Check which products can be purchased
println!("\nChecking which products can be purchased:");
let purchasable_products = get_purchasable_products(&[&standard_node, &premium_node]);
for product in purchasable_products {
println!(" - {} is available for purchase", product.name);
}
// Simulate a user buying a product
println!("\nSimulating purchase of a Premium Node:");
let sale = create_sale(&customer, &premium_node);
println!(" - Sale created with ID: {}", sale.id);
println!(" - Total amount: ${} {}", sale.total_amount.amount, sale.total_amount.currency_code);
// Generate an invoice
println!("\nGenerating invoice:");
let invoice = create_invoice(&customer, &sale);
println!(" - Invoice created with ID: {}", invoice.id);
println!(" - Total amount: ${} {}", invoice.total_amount.amount, invoice.total_amount.currency_code);
println!(" - Due date: {}", invoice.due_date);
println!(" - Status: {:?}", invoice.status);
// Simulate payment
println!("\nSimulating payment:");
let paid_invoice = process_payment(invoice);
println!(" - Payment processed");
println!(" - New balance due: ${} {}", paid_invoice.balance_due.amount, paid_invoice.balance_due.currency_code);
println!(" - Payment status: {:?}", paid_invoice.payment_status);
println!(" - Invoice status: {:?}", paid_invoice.status);
println!("\nBusiness transaction completed successfully!");
}
// ===== Model Definitions =====
// Currency represents a monetary value with amount and currency code
#[derive(Debug, Clone, Serialize, Deserialize)]
struct Currency {
amount: f64,
currency_code: String,
}
// Customer represents a customer who can purchase products
#[derive(Debug, Clone, Serialize, Deserialize)]
struct Customer {
id: u32,
name: String,
description: String,
pubkey: String,
}
// ProductType represents the type of a product
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
enum ProductType {
Product,
Service,
}
// ProductStatus represents the status of a product
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
enum ProductStatus {
Available,
Unavailable,
}
// ProductComponent represents a component of a product
#[derive(Debug, Clone, Serialize, Deserialize)]
struct ProductComponent {
id: i64,
name: String,
description: String,
quantity: i64,
}
// Product represents a product or service offered
#[derive(Debug, Clone, Serialize, Deserialize)]
struct Product {
id: i64,
name: String,
description: String,
price: Currency,
type_: ProductType,
category: String,
status: ProductStatus,
max_amount: i64,
purchase_till: DateTime<Utc>,
active_till: DateTime<Utc>,
components: Vec<ProductComponent>,
}
// SaleStatus represents the status of a sale
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
enum SaleStatus {
Pending,
Completed,
Cancelled,
}
// SaleItem represents an item in a sale
#[derive(Debug, Clone, Serialize, Deserialize)]
struct SaleItem {
id: u32,
sale_id: u32,
product_id: u32,
name: String,
description: String,
comments: String,
quantity: i32,
unit_price: Currency,
subtotal: Currency,
tax_rate: f64,
tax_amount: Currency,
active_till: DateTime<Utc>,
}
// Sale represents a sale of products or services
#[derive(Debug, Clone, Serialize, Deserialize)]
struct Sale {
id: u32,
company_id: u32,
customer_id: u32,
buyer_name: String,
buyer_email: String,
subtotal_amount: Currency,
tax_amount: Currency,
total_amount: Currency,
status: SaleStatus,
service_id: Option<u32>,
sale_date: DateTime<Utc>,
items: Vec<SaleItem>,
}
// InvoiceStatus represents the status of an invoice
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
enum InvoiceStatus {
Draft,
Sent,
Paid,
Overdue,
Cancelled,
}
// PaymentStatus represents the payment status of an invoice
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
enum PaymentStatus {
Unpaid,
PartiallyPaid,
Paid,
}
// Payment represents a payment made against an invoice
#[derive(Debug, Clone, Serialize, Deserialize)]
struct Payment {
amount: Currency,
date: DateTime<Utc>,
method: String,
comment: String,
}
// InvoiceItem represents an item in an invoice
#[derive(Debug, Clone, Serialize, Deserialize)]
struct InvoiceItem {
id: u32,
invoice_id: u32,
description: String,
amount: Currency,
sale_id: Option<u32>,
}
// Invoice represents an invoice sent to a customer
#[derive(Debug, Clone, Serialize, Deserialize)]
struct Invoice {
id: u32,
customer_id: u32,
total_amount: Currency,
balance_due: Currency,
status: InvoiceStatus,
payment_status: PaymentStatus,
issue_date: DateTime<Utc>,
due_date: DateTime<Utc>,
items: Vec<InvoiceItem>,
payments: Vec<Payment>,
}
// ===== Implementation Functions =====
// Create a customer for our example
fn create_customer() -> Customer {
Customer {
id: 1,
name: "TechCorp Inc.".to_string(),
description: "Enterprise technology company".to_string(),
pubkey: "tech-corp-public-key-123".to_string(),
}
}
// Create two types of server node products with their components
fn create_server_products() -> (Product, Product) {
