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# Framework Architecture
This document describes the simplified architecture of the WebSocket connection manager framework, built on top of the `circle_client_ws` library.
## Overview
The framework provides a clean, builder-pattern API for managing multiple self-managing WebSocket connections. The key architectural principle is **delegation of responsibility** - each `CircleWsClient` is completely autonomous and handles its own lifecycle.
## Core Components
### 1. WsManagerBuilder
The builder provides a fluent API for configuring WebSocket connections:
```rust
let manager = ws_manager()
.private_key("hex_private_key".to_string())
.add_server_url("ws://server1.com".to_string())
.add_server_url("ws://server2.com".to_string())
.build();
```
**Responsibilities:**
- Validate configuration parameters (private key format, URL format)
- Collect server URLs and authentication settings
- Build the final `WsManager` instance
### 2. WsManager
A simplified connection manager that acts as a container for self-managing clients:
```rust
pub struct WsManager {
clients: Rc<RefCell<HashMap<String, CircleWsClient>>>,
private_key: Option<String>,
server_urls: Vec<String>,
}
```
**Responsibilities:**
- Store and organize multiple `CircleWsClient` instances
- Provide API for script execution across connections
- Coordinate connection establishment (but not maintenance)
- Provide connection status and management utilities
**What it does NOT do:**
- Keep-alive monitoring (delegated to individual clients)
- Reconnection logic (delegated to individual clients)
- Complex connection state management (delegated to individual clients)
### 3. Self-Managing CircleWsClient
Each client is completely autonomous and handles its own lifecycle:
**Internal Responsibilities:**
- WebSocket connection establishment and maintenance
- secp256k1 authentication flow (when private keys are provided)
- Periodic keep-alive health checks
- Automatic reconnection with exponential backoff
- Connection status tracking
- Resource cleanup when dropped
## Architectural Flow
```mermaid
sequenceDiagram
participant User as User Code
participant Builder as WsManagerBuilder
participant Manager as WsManager
participant Client1 as CircleWsClient 1
participant Client2 as CircleWsClient 2
participant Server1 as WebSocket Server 1
participant Server2 as WebSocket Server 2
User->>+Builder: ws_manager()
User->>Builder: .private_key("key")
User->>Builder: .add_server_url("ws://server1")
User->>Builder: .add_server_url("ws://server2")
User->>Builder: .build()
Builder->>-Manager: WsManager instance
User->>+Manager: connect()
Manager->>+Client1: new() + connect()
Client1->>Client1: Self-manage connection
Client1->>+Server1: WebSocket connection
Client1->>Client1: Start keep-alive loop
Client1->>Client1: Start reconnection handler
Server1-->>-Client1: Connected
Client1-->>-Manager: Connection established
Manager->>+Client2: new() + connect()
Client2->>Client2: Self-manage connection
Client2->>+Server2: WebSocket connection
Client2->>Client2: Start keep-alive loop
Client2->>Client2: Start reconnection handler
Server2-->>-Client2: Connected
Client2-->>-Manager: Connection established
Manager-->>-User: All connections established
Note over Client1, Server1: Client1 autonomously maintains connection
Note over Client2, Server2: Client2 autonomously maintains connection
User->>+Manager: execute_script("ws://server1", script)
Manager->>+Client1: play(script)
Client1->>+Server1: Execute script
Server1-->>-Client1: Script result
Client1-->>-Manager: Result
Manager-->>-User: Script result
```
## Key Architectural Benefits
### 1. Simplified Complexity
- **Before**: Complex WsManager with external keep-alive and reconnection logic
- **After**: Simple WsManager that delegates lifecycle management to individual clients
### 2. Autonomous Clients
- Each client is self-contained and manages its own state
- No external coordination required for connection health
- Clients can be used independently outside of WsManager
### 3. Clean Separation of Concerns
- **WsManagerBuilder**: Configuration and validation
- **WsManager**: Organization and coordination
- **CircleWsClient**: Connection lifecycle and maintenance
### 4. Improved Reliability
- Connection failures in one client don't affect others
- Each client has its own reconnection strategy
- No single point of failure in connection management
## Connection Lifecycle
### 1. Initialization Phase
```rust
// Builder validates configuration
let manager = ws_manager()
.private_key("valid_hex_key") // Validates 64-char hex
.add_server_url("ws://valid") // Validates WebSocket URL format
.build(); // Creates WsManager with validated config
```
### 2. Connection Phase
```rust
// Manager creates and connects individual clients
manager.connect().await?;
// For each configured URL:
// 1. Create CircleWsClient with URL and optional private key
// 2. Call client.connect() which handles:
// - WebSocket connection establishment
// - Authentication flow (if private key provided)
// - Start internal keep-alive monitoring
// - Start internal reconnection handling
// 3. Store connected client in manager's HashMap
```
### 3. Operation Phase
```rust
// Execute scripts on specific servers
let result = manager.execute_script("ws://server1", script).await?;
// Manager simply forwards to the appropriate client
// Client handles the actual script execution over its maintained connection
```
### 4. Maintenance Phase (Automatic)
```rust
// Each client autonomously:
// - Sends periodic keep-alive pings
// - Detects connection failures
// - Attempts reconnection with exponential backoff
// - Re-authenticates after successful reconnection
// - Updates internal connection status
```
### 5. Cleanup Phase
```rust
// Explicit cleanup (optional)
manager.disconnect_all().await;
// Or automatic cleanup when manager is dropped
// Each client cleans up its own resources
```
## Error Handling Strategy
### Builder Validation
- **Invalid private key**: Panic during build (fail-fast)
- **Invalid URL format**: Panic during build (fail-fast)
### Connection Errors
- **Individual connection failures**: Logged but don't prevent other connections
- **All connections fail**: Return `CircleWsClientError::NotConnected`
- **Partial failures**: Log summary, continue with successful connections
### Runtime Errors
- **Script execution errors**: Return specific error for that client
- **Connection loss**: Handled automatically by individual client reconnection
- **Authentication failures**: Logged and retried by individual clients
## Platform Considerations
### WASM (Browser)
- Uses `gloo-net` for WebSocket connections
- Uses `gloo-timers` for keep-alive timing
- Uses `spawn_local` for async task management
- Each client manages its own async tasks
### Native (Tokio)
- Uses `tokio-tungstenite` for WebSocket connections
- Uses `tokio::time` for keep-alive timing
- Uses `tokio::spawn` for async task management
- Each client manages its own async tasks
## Future Enhancements
### Potential Improvements
1. **Connection Pooling**: Share connections for the same URL
2. **Load Balancing**: Distribute scripts across multiple connections to the same server
3. **Metrics Collection**: Gather connection health and performance metrics
4. **Circuit Breaker**: Temporarily disable failing connections
5. **Connection Prioritization**: Prefer certain connections over others
### Backward Compatibility
The current architecture maintains backward compatibility while providing a foundation for future enhancements. The self-managing client approach makes it easy to add new features without disrupting the core architecture.

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[package]
name = "framework"
version = "0.1.0"
edition = "2021"
[lib]
name = "framework"
path = "src/lib.rs"
[dependencies]
# WebSocket client dependency with conditional crypto features
circle_client_ws = { path = "../circles/src/client_ws", default-features = false, features = [] }
# Core dependencies
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
log = "0.4"
thiserror = "1.0"
uuid = { version = "1.0", features = ["v4"] }
# Async dependencies
futures-util = "0.3"
futures-channel = "0.3"
# WASM-specific dependencies
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = "0.2"
wasm-bindgen-futures = "0.4"
yew = { version = "0.21", features = ["csr"] }
gloo = "0.11"
gloo-timers = { version = "0.3", features = ["futures"] }
web-sys = { version = "0.3", features = ["Storage", "Window", "FormData", "HtmlFormElement", "HtmlInputElement", "HtmlSelectElement"] }
js-sys = "0.3"
hex = "0.4"
k256 = { version = "0.13", features = ["ecdsa", "sha256"] }
getrandom = { version = "0.2", features = ["js"] }
# Native-specific dependencies
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
tokio = { version = "1.0", features = ["rt", "macros", "time"] }
[dev-dependencies]
tokio-test = "0.4"
# Features
[features]
default = []
crypto = ["circle_client_ws/crypto"]
wasm-compatible = [] # For WASM builds without crypto to avoid wasm-opt issues
[workspace]
members = ["examples/website"]

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# Framework WebSocket Connection Manager
A simplified WebSocket connection manager built on top of the robust `circle_client_ws` library. This framework provides a clean builder pattern API for managing multiple self-managing WebSocket connections with authentication support and script execution capabilities.
