428 lines
12 KiB
Rust
428 lines
12 KiB
Rust
use chrono::{DateTime, Duration, Utc};
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use serde::{Deserialize, Serialize};
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/// This example demonstrates business models in action:
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/// 1. Defining products (2 types of server nodes)
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/// 2. Defining components (parts of the nodes)
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/// 3. Setting up pricing
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/// 4. Creating a function to check which products can be bought
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/// 5. Simulating a user buying a product
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/// 6. Generating an invoice
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/// 7. Simulating payment
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fn main() {
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println!("Business Models Example");
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println!("=======================\n");
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// Create a customer
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let customer = create_customer();
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println!("Created customer: {}", customer.name);
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// Define products (server nodes)
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let (standard_node, premium_node) = create_server_products();
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println!("Created server products:");
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println!(" - Standard Node: ${} {}", standard_node.price.amount, standard_node.price.currency_code);
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println!(" - Premium Node: ${} {}", premium_node.price.amount, premium_node.price.currency_code);
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// Check which products can be purchased
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println!("\nChecking which products can be purchased:");
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let purchasable_products = get_purchasable_products(&[&standard_node, &premium_node]);
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for product in purchasable_products {
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println!(" - {} is available for purchase", product.name);
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}
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// Simulate a user buying a product
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println!("\nSimulating purchase of a Premium Node:");
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let sale = create_sale(&customer, &premium_node);
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println!(" - Sale created with ID: {}", sale.id);
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println!(" - Total amount: ${} {}", sale.total_amount.amount, sale.total_amount.currency_code);
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// Generate an invoice
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println!("\nGenerating invoice:");
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let invoice = create_invoice(&customer, &sale);
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println!(" - Invoice created with ID: {}", invoice.id);
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println!(" - Total amount: ${} {}", invoice.total_amount.amount, invoice.total_amount.currency_code);
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println!(" - Due date: {}", invoice.due_date);
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println!(" - Status: {:?}", invoice.status);
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// Simulate payment
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println!("\nSimulating payment:");
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let paid_invoice = process_payment(invoice);
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println!(" - Payment processed");
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println!(" - New balance due: ${} {}", paid_invoice.balance_due.amount, paid_invoice.balance_due.currency_code);
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println!(" - Payment status: {:?}", paid_invoice.payment_status);
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println!(" - Invoice status: {:?}", paid_invoice.status);
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println!("\nBusiness transaction completed successfully!");
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}
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// ===== Model Definitions =====
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// Currency represents a monetary value with amount and currency code
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct Currency {
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amount: f64,
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currency_code: String,
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}
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// Customer represents a customer who can purchase products
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct Customer {
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id: u32,
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name: String,
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description: String,
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pubkey: String,
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}
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// ProductType represents the type of a product
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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enum ProductType {
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Product,
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Service,
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}
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// ProductStatus represents the status of a product
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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enum ProductStatus {
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Available,
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Unavailable,
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}
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// ProductComponent represents a component of a product
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct ProductComponent {
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id: i64,
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name: String,
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description: String,
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quantity: i64,
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}
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// Product represents a product or service offered
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct Product {
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id: i64,
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name: String,
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description: String,
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price: Currency,
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type_: ProductType,
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category: String,
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status: ProductStatus,
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max_amount: i64,
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purchase_till: DateTime<Utc>,
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active_till: DateTime<Utc>,
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components: Vec<ProductComponent>,
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}
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// SaleStatus represents the status of a sale
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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enum SaleStatus {
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Pending,
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Completed,
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Cancelled,
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}
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// SaleItem represents an item in a sale
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct SaleItem {
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id: u32,
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sale_id: u32,
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product_id: u32,
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name: String,
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description: String,
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comments: String,
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quantity: i32,
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unit_price: Currency,
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subtotal: Currency,
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tax_rate: f64,
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tax_amount: Currency,
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active_till: DateTime<Utc>,
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}
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// Sale represents a sale of products or services
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct Sale {
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id: u32,
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company_id: u32,
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customer_id: u32,
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buyer_name: String,
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buyer_email: String,
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subtotal_amount: Currency,
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tax_amount: Currency,
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total_amount: Currency,
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status: SaleStatus,
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service_id: Option<u32>,
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sale_date: DateTime<Utc>,
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items: Vec<SaleItem>,
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}
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// InvoiceStatus represents the status of an invoice
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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enum InvoiceStatus {
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Draft,
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Sent,
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Paid,
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Overdue,
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Cancelled,
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}
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// PaymentStatus represents the payment status of an invoice
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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enum PaymentStatus {
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Unpaid,
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PartiallyPaid,
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Paid,
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}
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// Payment represents a payment made against an invoice
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct Payment {
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amount: Currency,
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date: DateTime<Utc>,
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method: String,
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comment: String,
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}
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// InvoiceItem represents an item in an invoice
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct InvoiceItem {
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id: u32,
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invoice_id: u32,
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description: String,
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amount: Currency,
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sale_id: Option<u32>,
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}
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// Invoice represents an invoice sent to a customer
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct Invoice {
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id: u32,
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customer_id: u32,
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total_amount: Currency,
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balance_due: Currency,
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status: InvoiceStatus,
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payment_status: PaymentStatus,
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issue_date: DateTime<Utc>,
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due_date: DateTime<Utc>,
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items: Vec<InvoiceItem>,
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payments: Vec<Payment>,
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}
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// ===== Implementation Functions =====
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// Create a customer for our example
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fn create_customer() -> Customer {
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Customer {
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id: 1,
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name: "TechCorp Inc.".to_string(),
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description: "Enterprise technology company".to_string(),
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pubkey: "tech-corp-public-key-123".to_string(),
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}