let now = Utc::now();
// Create currency for pricing
let usd = |amount| {
Currency {
amount,
currency_code: "USD".to_string(),
}
};
// Standard Node Components
let cpu_standard = ProductComponent {
id: 1,
name: "CPU".to_string(),
description: "4-core CPU".to_string(),
quantity: 1,
};
let ram_standard = ProductComponent {
id: 2,
name: "RAM".to_string(),
description: "16GB RAM".to_string(),
quantity: 1,
};
let storage_standard = ProductComponent {
id: 3,
name: "Storage".to_string(),
description: "500GB SSD".to_string(),
quantity: 1,
};
// Premium Node Components
let cpu_premium = ProductComponent {
id: 4,
name: "CPU".to_string(),
description: "8-core CPU".to_string(),
quantity: 1,
};
let ram_premium = ProductComponent {
id: 5,
name: "RAM".to_string(),
description: "32GB RAM".to_string(),
quantity: 1,
};
let storage_premium = ProductComponent {
id: 6,
name: "Storage".to_string(),
description: "1TB SSD".to_string(),
quantity: 1,
};
let gpu_premium = ProductComponent {
id: 7,
name: "GPU".to_string(),
description: "Dedicated GPU".to_string(),
quantity: 1,
};
// Create Standard Node Product
let standard_node = Product {
id: 1,
name: "Standard Server Node".to_string(),
description: "Basic server node for general workloads".to_string(),
price: usd(99.99),
type_: ProductType::Product,
category: "Servers".to_string(),
status: ProductStatus::Available,
max_amount: 100,
purchase_till: now + Duration::days(365),
active_till: now + Duration::days(365),
components: vec![cpu_standard, ram_standard, storage_standard],
};
// Create Premium Node Product
let premium_node = Product {
id: 2,
name: "Premium Server Node".to_string(),
description: "High-performance server node for demanding workloads".to_string(),
price: usd(199.99),
type_: ProductType::Product,
category: "Servers".to_string(),
status: ProductStatus::Available,
max_amount: 50,
purchase_till: now + Duration::days(365),
active_till: now + Duration::days(365),
components: vec![cpu_premium, ram_premium, storage_premium, gpu_premium],
};
(standard_node, premium_node)
}
// Check which products can be purchased
fn get_purchasable_products<'a>(products: &[&'a Product]) -> Vec<&'a Product> {
products.iter()
.filter(|p| p.status == ProductStatus::Available && Utc::now() <= p.purchase_till)
.copied()
.collect()
}
// Create a sale for a customer buying a product
fn create_sale(customer: &Customer, product: &Product) -> Sale {
let now = Utc::now();
let active_till = now + Duration::days(365);
// Create a sale item for the product
let sale_item = SaleItem {
id: 1,
sale_id: 1,
product_id: product.id as u32,
name: product.name.clone(),
description: product.description.clone(),
comments: "Customer requested expedited setup".to_string(),
quantity: 1,
unit_price: product.price.clone(),
subtotal: Currency {
amount: product.price.amount * 1.0,
currency_code: product.price.currency_code.clone(),
},
tax_rate: 10.0, // 10% tax rate
tax_amount: Currency {
amount: product.price.amount * 0.1,
currency_code: product.price.currency_code.clone(),
},
active_till,
};
// Calculate totals
let subtotal = sale_item.subtotal.clone();
let tax_amount = sale_item.tax_amount.clone();
let total_amount = Currency {
amount: subtotal.amount + tax_amount.amount,
currency_code: subtotal.currency_code.clone(),
};
// Create the sale
Sale {
id: 1,
company_id: 101, // Assuming company ID 101
customer_id: customer.id,
buyer_name: customer.name.clone(),
buyer_email: "contact@techcorp.com".to_string(), // Example email
subtotal_amount: subtotal,
tax_amount,
total_amount,
status: SaleStatus::Completed,
service_id: None,
sale_date: now,
items: vec![sale_item],
}
}
// Create an invoice for a sale
fn create_invoice(customer: &Customer, sale: &Sale) -> Invoice {
let now = Utc::now();
let due_date = now + Duration::days(30); // Due in 30 days
// Create an invoice item for the sale
let invoice_item = InvoiceItem {
id: 1,
invoice_id: 1,
description: format!("Purchase of {}", sale.items[0].name),
amount: sale.total_amount.clone(),
sale_id: Some(sale.id),
};
// Create the invoice
Invoice {
id: 1,
customer_id: customer.id,
total_amount: sale.total_amount.clone(),
balance_due: sale.total_amount.clone(),
status: InvoiceStatus::Sent,
payment_status: PaymentStatus::Unpaid,
issue_date: now,
due_date,
items: vec![invoice_item],
payments: Vec::new(),
}
}
// Process a payment for an invoice
fn process_payment(mut invoice: Invoice) -> Invoice {
// Create a payment for the full amount
let payment = Payment {
amount: invoice.total_amount.clone(),
date: Utc::now(),
method: "Credit Card".to_string(),
comment: "Payment received via credit card ending in 1234".to_string(),
};
// Add the payment to the invoice
invoice.payments.push(payment);
// Update the balance due
invoice.balance_due.amount = 0.0;
// Update the payment status
invoice.payment_status = PaymentStatus::Paid;
invoice.status = InvoiceStatus::Paid;
invoice
}