## Features
- 🔗 **Multiple Self-Managing Connections**: Each connection handles its own lifecycle automatically
- 🔐 **secp256k1 Authentication**: Built-in support for cryptographic authentication (native only)
- 📜 **Rhai Script Execution**: Execute Rhai scripts on connected servers via the `play` function
- 🌐 **Cross-Platform**: Works in both WASM (browser) and native environments
- 🎯 **Builder Pattern**: Clean, fluent API for configuration
- ⚡ **Async/Await**: Modern async/await interface
- 🔄 **Automatic Connection Management**: Each client handles keep-alive and reconnection internally
- 🛠️ **WASM-opt Compatible**: Feature flags to avoid crypto-related wasm-opt issues
## Simplified Architecture
```mermaid
graph TD
A[Framework Lib] --> B[WsManager]
B --> C[WsManagerBuilder]
B --> D[Connection Pool]
D --> E[Self-Managing CircleWsClient 1]
D --> F[Self-Managing CircleWsClient 2]
D --> G[Self-Managing CircleWsClient N]
E --> E1[Internal Keep-Alive]
E --> E2[Internal Reconnection]
E --> E3[Internal Auth]
F --> F1[Internal Keep-Alive]
F --> F2[Internal Reconnection]
F --> F3[Internal Auth]
G --> G1[Internal Keep-Alive]
G --> G2[Internal Reconnection]
G --> G3[Internal Auth]
H[Website Example] --> A
I[Other Applications] --> A
```
### Key Architectural Changes
- **Self-Managing Clients**: Each `CircleWsClient` handles its own connection lifecycle
- **Simplified WsManager**: Acts as a simple container and builder, not a complex orchestrator
- **No External Keep-Alive**: Keep-alive and reconnection logic moved into individual clients
- **Builder Pattern**: Clean API with `new()`, `private_key()`, `add_server_url()`, and `build()` methods
## Quick Start
### Add to Your Project
Add the framework to your `Cargo.toml`:
#### For Native Applications (with full crypto support)
```toml
[dependencies]
framework = { path = "path/to/framework", features = ["crypto"] }
serde = { version = "1.0", features = ["derive"] }
```
#### For WASM Applications (wasm-opt compatible)
```toml
[dependencies]
framework = { path = "path/to/framework", features = ["wasm-compatible"] }
serde = { version = "1.0", features = ["derive"] }
```
#### For Mixed Targets
```toml
[target.'cfg(target_arch = "wasm32")'.dependencies]
framework = { path = "path/to/framework", features = ["wasm-compatible"] }
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
framework = { path = "path/to/framework", features = ["crypto"] }
[dependencies]
serde = { version = "1.0", features = ["derive"] }
```
### Basic Usage (New Simplified API)
```rust
use framework::ws_manager;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create a connection manager using the builder pattern
let manager = ws_manager()
.add_server_url("ws://localhost:8080".to_string())
.add_server_url("ws://localhost:8081".to_string())
.build();
// Connect to all configured servers
// Each client handles its own authentication, keep-alive, and reconnection
manager.connect().await?;
// Execute a Rhai script on a specific server
let script = r#"
let message = "Hello from WebSocket!";
let value = 42;
`{"message": "${message}", "value": ${value}}`
"#;
let result = manager.execute_script("ws://localhost:8080", script.to_string()).await?;
println!("Result: {:?}", result);
// Check connection status
println!("Connected URLs: {:?}", manager.get_connected_urls());
// Cleanup (optional - clients clean up automatically when dropped)
manager.disconnect_all().await;
Ok(())
}
```
### With Authentication (Simplified)
```rust
use framework::ws_manager;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create manager with authentication using builder pattern
let manager = ws_manager()
.private_key("your_private_key_hex".to_string())
.add_server_url("wss://secure-server.com".to_string())
.build();
// Connect - authentication is handled automatically by each client
manager.connect().await?;
// Execute scripts on authenticated connections
let result = manager.execute_script("wss://secure-server.com", "your_script".to_string()).await?;
Ok(())
}
```
### WASM/Yew Integration (Simplified)
```rust
use yew::prelude::*;
use framework::ws_manager;
#[function_component(WebSocketComponent)]
pub fn websocket_component() -> Html {
// Create manager with builder pattern
let manager = use_state(|| {
ws_manager()
.add_server_url("ws://localhost:8080".to_string())
.build()
});
let on_connect = {
let manager = manager.clone();
Callback::from(move |_| {
let manager = (*manager).clone();
wasm_bindgen_futures::spawn_local(async move {
// Simple connect - each client manages itself
if let Err(e) = manager.connect().await {
log::error!("Connection failed: {}", e);
} else {
log::info!("Connected successfully!");
// Clients automatically handle keep-alive and reconnection
}
});
})
};
let on_execute_script = {
let manager = manager.clone();
Callback::from(move |_| {
let manager = (*manager).clone();
wasm_bindgen_futures::spawn_local(async move {
let script = "\"Hello from WASM!\"".to_string();
match manager.execute_script("ws://localhost:8080", script).await {
Ok(result) => log::info!("Script result: {:?}", result),
Err(e) => log::error!("Script execution failed: {}", e),
}
});
})
};
html! {
<div>
<button onclick={on_connect}>{"Connect"}</button>
<button onclick={on_execute_script}>{"Execute Script"}</button>
// ... rest of your UI
</div>
}
}
```
## API Reference
### Core Types (Simplified API)
#### `WsManagerBuilder`
Builder for creating WebSocket connection managers with a fluent API.
**Methods:**
- `new() -> Self` - Create a new builder
- `private_key(self, private_key: String) -> Self` - Set authentication private key
- `add_server_url(self, url: String) -> Self` - Add a server URL to connect to
- `build(self) -> WsManager` - Build the final manager
#### `WsManager`
The simplified connection manager that holds multiple self-managing WebSocket connections.
**Methods:**
- `builder() -> WsManagerBuilder` - Create a new builder
- `connect() -> Result<(), CircleWsClientError>` - Connect to all configured servers
- `execute_script(url: &str, script: String) -> Result<PlayResultClient, CircleWsClientError>` - Execute a Rhai script
- `execute_script_on_all(script: String) -> HashMap<String, Result<PlayResultClient, CircleWsClientError>>` - Execute script on all servers
- `disconnect(url: &str)` - Disconnect from a specific server
- `disconnect_all()` - Disconnect from all servers
- `get_connected_urls() -> Vec<String>` - Get list of connected URLs
- `is_connected(url: &str) -> bool` - Check if connected to a URL
- `connection_count() -> usize` - Get number of connected servers
- `get_connection_status(url: &str) -> String` - Get connection status for a URL
- `get_all_connection_statuses() -> HashMap<String, String>` - Get all connection statuses
- `get_server_urls() -> Vec<String>` - Get list of configured server URLs
#### Convenience Functions
- `ws_manager() -> WsManagerBuilder` - Create a new WsManager builder
### Key Simplifications
1. **No Complex Configuration Objects**: Simple builder pattern with direct methods
2. **Self-Managing Clients**: Each connection handles its own lifecycle automatically
3. **No External Keep-Alive Management**: Keep-alive logic is internal to each client
4. **Simplified Error Handling**: Uses `CircleWsClientError` directly from the underlying library
### Error Handling
The library uses `CircleWsClientError` from the underlying client library for error handling:
```rust
match manager.connect().await {
Ok(_) => println!("Connected successfully to all configured servers"),
Err(CircleWsClientError::NotConnected) => println!("Failed to connect to any servers"),
Err(CircleWsClientError::Auth(auth_error)) => println!("Authentication error: {:?}", auth_error),
Err(e) => println!("Other error: {:?}", e),
}
// Execute script with error handling
match manager.execute_script("ws://localhost:8080", script).await {
Ok(result) => println!("Script result: {:?}", result),
Err(CircleWsClientError::NotConnected) => println!("Not connected to server"),
Err(e) => println!("Script execution error: {:?}", e),
}
```
## Example Application
The `examples/website` directory contains a complete Yew WASM application demonstrating the WebSocket connection manager:
- **Interactive UI**: Connect to multiple WebSocket servers
- **Script Editor**: Write and execute Rhai scripts
- **Real-time Results**: See script execution results in real-time
- **Connection Management**: Connect, disconnect, and monitor connection status
### Running the Example
```bash
cd examples/website
## WASM-opt Compatibility
This framework solves the common issue where cryptographic dependencies cause wasm-opt parsing errors in WASM builds. The solution uses feature flags to conditionally enable crypto functionality.
### The Problem
When building WASM applications with aggressive optimizations, you might encounter:
```
[parse exception: invalid code after misc prefix: 17 (at 0:732852)]
Fatal: error parsing wasm (try --debug for more info)
```
This is caused by cryptographic libraries (`secp256k1`, `sha3`) that are incompatible with wasm-opt's optimization passes.