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}
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// Create two types of server node products with their components
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fn create_server_products() -> (Product, Product) {
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let now = Utc::now();
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// Create currency for pricing
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let usd = |amount| {
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Currency {
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amount,
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currency_code: "USD".to_string(),
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}
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};
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// Standard Node Components
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let cpu_standard = ProductComponent {
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id: 1,
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name: "CPU".to_string(),
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description: "4-core CPU".to_string(),
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quantity: 1,
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};
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let ram_standard = ProductComponent {
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id: 2,
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name: "RAM".to_string(),
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description: "16GB RAM".to_string(),
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quantity: 1,
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};
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let storage_standard = ProductComponent {
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id: 3,
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name: "Storage".to_string(),
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description: "500GB SSD".to_string(),
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quantity: 1,
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};
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// Premium Node Components
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let cpu_premium = ProductComponent {
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id: 4,
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name: "CPU".to_string(),
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description: "8-core CPU".to_string(),
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quantity: 1,
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};
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let ram_premium = ProductComponent {
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id: 5,
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name: "RAM".to_string(),
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description: "32GB RAM".to_string(),
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quantity: 1,
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};
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let storage_premium = ProductComponent {
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id: 6,
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name: "Storage".to_string(),
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description: "1TB SSD".to_string(),
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quantity: 1,
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};
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let gpu_premium = ProductComponent {
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id: 7,
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name: "GPU".to_string(),
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description: "Dedicated GPU".to_string(),
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quantity: 1,
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};
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// Create Standard Node Product
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let standard_node = Product {
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id: 1,
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name: "Standard Server Node".to_string(),
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description: "Basic server node for general workloads".to_string(),
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price: usd(99.99),
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type_: ProductType::Product,
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category: "Servers".to_string(),
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status: ProductStatus::Available,
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max_amount: 100,
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purchase_till: now + Duration::days(365),
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active_till: now + Duration::days(365),
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components: vec![cpu_standard, ram_standard, storage_standard],
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};
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// Create Premium Node Product
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let premium_node = Product {
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id: 2,
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name: "Premium Server Node".to_string(),
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description: "High-performance server node for demanding workloads".to_string(),
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price: usd(199.99),
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type_: ProductType::Product,
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category: "Servers".to_string(),
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status: ProductStatus::Available,
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max_amount: 50,
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purchase_till: now + Duration::days(365),
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active_till: now + Duration::days(365),
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components: vec![cpu_premium, ram_premium, storage_premium, gpu_premium],
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};
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(standard_node, premium_node)
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}
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// Check which products can be purchased
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fn get_purchasable_products<'a>(products: &[&'a Product]) -> Vec<&'a Product> {
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products.iter()
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.filter(|p| p.status == ProductStatus::Available && Utc::now() <= p.purchase_till)
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.copied()
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.collect()
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}
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// Create a sale for a customer buying a product
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fn create_sale(customer: &Customer, product: &Product) -> Sale {
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let now = Utc::now();
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let active_till = now + Duration::days(365);
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// Create a sale item for the product
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let sale_item = SaleItem {
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id: 1,
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sale_id: 1,
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product_id: product.id as u32,
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name: product.name.clone(),
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description: product.description.clone(),
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comments: "Customer requested expedited setup".to_string(),
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quantity: 1,
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unit_price: product.price.clone(),
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subtotal: Currency {
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amount: product.price.amount * 1.0,
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currency_code: product.price.currency_code.clone(),
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},
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tax_rate: 10.0, // 10% tax rate
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tax_amount: Currency {
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amount: product.price.amount * 0.1,
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currency_code: product.price.currency_code.clone(),
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},
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active_till,
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};
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// Calculate totals
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let subtotal = sale_item.subtotal.clone();
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let tax_amount = sale_item.tax_amount.clone();
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let total_amount = Currency {
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amount: subtotal.amount + tax_amount.amount,
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currency_code: subtotal.currency_code.clone(),
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};
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// Create the sale
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Sale {
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id: 1,
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company_id: 101, // Assuming company ID 101
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customer_id: customer.id,
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buyer_name: customer.name.clone(),
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buyer_email: "contact@techcorp.com".to_string(), // Example email
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subtotal_amount: subtotal,
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tax_amount,
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total_amount,
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status: SaleStatus::Completed,
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service_id: None,
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sale_date: now,
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items: vec![sale_item],
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}
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}
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// Create an invoice for a sale
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fn create_invoice(customer: &Customer, sale: &Sale) -> Invoice {
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let now = Utc::now();
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let due_date = now + Duration::days(30); // Due in 30 days
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// Create an invoice item for the sale
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let invoice_item = InvoiceItem {
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id: 1,
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invoice_id: 1,
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description: format!("Purchase of {}", sale.items[0].name),
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amount: sale.total_amount.clone(),
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sale_id: Some(sale.id),
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};
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// Create the invoice
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Invoice {
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id: 1,
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customer_id: customer.id,
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total_amount: sale.total_amount.clone(),
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balance_due: sale.total_amount.clone(),
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status: InvoiceStatus::Sent,
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payment_status: PaymentStatus::Unpaid,
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issue_date: now,
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due_date,
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items: vec![invoice_item],
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payments: Vec::new(),
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}
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}
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// Process a payment for an invoice
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fn process_payment(mut invoice: Invoice) -> Invoice {
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// Create a payment for the full amount
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let payment = Payment {
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amount: invoice.total_amount.clone(),
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date: Utc::now(),
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method: "Credit Card".to_string(),
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comment: "Payment received via credit card ending in 1234".to_string(),
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};
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// Add the payment to the invoice
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invoice.payments.push(payment);
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// Update the balance due
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invoice.balance_due.amount = 0.0;
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// Update the payment status
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invoice.payment_status = PaymentStatus::Paid;
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invoice.status = InvoiceStatus::Paid;
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invoice
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} |