### The Solution
Use feature flags to control crypto dependencies:
- **`crypto`**: Full secp256k1 authentication support (native applications)
- **`wasm-compatible`**: Basic WebSocket functionality without crypto (WASM applications)
### Usage Examples
#### WASM Application (Recommended)
```toml
[dependencies]
framework = { features = ["wasm-compatible"] }
```
#### Native Application with Authentication
```toml
[dependencies]
framework = { features = ["crypto"] }
```
#### Conditional Compilation
```rust
#[cfg(feature = "crypto")]
fn with_authentication() {
let auth = AuthConfig::new("private_key".to_string());
let manager = WsConnectionManager::<MyData>::with_auth(auth);
// ... authenticated operations
}
#[cfg(not(feature = "crypto"))]
fn without_authentication() {
let manager = WsConnectionManager::<MyData>::new();
// ... basic WebSocket operations
}
```
For detailed information about the solution, see [`WASM_OPT_SOLUTION.md`](WASM_OPT_SOLUTION.md).
trunk serve
```
Then navigate to `http://localhost:8080/websocket` to see the demo.
## Dependencies
The framework builds on these excellent libraries:
- **[circle_client_ws](../circles/src/client_ws)**: Robust WebSocket client with authentication
- **[yew](https://yew.rs/)**: Modern Rust framework for web frontend (WASM only)
- **[tokio](https://tokio.rs/)**: Async runtime (native only)
- **[serde](https://serde.rs/)**: Serialization framework
## Development
### Building
```bash
# Check the library
cargo check
# Run tests
cargo test
# Build the example
cd examples/website
trunk build --release
```
### Testing
The library includes comprehensive tests for all major functionality:
```bash
cargo test
```
### Contributing
1. Fork the repository
2. Create a feature branch
3. Add tests for new functionality
4. Ensure all tests pass
5. Submit a pull request
## License
This project is part of the larger framework and follows the same license terms.
## Roadmap
- [ ] Connection pooling and load balancing
- [ ] Automatic reconnection with exponential backoff
- [ ] Metrics and monitoring integration
- [ ] Support for additional authentication methods
- [ ] WebSocket compression support
- [ ] Connection health checks and heartbeat
## Support
For questions, issues, or contributions, please refer to the main project repository.

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# WebSocket Framework - WASM-opt Compatibility Solution
## Problem
The WebSocket connection manager framework was causing wasm-opt parsing errors when building for WASM targets with aggressive optimizations:
```
[parse exception: invalid code after misc prefix: 17 (at 0:732852)]
Fatal: error parsing wasm (try --debug for more info)
```
## Root Cause
The issue was caused by cryptographic dependencies (`secp256k1` and `sha3`) in the `circle_client_ws` library. These libraries contain complex low-level implementations that are incompatible with wasm-opt's aggressive optimization passes.
## Solution
We implemented a feature flag system that allows the framework to work in two modes:
### 1. Full Mode (with crypto authentication)
- **Use case**: Native applications, server-side usage
- **Features**: Full secp256k1 authentication support
- **Usage**: `framework = { path = "...", features = ["crypto"] }`
### 2. WASM-Compatible Mode (without crypto)
- **Use case**: WASM/browser applications where wasm-opt compatibility is required
- **Features**: Basic WebSocket connections without cryptographic authentication
- **Usage**: `framework = { path = "...", features = ["wasm-compatible"] }`
## Implementation Details
### Framework Cargo.toml
```toml
[dependencies]
circle_client_ws = { path = "../circles/src/client_ws", default-features = false, features = [] }
[features]
default = []
crypto = ["circle_client_ws/crypto"]
wasm-compatible = [] # For WASM builds without crypto to avoid wasm-opt issues
```
### Conditional Compilation
The authentication code is conditionally compiled based on feature flags:
```rust
#[cfg(feature = "crypto")]
pub fn create_client(&self, ws_url: String) -> circle_client_ws::CircleWsClient {
circle_client_ws::CircleWsClientBuilder::new(ws_url)
.with_keypair(self.private_key.clone())
.build()
}
#[cfg(not(feature = "crypto"))]
pub fn create_client(&self, ws_url: String) -> circle_client_ws::CircleWsClient {
circle_client_ws::CircleWsClientBuilder::new(ws_url).build()
}
```
### Website Example Configuration
```toml
[dependencies]
framework = { path = "../..", features = ["wasm-compatible"] }
```
## Usage Recommendations
### For WASM Applications
Use the `wasm-compatible` feature to avoid wasm-opt issues:
```toml
framework = { features = ["wasm-compatible"] }
```
### For Native Applications with Authentication
Use the `crypto` feature for full authentication support:
```toml
framework = { features = ["crypto"] }
```
### For Development/Testing
You can disable wasm-opt entirely in Trunk.toml for development:
```toml
[tools]
wasm-opt = false
```
## Alternative Solutions Considered
1. **Less aggressive wasm-opt settings**: Tried `-O2` instead of `-Os`, but still failed
2. **Disabling specific wasm-opt passes**: Complex and unreliable
3. **Different crypto libraries**: Would require significant changes to circle_client_ws
4. **WASM-specific crypto implementations**: Would add complexity and maintenance burden
## Benefits of This Solution
1. **Backward Compatibility**: Existing native applications continue to work unchanged
2. **WASM Compatibility**: Browser applications can use the framework without wasm-opt issues
3. **Clear Separation**: Feature flags make the trade-offs explicit
4. **Maintainable**: Simple conditional compilation without code duplication
5. **Future-Proof**: Can easily add more features or modes as needed
## Testing
The solution was verified by:
1. Building the website example without framework dependency ✅
2. Adding framework dependency without crypto features ✅
3. Building with wasm-opt aggressive optimizations ✅
4. Confirming all functionality works in WASM-compatible mode ✅
## Migration Guide
### Existing Native Applications
No changes required - continue using the framework as before.
### New WASM Applications
Add the `wasm-compatible` feature:
```toml
framework = { features = ["wasm-compatible"] }
```
### Applications Needing Both
Use conditional dependencies:
```toml
[target.'cfg(target_arch = "wasm32")'.dependencies]
framework = { features = ["wasm-compatible"] }
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
framework = { features = ["crypto"] }

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# Yew WASM Website Architecture
## Overview
This example demonstrates a minimal Yew WASM application optimized for small binary size and fast loading through lazy loading strategies. The architecture prioritizes performance and modularity.
## System Architecture
```mermaid
graph TD
A[Browser] --> B[Main App Component]
B --> C[Router]
C --> D[Route Matcher]
D --> E[Lazy Loader]
E --> F[Home Component]
E --> G[About Component]
E --> H[Contact Component]
I[Trunk Build] --> J[WASM Bundle]
I --> K[Static Assets]
J --> L[Optimized Binary]
M[Code Splitting] --> N[Route Chunks]
N --> O[Dynamic Imports]
```
## Core Components
### 1. App Component (`src/app.rs`)
- Root component managing application state
- Handles routing initialization
- Minimal initial bundle size
### 2. Router (`src/router.rs`)
- Route definitions using `yew-router`
- Lazy loading configuration
- Dynamic component imports
### 3. Page Components (`src/pages/`)
- **Home** - Landing page (eagerly loaded)
- **About** - Information page (lazy loaded)
- **Contact** - Contact form (lazy loaded)
## Lazy Loading Strategy
### Route-Based Code Splitting
```rust
// Only load components when routes are accessed
match route {
AppRoute::Home => html! { <Home /> },
AppRoute::About => {
// Lazy load About component
spawn_local(async {
let component = import_about_component().await;
// Render when loaded
});
}
}
```
### Benefits
- Reduced initial bundle size
- Faster first paint
- Progressive loading based on user navigation
## File Structure
```
examples/website/
├── Cargo.toml # Dependencies and build config
├── Trunk.toml # Trunk build configuration
├── index.html # HTML template
├── src/
│ ├── main.rs # Application entry point
│ ├── app.rs # Root App component
│ ├── router.rs # Route definitions
│ └── pages/
│ ├── mod.rs # Page module exports
│ ├── home.rs # Home page component
│ ├── about.rs # About page component
│ └── contact.rs # Contact page component
└── static/ # Static assets (CSS, images)
```
## Binary Size Optimizations
### Cargo.toml Configuration
```toml
[profile.release]
opt-level = "s" # Optimize for size
lto = true # Link-time optimization
codegen-units = 1 # Single codegen unit
panic = "abort" # Smaller panic handling
[dependencies]
yew = { version = "0.21", features = ["csr"] }
yew-router = "0.18"
wasm-bindgen = "0.2"
```
### Trunk.toml Configuration
```toml
[build]
target = "index.html"
[serve]
address = "127.0.0.1"
port = 8080
[tools]
wasm-opt = ["-Os"] # Optimize WASM for size
```
### Additional Optimizations
- Use `web-sys` selectively (only needed APIs)
- Minimize external dependencies
- Tree-shaking through proper imports
- Compress static assets
## Build Process
1. **Development**: `trunk serve`
- Hot reload enabled
- Debug symbols included
- Fast compilation
2. **Production**: `trunk build --release`
- Size optimizations applied
- WASM-opt processing
- Asset compression
## Performance Targets
- **Initial Bundle**: < 100KB (gzipped)
- **First Paint**: < 1s on 3G
- **Route Transition**: < 200ms
- **Total App Size**: < 500KB (all routes loaded)
## Implementation Notes
### Lazy Loading Pattern
```rust
use yew::prelude::*;
use yew_router::prelude::*;
#[function_component(App)]
pub fn app() -> Html {
html! {
<BrowserRouter>
<Switch<Route> render={switch} />
</BrowserRouter>
}
}
fn switch(routes: Route) -> Html {
match routes {
Route::Home => html! { <Home /> },
Route::About => html! { <Suspense fallback={loading()}><About /></Suspense> },
}
}
```
### Component Splitting
- Each page component in separate file
- Use `#[function_component]` for minimal overhead
- Avoid heavy dependencies in lazy-loaded components
## Next Steps
1. Implement basic routing structure
2. Add lazy loading for non-critical routes
3. Configure build optimizations
4. Measure and optimize bundle sizes
5. Add performance monitoring
This architecture provides a solid foundation for a fast, efficient Yew WASM application with room for growth while maintaining optimal performance characteristics.

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# WebSocket Manager Console API Documentation
The WebSocket Manager provides a browser console interface for interactive testing and debugging of WebSocket connections. When the application loads, the manager is automatically exposed to the global `window` object.
## Quick Start
Open your browser's developer console and you'll see initialization messages:
```
🚀 WebSocket Manager exposed to console!
📖 Use 'wsHelp' to see available commands
🔧 Access manager via 'wsManager'
```
## Global Objects
### `wsManager`
The main WebSocket manager instance with all functionality.
### `wsHelp`
Quick reference object containing usage examples for all commands.
## API Reference
### Connection Status
#### `wsManager.getServerUrls()`
Returns an array of all configured server URLs.
**Returns:** `Array<string>`
**Example:**
```javascript
wsManager.getServerUrls()
// Returns: ["ws://localhost:8080", "ws://localhost:8081", "ws://localhost:8443/ws"]
```
#### `wsManager.getConnectionStatuses()`
Returns an object mapping each server URL to its current connection status.
**Returns:** `Object<string, string>`
**Possible Status Values:**
- `"Connected"` - WebSocket is connected and ready
- `"Disconnected"` - WebSocket is not connected
**Example:**
```javascript
wsManager.getConnectionStatuses()
// Returns: {
// "ws://localhost:8080": "Disconnected",
// "ws://localhost:8081": "Disconnected",
// "ws://localhost:8443/ws": "Connected"
// }
```
#### `wsManager.isConnected(url)`
Check if a specific server is connected.
**Parameters:**
- `url` (string) - The WebSocket server URL to check
**Returns:** `boolean`
**Example:**
```javascript
wsManager.isConnected('ws://localhost:8443/ws')
// Returns: true or false
```
#### `wsManager.getConnectionCount()`
Get the total number of configured servers (not necessarily connected).
**Returns:** `number`
**Example:**
```javascript
wsManager.getConnectionCount()
// Returns: 3
```
### Script Execution
#### `wsManager.executeScript(url, script)`
Execute a Rhai script on a specific connected server.
**Parameters:**
- `url` (string) - The WebSocket server URL
- `script` (string) - The Rhai script to execute
**Returns:** `Promise<string>` - Resolves with script output or rejects with error
**Example:**
```javascript
// Simple calculation
await wsManager.executeScript('ws://localhost:8443/ws', 'let x = 42; `Result: ${x}`')
// Get current timestamp
await wsManager.executeScript('ws://localhost:8443/ws', '`Current time: ${new Date().toISOString()}`')
// JSON response
await wsManager.executeScript('ws://localhost:8443/ws', `
let data = #{
message: "Hello from WebSocket!",
value: 42,
timestamp: new Date().toISOString()
};
to_json(data)
`)
```
#### `wsManager.executeScriptOnAll(script)`
Execute a Rhai script on all connected servers simultaneously.
**Parameters:**
- `script` (string) - The Rhai script to execute
**Returns:** `Promise<Object>` - Object mapping URLs to their results
**Example:**
```javascript
// Get server info from all connected servers
const results = await wsManager.executeScriptOnAll('`Server response from: ${new Date().toISOString()}`')
console.log(results)
// Returns: {
// "ws://localhost:8443/ws": "Server response from: 2025-01-16T14:30:00.000Z",
// "ws://localhost:8080": "Error: Connection failed",
// "ws://localhost:8081": "Error: Connection failed"
// }
```
### Connection Management
#### `wsManager.reconnect()`
Attempt to reconnect to all configured servers.
**Returns:** `Promise<string>` - Success or error message
**Example:**
```javascript
await wsManager.reconnect()
// Console output: "Reconnected to servers"
```
## Rhai Script Examples
The WebSocket servers execute [Rhai](https://rhai.rs/) scripts. Here are some useful examples:
### Basic Operations
```javascript
// Simple calculation
await wsManager.executeScript(url, 'let result = 2 + 2; `2 + 2 = ${result}`')
// String manipulation
await wsManager.executeScript(url, 'let msg = "Hello"; `${msg.to_upper()} WORLD!`')
// Current timestamp
await wsManager.executeScript(url, '`Current time: ${new Date().toISOString()}`')
```
### JSON Data
```javascript
// Create and return JSON
await wsManager.executeScript(url, `
let data = #{
id: 123,
name: "Test User",
active: true,
created: new Date().toISOString()
};
to_json(data)
`)
```
### Conditional Logic
```javascript
// Conditional responses
await wsManager.executeScript(url, `
let hour = new Date().getHours();
if hour < 12 {
"Good morning!"
} else if hour < 18 {
"Good afternoon!"
} else {
"Good evening!"
}
`)
```
### Loops and Arrays
```javascript
// Generate data with loops
await wsManager.executeScript(url, `
let numbers = [];
for i in 1..6 {
numbers.push(i * i);
}
\`Squares: \${numbers}\`
`)
```
## Error Handling
All async operations return Promises that can be caught:
```javascript
try {
const result = await wsManager.executeScript('ws://localhost:8080', 'let x = 42; x');
console.log('Success:', result);
} catch (error) {
console.error('Script failed:', error);
}
```
Common error scenarios:
- **Connection Error**: Server is not connected
- **Script Error**: Invalid Rhai syntax or runtime error
- **Timeout**: Script execution took too long
- **Network Error**: WebSocket connection lost
## Console Logging
The manager automatically logs important events to the console:
- ✅ **Success messages**: Script execution completed
- ❌ **Error messages**: Connection failures, script errors
- 🔄 **Status updates**: Reconnection attempts
- 📡 **Network events**: WebSocket state changes
## Development Tips
1. **Check Connection Status First**:
```javascript
wsManager.getConnectionStatuses()
```
2. **Test Simple Scripts First**:
```javascript
await wsManager.executeScript(url, '"Hello World"')
```
3. **Use Template Literals for Complex Scripts**:
```javascript
const script = `
let data = #{
timestamp: new Date().toISOString(),
random: Math.random()
};
to_json(data)
`;
await wsManager.executeScript(url, script)
```
4. **Monitor Console for Detailed Logs**:
The manager provides detailed logging for debugging connection and execution issues.
## Integration with UI
The console API shares the same WebSocket manager instance as the web UI, so:
- Connection status changes are reflected in both
- Scripts executed via console appear in the UI responses
- Authentication state is shared between console and UI
This makes the console API perfect for:
- **Development**: Quick script testing
- **Debugging**: Connection troubleshooting
- **Automation**: Batch operations
- **Learning**: Exploring Rhai script capabilities

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:8080 {
# Serve from dist directory
root * dist
file_server
# Enable Gzip compression (Brotli requires custom Caddy build)
encode gzip
# Cache static assets aggressively
@static {
path *.wasm *.js *.css *.png *.jpg *.jpeg *.gif *.svg *.ico *.woff *.woff2
}
header @static Cache-Control "public, max-age=31536000, immutable"
# Cache HTML with shorter duration
@html {
path *.html /
}
header @html Cache-Control "public, max-age=3600"
# Security headers
header {
# Enable HTTPS redirect in production
Strict-Transport-Security "max-age=31536000; includeSubDomains"
# Prevent XSS attacks
X-Content-Type-Options "nosniff"
X-Frame-Options "DENY"
X-XSS-Protection "1; mode=block"
# Content Security Policy for WASM
Content-Security-Policy "default-src 'self' data:; script-src 'self' 'unsafe-inline' 'unsafe-eval'; style-src 'self' 'unsafe-inline' https://cdn.jsdelivr.net; font-src 'self' https://cdn.jsdelivr.net; connect-src *; img-src 'self' data: https:;"
# Referrer policy
Referrer-Policy "strict-origin-when-cross-origin"
}
# WASM MIME type
@wasm {
path *.wasm
}
header @wasm Content-Type "application/wasm"
# Handle SPA routing - serve index.html for non-file requests
try_files {path} /index.html
# Logging
log {
output stdout
format console
}
}

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[package]
name = "yew-website-example"
version = "0.1.0"
edition = "2021"
[lib]
crate-type = ["cdylib"]
[[bin]]
name = "yew-website-example"
path = "src/main.rs"
[dependencies]
# Framework dependency (WASM-compatible mode without crypto to avoid wasm-opt issues)
framework = { path = "../..", features = ["wasm-compatible"] }
# Yew and web dependencies
yew = { version = "0.21", features = ["csr"] }
yew-router = "0.18"
wasm-bindgen = "0.2"
wasm-bindgen-futures = "0.4"
web-sys = "0.3"
js-sys = "0.3"
gloo = "0.11"
serde-wasm-bindgen = "0.6"
# Serialization
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
log = "0.4"
console_log = "1.0"
[profile.release]
# Optimize for size
opt-level = "z"
# Enable link-time optimization
lto = true
# Use a single codegen unit for better optimization
codegen-units = 1
# Abort on panic instead of unwinding (smaller binary)
panic = "abort"
# Strip debug symbols
strip = true
# Optimize for size over speed
debug = false
# Reduce binary size further
overflow-checks = false
[profile.release.package."*"]
# Apply size optimizations to all dependencies
opt-level = "z"
strip = true

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# Lazy Loading Implementation Guide
## Current Implementation: Simulated Lazy Loading
This example demonstrates the **architecture and UX patterns** for lazy loading in Yew applications. While it doesn't create separate WASM chunks (which requires advanced build tooling), it shows the complete pattern for implementing lazy loading.
### What's Implemented
1. **Loading States**: Proper loading spinners and suspense components
2. **Async Component Loading**: Components load asynchronously with realistic delays
3. **Route-Based Splitting**: Different routes trigger different loading behaviors
4. **Console Logging**: Shows when "chunks" are being loaded
5. **Visual Feedback**: Users see loading states and success indicators
### Code Structure
```rust
#[function_component(LazyAbout)]
fn lazy_about() -> Html {
let content = use_state(|| None);
use_effect_with((), move |_| {
spawn_local(async move {
// Simulate WASM chunk loading
gloo::console::log!("Loading About WASM chunk...");
gloo::timers::future::TimeoutFuture::new(800).await;
gloo::console::log!("About WASM chunk loaded!");
content.set(Some(html! { <About /> }));
});
});
match (*content).as_ref() {
Some(component) => component.clone(),
None => loading_component(),
}
}
```
### Testing the Implementation
1. Open browser dev tools (Console tab)
2. Navigate to About or Contact pages
3. Observe:
- Loading spinner appears
- Console logs show "Loading X WASM chunk..."
- Page loads after delay
- Success alert confirms lazy loading
## True WASM Chunk Splitting
For production applications requiring actual WASM chunk splitting, you would need:
### Build Tooling Requirements
1. **Custom Webpack/Vite Configuration**: To split WASM modules
2. **Dynamic Import Support**: Browser support for WASM dynamic imports
3. **Module Federation**: For micro-frontend architectures
4. **Advanced Bundlers**: Tools like `wasm-pack` with splitting support
### Implementation Pattern
```rust
// Future implementation with true chunk splitting
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(js_name = "import")]
fn dynamic_import(module: &str) -> js_sys::Promise;
}
async fn load_wasm_chunk(chunk_name: &str) -> Result<JsValue, JsValue> {
let import_path = format!("./{}_chunk.wasm", chunk_name);
let promise = dynamic_import(&import_path);
wasm_bindgen_futures::JsFuture::from(promise).await
}
// Usage in components
#[function_component(TrueLazyAbout)]
fn true_lazy_about() -> Html {
let content = use_state(|| None);
use_effect_with((), move |_| {
spawn_local(async move {
match load_wasm_chunk("about").await {
Ok(module) => {
// Initialize the loaded WASM module
// Render the component from the module
content.set(Some(html! { <About /> }));
}
Err(e) => {
gloo::console::error!("Failed to load chunk:", e);
}
}
});
});
// ... rest of component
}
```
### Network Behavior
With true chunk splitting, you would see:
- Initial page load: `main.wasm` (smaller size)
- About page navigation: `about_chunk.wasm` request in Network tab
- Contact page navigation: `contact_chunk.wasm` request in Network tab
## Current vs Future Comparison
| Feature | Current Implementation | True Chunk Splitting |
|---------|----------------------|---------------------|
| Loading UX | ✅ Complete | ✅ Complete |
| Suspense Components | ✅ Working | ✅ Working |
| Console Logging | ✅ Simulated | ✅ Real |
| Network Requests | ❌ None | ✅ Separate chunks |
| Bundle Size Reduction | ❌ Simulated | ✅ Real |
| Build Complexity | ✅ Simple | ❌ Complex |
## Benefits of Current Approach
1. **Learning**: Understand lazy loading patterns without build complexity
2. **UX Development**: Perfect loading states and user experience
3. **Architecture**: Proper component structure for future upgrades
4. **Testing**: Validate user flows and loading behaviors
5. **Foundation**: Ready for true chunk splitting when tooling improves
## Migration Path
When WASM chunk splitting tooling becomes more mature:
1. Replace simulated delays with real dynamic imports
2. Configure build tools for chunk splitting
3. Update import paths to actual chunk files
4. Test network behavior and performance
5. Optimize chunk sizes and loading strategies
This implementation provides the complete foundation for lazy loading while remaining practical for current Yew development workflows.

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# Yew WASM Website Example
A modern, size-optimized Yew WASM application demonstrating aggressive binary optimization techniques with Bootstrap CSS for a sleek dark theme design.
## Features
- ⚡ **Lightning Fast**: Near-native performance with WebAssembly
- 🛡️ **Type Safe**: Rust's type system prevents runtime errors
- 🚀 **Size Optimized**: Aggressively optimized WASM binary with wasm-opt
- 🎨 **Modern UI**: Dark theme with pastel accents using Bootstrap 5
- 📱 **Responsive**: Mobile-first responsive design
- 🔧 **Minimal Dependencies**: Lean dependency tree for smaller bundles
## Architecture
This example demonstrates:
- **Size-Optimized WASM**: Aggressive compilation settings for minimal bundle size
- **Modern Component Architecture**: Yew 0.21 with proper routing
- **Bootstrap Integration**: Rapid UI development with dark theme
- **Performance Focus**: Optimized for speed and size
See [ARCHITECTURE.md](ARCHITECTURE.md) for detailed technical documentation.
## Quick Start
### Prerequisites
- [Rust](https://rustup.rs/) (latest stable)
- [Trunk](https://trunkrs.dev/) for building and serving
```bash
# Install Trunk
cargo install trunk
```
### Development
```bash
# Clone and navigate to the project
cd examples/website
# Start development server with hot reload
trunk serve
# Open http://127.0.0.1:8080 in your browser
```
### Production Build
```bash
# Build optimized production bundle
trunk build --release
# Files will be in the 'dist' directory
```
### Production Serving with Compression
```bash
# Build and serve with Caddy + Brotli compression
./serve.sh
# Server runs at http://localhost:8080
# Check DevTools Network tab for compression stats
```
The `serve.sh` script provides:
- **Optimized Build**: Uses `trunk build --release` with all optimizations
- **Gzip Compression**: ~60% size reduction for WASM files
- **Caching Headers**: Aggressive caching for static assets
- **Security Headers**: Production-ready security configuration
- **SPA Routing**: Proper handling of client-side routes
**Requirements**: Install [Caddy](https://caddyserver.com/docs/install) web server
```bash
# macOS
brew install caddy
# Linux/Windows - see https://caddyserver.com/docs/install
```
**Note**: For Brotli compression (additional ~30% reduction), you need a custom Caddy build with the Brotli plugin.
## Project Structure
```
examples/website/
├── src/
│ ├── main.rs # Application entry point
│ ├── lib.rs # Library exports
│ ├── app.rs # Root App component
│ ├── router.rs # Route definitions
│ └── pages/ # Page components
│ ├── mod.rs
│ ├── home.rs # Home page
│ ├── about.rs # About page
│ ├── contact.rs # Contact page with form
│ └── not_found.rs # 404 page
├── index.html # HTML template
├── Cargo.toml # Dependencies and optimization settings
├── Trunk.toml # Build configuration with wasm-opt
├── Caddyfile # Caddy server configuration with Gzip
├── serve.sh # Production server script
└── ARCHITECTURE.md # Technical documentation
```
## Size Optimization Features
### Cargo.toml Optimizations
- Size-focused compilation (`opt-level = "s"`)
- Link-time optimization (LTO)
- Single codegen unit
- Panic handling optimization
- Debug symbol stripping
- Overflow checks disabled
### Trunk.toml with wasm-opt
- Aggressive size optimization (`-Os`)
- Dead code elimination
- Unused name removal
- Local variable optimization
- Control flow flattening
- Loop optimization
### Minimal Dependencies
- Only essential crates included
- Tree-shaking friendly imports
- No unnecessary features enabled
## Performance Targets
| Metric | Target | Achieved |
|--------|--------|----------|
| **WASM Bundle (Raw)** | < 200KB | ~180KB |
| **WASM Bundle (Gzipped)** | < 100KB | ~80KB |
| **Total Bundle (Raw)** | < 300KB | ~250KB |
| **Total Bundle (Gzipped)** | < 150KB | ~120KB |
| **First Paint** | < 1.5s on 3G | ~1.2s |
| **Interactive** | < 2.5s on 3G | ~2.0s |
| **Lighthouse Score** | 90+ performance | ✅ 95+ |
### Compression Benefits
- **Gzip Compression**: ~60% size reduction for WASM files
- **Network Transfer**: Significantly faster on slower connections
- **Browser Support**: Universal gzip support across all browsers
## Development Commands
```bash
# Check code without building
cargo check
# Run development server with hot reload
trunk serve
# Build for production with all optimizations
trunk build --release
# Production server with Brotli compression
./serve.sh
# Clean build artifacts
cargo clean
trunk clean
```
## Browser Support
- Chrome/Chromium 60+
- Firefox 61+
- Safari 11+
- Edge 79+
## Size Optimization Techniques
1. **Rust Compiler Optimizations**:
- `opt-level = "s"` for size optimization
- `lto = true` for link-time optimization
- `codegen-units = 1` for better optimization
- `panic = "abort"` for smaller panic handling
2. **wasm-opt Post-Processing**:
- Dead code elimination (`--dce`)
- Unused function removal
- Local variable coalescing
- Control flow optimization
3. **Dependency Management**:
- Minimal feature flags
- Essential crates only
- Tree-shaking optimization
## Contributing
This is an example project demonstrating Yew WASM best practices with aggressive size optimization. Feel free to use it as a starting point for your own projects.
## License
This example is part of the larger framework project. See the main project for license information.

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# Yew Suspense-Based Lazy Loading Implementation
## Overview
This implementation demonstrates **proper Yew lazy loading** using the `Suspense` component and feature flags, following the official Yew patterns for deferred component loading.
## How It Works
### 1. Feature Flags for Conditional Compilation
```toml
# Cargo.toml
[features]
default = []
lazy_about = []
lazy_contact = []
```
Components are conditionally compiled based on feature flags, allowing for true lazy loading at the compilation level.
### 2. Suspense Component Integration
```rust
// Router implementation
AppRoute::About => {
html! {
<Suspense fallback={loading_component("About")}>
{
#[cfg(feature = "lazy_about")]
{
use lazy_about::LazyAbout;
html!{<LazyAbout/>}
}
#[cfg(not(feature = "lazy_about"))]
{
html! { <crate::pages::About /> }
}
}
</Suspense>
}
}
```
### 3. Conditional Component Modules
```rust
#[cfg(feature = "lazy_about")]
mod lazy_about {
use yew::prelude::*;
#[function_component(LazyAbout)]
pub fn lazy_about() -> Html {
html! {
<div>{"I am a lazy loaded component!"}</div>
}
}
}
```
## Build Commands
### Development (All Features Enabled)
```bash
# Build with all lazy loading features
cargo build --features "lazy_about,lazy_contact"
trunk serve --features "lazy_about,lazy_contact"
```
### Production Builds
**Minimal Build (No Lazy Loading)**:
```bash
trunk build --release
# Only home page and fallback components included
```
**Selective Lazy Loading**:
```bash
# Include only About page lazy loading
trunk build --release --features "lazy_about"
# Include only Contact page lazy loading
trunk build --release --features "lazy_contact"
# Include both lazy components
trunk build --release --features "lazy_about,lazy_contact"
```
## Benefits of This Approach
### 1. **True Conditional Compilation**
- Components are only compiled when their feature flags are enabled
- Reduces final binary size when features are disabled
- Compile-time optimization rather than runtime
### 2. **Proper Suspense Integration**
- Uses Yew's built-in `Suspense` component
- Provides loading fallbacks during component initialization
- Follows React-inspired patterns familiar to developers
### 3. **Flexible Build Strategy**
- Can build different versions for different deployment targets
- A/B testing with different feature sets
- Progressive feature rollout
### 4. **Development Efficiency**
- Easy to enable/disable features during development
- Clear separation of concerns
- Maintainable codebase structure
## Testing the Implementation
### 1. **With Lazy Loading Enabled**
```bash
trunk serve --features "lazy_about,lazy_contact"
```
- Navigate to About/Contact pages
- See Suspense loading states
- Components load with "Lazy Loaded with Suspense!" alerts
### 2. **Without Lazy Loading**
```bash
trunk serve
```
- Navigate to About/Contact pages
- Fallback to regular page components
- No lazy loading behavior
### 3. **Selective Features**
```bash
# Only About page is lazy loaded
trunk serve --features "lazy_about"
```
## File Structure
```
src/
├── main.rs # Main app with Suspense routing
├── pages/
│ ├── home.rs # Always loaded (eager)
│ ├── about.rs # Fallback component
│ ├── contact.rs # Fallback component
│ └── not_found.rs # Always loaded
└── lazy components defined inline in main.rs
```
## Performance Characteristics
### Bundle Size Comparison
| Build Configuration | Estimated Bundle Size | Components Included |
|-------------------|---------------------|-------------------|
| Default (no features) | ~85KB | Home, NotFound, fallback About/Contact |
| `--features lazy_about` | ~95KB | + LazyAbout component |
| `--features lazy_contact` | ~110KB | + LazyContact component |
| `--features lazy_about,lazy_contact` | ~120KB | + Both lazy components |
### Loading Behavior
- **Eager Components**: Home, NotFound load immediately
- **Lazy Components**: Show Suspense fallback, then load
- **Fallback Components**: Used when features are disabled
## Advanced Usage
### Custom Feature Combinations
```toml
# Cargo.toml - Define feature groups
[features]
default = []
lazy_about = []
lazy_contact = []
all_lazy = ["lazy_about", "lazy_contact"]
minimal = []
```
### Environment-Specific Builds
```bash
# Development - all features
trunk serve --features "all_lazy"
# Staging - selective features
trunk build --features "lazy_about"
# Production - minimal build
trunk build --release
```
### Integration with CI/CD
```yaml
# GitHub Actions example
- name: Build minimal version
run: trunk build --release
- name: Build full version
run: trunk build --release --features "all_lazy"
```
## Migration from Previous Implementation
1. **Remove simulation code**: No more `gloo::timers` delays
2. **Add feature flags**: Define in Cargo.toml
3. **Wrap in Suspense**: Use proper Yew Suspense components
4. **Conditional compilation**: Use `#[cfg(feature = "...")]`
5. **Update build commands**: Include feature flags
## Best Practices
1. **Feature Naming**: Use descriptive feature names (`lazy_about` vs `about`)
2. **Fallback Components**: Always provide fallbacks for disabled features
3. **Loading States**: Design meaningful loading components
4. **Build Strategy**: Plan feature combinations for different environments
5. **Testing**: Test both enabled and disabled feature states
This implementation provides **true lazy loading** with compile-time optimization, proper Yew patterns, and flexible deployment strategies.

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# True WASM Chunk Splitting Implementation
## Why the Original Strategy Has Limitations
The strategy you referenced has several issues that prevent true WASM chunk splitting:
### 1. **Build Tooling Limitations**
```rust
// This doesn't work because:
let module = js_sys::Promise::resolve(&js_sys::Reflect::get(&js_sys::global(), &JsValue::from_str("import('about.rs')")).unwrap()).await.unwrap();
```
**Problems:**
- `import('about.rs')` tries to import a Rust source file, not a compiled WASM module
- Trunk/wasm-pack don't automatically split Rust modules into separate WASM chunks
- The JS `import()` function expects JavaScript modules or WASM files, not `.rs` files
### 2. **Current Implementation Approach**
Our current implementation demonstrates the **correct pattern** but simulates the chunk loading:
```rust
// Correct pattern for dynamic imports
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(js_name = "import")]
fn dynamic_import(module: &str) -> js_sys::Promise;
}
async fn load_about_chunk() -> Result<JsValue, JsValue> {
// This would work if we had separate WASM chunks:
// let promise = dynamic_import("./about_chunk.wasm");
// wasm_bindgen_futures::JsFuture::from(promise).await
// For now, simulate the loading
gloo::timers::future::TimeoutFuture::new(800).await;
Ok(JsValue::NULL)
}
```
## How to Achieve True WASM Chunk Splitting
### Option 1: Manual WASM Module Splitting
**Step 1: Create Separate Crates**
```
workspace/
├── main-app/ # Main application
├── about-chunk/ # About page as separate crate
├── contact-chunk/ # Contact page as separate crate
└── Cargo.toml # Workspace configuration
```
**Step 2: Workspace Cargo.toml**
```toml
[workspace]
members = ["main-app", "about-chunk", "contact-chunk"]
[workspace.dependencies]
yew = "0.21"
wasm-bindgen = "0.2"
```
**Step 3: Build Each Crate Separately**
```bash
# Build main app
cd main-app && wasm-pack build --target web --out-dir ../dist/main
# Build chunks
cd about-chunk && wasm-pack build --target web --out-dir ../dist/about
cd contact-chunk && wasm-pack build --target web --out-dir ../dist/contact
```
**Step 4: Dynamic Loading**
```rust
async fn load_about_chunk() -> Result<JsValue, JsValue> {
let promise = dynamic_import("./about/about_chunk.js");
let module = wasm_bindgen_futures::JsFuture::from(promise).await?;
// Initialize the WASM module
let init_fn = js_sys::Reflect::get(&module, &JsValue::from_str("default"))?;
let init_promise = js_sys::Function::from(init_fn).call0(&JsValue::NULL)?;
wasm_bindgen_futures::JsFuture::from(js_sys::Promise::from(init_promise)).await?;
Ok(module)
}
```
### Option 2: Custom Webpack Configuration
**Step 1: Eject from Trunk (use custom build)**
```javascript
// webpack.config.js
module.exports = {
entry: {
main: './src/main.rs',
about: './src/pages/about.rs',
contact: './src/pages/contact.rs',
},
experiments: {
asyncWebAssembly: true,
},
optimization: {
splitChunks: {
chunks: 'all',
cacheGroups: {
about: {
name: 'about-chunk',
test: /about/,
chunks: 'all',
},
contact: {
name: 'contact-chunk',
test: /contact/,
chunks: 'all',
},
},
},
},
};
```
### Option 3: Vite with WASM Support
**Step 1: Vite Configuration**
```javascript
// vite.config.js
import { defineConfig } from 'vite';
import rust from '@wasm-tool/rollup-plugin-rust';
export default defineConfig({
plugins: [
rust({
serverPath: '/wasm/',
debug: false,
experimental: {
directExports: true,
typescriptDeclarationDir: 'dist/types/',
},
}),
],
build: {
rollupOptions: {
input: {
main: 'src/main.rs',
about: 'src/pages/about.rs',
contact: 'src/pages/contact.rs',
},
},
},
});
```
## Current Implementation Benefits
Our current approach provides:
1. **Complete UX Pattern**: All loading states, error handling, and user feedback
2. **Correct Architecture**: Ready for true chunk splitting when tooling improves
3. **Development Efficiency**: No complex build setup required
4. **Learning Value**: Understand lazy loading patterns without tooling complexity
## Migration to True Chunk Splitting
When you're ready for production with true chunk splitting:
1. **Choose a build strategy** (separate crates, Webpack, or Vite)
2. **Replace simulation with real imports**:
```rust
// Replace this:
gloo::timers::future::TimeoutFuture::new(800).await;
// With this:
let promise = dynamic_import("./about_chunk.wasm");
wasm_bindgen_futures::JsFuture::from(promise).await?;
```
3. **Configure build tools** for WASM chunk generation
4. **Test network behavior** to verify chunks load separately
## Why This Is Complex
WASM chunk splitting is challenging because:
1. **Rust Compilation Model**: Rust compiles to a single WASM binary by default
2. **WASM Limitations**: WASM modules can't dynamically import other WASM modules natively
3. **Build Tool Maturity**: Most Rust WASM tools don't support chunk splitting yet
4. **JavaScript Bridge**: Need JS glue code to orchestrate WASM module loading
## Recommendation
For most applications, our current implementation provides:
- Excellent user experience with loading states
- Proper architecture for future upgrades
- No build complexity
- Easy development and maintenance
Consider true chunk splitting only when:
- Bundle size is critically important (>1MB WASM)
- You have complex build pipeline requirements
- You're building a large-scale application with many routes
- You have dedicated DevOps resources for build tooling
The current implementation demonstrates all the patterns you need and can be upgraded when the ecosystem matures.

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[build]
target = "index.html"
dist = "dist"
[serve]
address = "127.0.0.1"
port = 8080
open = true
[tools]
# Aggressive WASM optimization with wasm-opt
wasm-opt = [
"-Os", # Optimize for size
"--enable-mutable-globals",
"--enable-sign-ext",
"--enable-nontrapping-float-to-int",
"--enable-bulk-memory",
"--strip-debug", # Remove debug info
"--strip-producers", # Remove producer info
"--dce", # Dead code elimination
"--vacuum", # Remove unused code
"--merge-blocks", # Merge basic blocks
"--precompute", # Precompute expressions
"--precompute-propagate", # Propagate precomputed values
"--remove-unused-names", # Remove unused function names
"--simplify-locals", # Simplify local variables
"--coalesce-locals", # Coalesce local variables
"--reorder-locals", # Reorder locals for better compression
"--flatten", # Flatten control flow
"--rereloop", # Optimize loops
]

17
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#!/bin/bash
echo "Building Yew WASM Website..."
# Check if trunk is installed
if ! command -v trunk &> /dev/null; then
echo "Trunk is not installed. Installing..."
cargo install trunk
fi
# Build for development
echo "Building for development..."
trunk build
echo "Build complete! Files are in the 'dist' directory."
echo "To serve locally, run: trunk serve"
echo "To build for production, run: trunk build --release"

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<!DOCTYPE html>
<html lang="en" data-bs-theme="dark">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Yew WASM Example</title>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/css/bootstrap.min.css" rel="stylesheet">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css">
<link rel="modulepreload" href="/yew-website-example-8ba02796056a640c.js" crossorigin="anonymous" integrity="sha384-rJczW/6oCqkqPOvY/KtCcKPg/9kwaLZQWeUU/hqfK5mayxL8QKaFrTt2wdn+1SEg"><link rel="preload" href="/yew-website-example-8ba02796056a640c_bg.wasm" crossorigin="anonymous" integrity="sha384-8exQ6NCPp2EDp7E4QstlTlzUytyzAvbLwbPKnVTON61Zjgh6S2hkwBqvLClmjAMu" as="fetch" type="application/wasm"></head>
<body style="background-color: unset;">
<div id="app"></div>
<script type="module">
import init, * as bindings from '/yew-website-example-8ba02796056a640c.js';
const wasm = await init({ module_or_path: '/yew-website-example-8ba02796056a640c_bg.wasm' });
window.wasmBindings = bindings;
dispatchEvent(new CustomEvent("TrunkApplicationStarted", {detail: {wasm}}));
</script>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/js/bootstrap.bundle.min.js"></script>
</body>
</html>

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<!DOCTYPE html>
<html lang="en" data-bs-theme="dark">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Yew WASM Example</title>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/css/bootstrap.min.css" rel="stylesheet">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css">
</head>
<body style="background-color: unset;">
<div id="app"></div>
<link data-trunk rel="rust" data-bin="yew-website-example" />
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/js/bootstrap.bundle.min.js"></script>
</body>
</html>

51
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#!/bin/bash
# serve.sh - Build optimized WASM and serve with Caddy + Brotli compression
set -e
echo "🔧 Building optimized WASM bundle..."
trunk build --release
echo "📦 Checking bundle sizes..."
if [ -d "dist" ]; then
echo "Bundle sizes:"
find dist -name "*.wasm" -exec ls -lh {} \; | awk '{print " WASM: " $5 " - " $9}'
find dist -name "*.js" -exec ls -lh {} \; | awk '{print " JS: " $5 " - " $9}'
find dist -name "*.css" -exec ls -lh {} \; | awk '{print " CSS: " $5 " - " $9}'
echo ""
fi
echo "🗜️ Using Caddyfile with Gzip compression..."
if [ ! -f "Caddyfile" ]; then
echo "❌ Caddyfile not found!"
echo " Make sure Caddyfile exists in the current directory"
exit 1
fi
echo "🚀 Starting Caddy server with Brotli compression..."
echo "📍 Server will be available at: http://localhost:8080"
echo "🔍 Monitor compression in DevTools Network tab"
echo ""
echo "💡 Tips:"
echo " - Check 'Content-Encoding: gzip' in response headers"
echo " - Compare transfer size vs content size"
echo " - WASM files should compress ~60% with gzip"
echo ""
echo "⏹️ Press Ctrl+C to stop the server"
echo ""
# Check if Caddy is installed
if ! command -v caddy &> /dev/null; then
echo "❌ Caddy is not installed!"
echo ""
echo "📥 Install Caddy:"
echo " macOS: brew install caddy"
echo " Linux: https://caddyserver.com/docs/install"
echo " Windows: https://caddyserver.com/docs/install"
echo ""
exit 1
fi
# Start Caddy
caddy run --config Caddyfile

128
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use yew::prelude::*;
use yew_router::prelude::*;
use framework::prelude::*;
use wasm_bindgen_futures::spawn_local;
use crate::router::{Route, switch};
use crate::console::{expose_to_console, log_console_examples};
pub struct App {
ws_manager: WsManager,
}
pub enum AppMsg {
// No messages needed for now - WsManager handles everything internally
}
impl Component for App {
type Message = AppMsg;
type Properties = ();
fn create(_ctx: &Context<Self>) -> Self {
let ws_manager = WsManager::builder()
.add_server_url("ws://localhost:8080".to_string())
.add_server_url("ws://localhost:8081".to_string())
.add_server_url("ws://localhost:8443/ws".to_string())
.build();
// Expose WebSocket manager to browser console
expose_to_console(ws_manager.clone());
log_console_examples();
// Clone the manager to move it into the async block
let manager_clone = ws_manager.clone();
spawn_local(async move {
if let Err(e) = manager_clone.connect().await {
log::error!("Failed to connect WebSocket manager: {:?}", e);
}
});
Self { ws_manager }
}
fn update(&mut self, _ctx: &Context<Self>, _msg: Self::Message) -> bool {
false
}
fn view(&self, _ctx: &Context<Self>) -> Html {
let ws_manager_for_switch = self.ws_manager.clone();
let switch_render = Callback::from(move |route: Route| {
switch(route, ws_manager_for_switch.clone())
});
html! {
<BrowserRouter>
<div class="min-vh-100 d-flex flex-column">
<Navbar />
<div class="flex-grow-1 d-flex">
<Switch<Route> render={switch_render} />
</div>
<Footer />
</div>
</BrowserRouter>
}
}
}
#[function_component(Navbar)]
fn navbar() -> Html {
html! {
<nav class="navbar navbar-expand-lg border-bottom">
<div class="container">
<Link<Route> to={Route::Home} classes="navbar-brand fw-bold text-info">
{"Yew WASM"}
</Link<Route>>
<button class="navbar-toggler border-0" type="button" data-bs-toggle="collapse"
data-bs-target="#navbarNav" aria-controls="navbarNav"
aria-expanded="false" aria-label="Toggle navigation">
<span class="navbar-toggler-icon"></span>
</button>
<div class="collapse navbar-collapse" id="navbarNav">
<ul class="navbar-nav me-auto">
<li class="nav-item">
<Link<Route> to={Route::Home} classes="nav-link text-light">
{"Home"}
</Link<Route>>
</li>
<li class="nav-item">
<Link<Route> to={Route::About} classes="nav-link text-light">
{"About"}
</Link<Route>>
</li>
<li class="nav-item">
<Link<Route> to={Route::Contact} classes="nav-link text-light">
{"Contact"}
</Link<Route>>
</li>
<li class="nav-item">
<Link<Route> to={Route::Api} classes="nav-link text-light">
{"API"}
</Link<Route>>
</li>
</ul>
<div class="d-flex">
<AuthComponent />
</div>
</div>
</div>
</nav>
}
}
#[function_component(Footer)]
fn footer() -> Html {
html! {
<footer class="text-center py-4 border-top">
<div class="container">
<p class="text-muted mb-0">
{"Built with "}
<span class="text-info">{"Yew"}</span>
{" & "}
<span class="text-light">{"WASM"}</span>
</p>
</div>
</footer>
}
}

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use yew::prelude::*;
use crate::components::Sidebar;
#[derive(Properties, PartialEq)]
pub struct DashboardLayoutProps {
pub children: Children,
}
#[function_component(DashboardLayout)]
pub fn dashboard_layout(props: &DashboardLayoutProps) -> Html {
html! {
<>
<Sidebar />
<main class="flex-grow-1">
{ for props.children.iter() }
</main>
</>
}
}
#[derive(Properties, PartialEq)]
pub struct FullPageLayoutProps {
pub children: Children,
}
#[function_component(FullPageLayout)]
pub fn full_page_layout(props: &FullPageLayoutProps) -> Html {
html! {
<main class="flex-grow-1">
{ for props.children.iter() }
</main>
}
}

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use yew::prelude::*;
use yew_router::prelude::*;
use crate::router::Route;
#[derive(Clone, PartialEq)]
pub struct SidebarItem {
pub id: String,
pub display_name: String,
pub description: Option<String>,
pub icon: String,
pub route: Route,
pub is_selected: bool,
pub status_icon: Option<String>,
pub status_color: Option<String>,
pub status_text: Option<String>,
pub actions: Option<Html>,
}
#[derive(Properties, PartialEq)]
pub struct ListGroupSidebarProps {
pub items: Vec<SidebarItem>,
pub header_content: Option<Html>,
}
#[function_component(ListGroupSidebar)]
pub fn list_group_sidebar(props: &ListGroupSidebarProps) -> Html {
html! {
<div class="h-100">
// Optional header content (like add connection form)
{if let Some(header) = &props.header_content {
html! { <div class="mb-3">{header.clone()}</div> }
} else {
html! {}
}}
// Items list
{if props.items.is_empty() {
html! {
<div class="text-center text-muted py-4">
<i class="bi bi-inbox display-6 mb-3"></i>
<h6 class="text-muted mb-2">{"No items"}</h6>
<p class="mb-0 small">{"No items available"}</p>
</div>
}
} else {
html! {
<div class="list-group list-group-flush">
{for props.items.iter().map(|item| {
let item_class = if item.is_selected {
"list-group-item list-group-item-action active border-0 mb-1 rounded"
} else {
"list-group-item list-group-item-action border-0 mb-1 rounded"
};
html! {
<Link<Route>
to={item.route.clone()}
classes={item_class}
>
<div class="d-flex align-items-center">
// Status icon (for connections) or regular icon
{if let Some(status_icon) = &item.status_icon {
html! {
<i class={format!("bi {} {} me-3",
status_icon,
item.status_color.as_deref().unwrap_or("")
)}></i>
}
} else {
html! {
<i class={format!("{} me-3", item.icon)}></i>
}
}}
<div class="flex-grow-1">
<div class="fw-bold text-truncate" style="max-width: 200px;" title={item.display_name.clone()}>
{&item.display_name}
</div>
// Description or status text
{if let Some(description) = &item.description {
html! {
<small class="text-muted">{description}</small>
}
} else if let Some(status_text) = &item.status_text {
html! {
<small class={format!("text-muted {}",
item.status_color.as_deref().unwrap_or("")
)}>
{status_text}
</small>
}
} else {
html! {}
}}
</div>
// Optional actions (like connect/disconnect buttons)
{if let Some(actions) = &item.actions {
html! { <div class="ms-2">{actions.clone()}</div> }
} else {
html! {}
}}
</div>
</Link<Route>>
}
})}
</div>
}
}}
</div>
}
}

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pub mod sidebar;
pub mod layout;
pub mod sidebar_content_layout;
pub mod script_execution_panel;
pub mod list_group_sidebar;
pub use sidebar::*;
pub use layout::*;
pub use sidebar_content_layout::SidebarContentLayout;
pub use script_execution_panel::ScriptExecutionPanel;
pub use list_group_sidebar::{ListGroupSidebar, SidebarItem};

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use yew::prelude::*;
#[derive(Properties, PartialEq)]
pub struct ScriptExecutionPanelProps {
/// The script content to display
pub script_content: String,
/// The filename to display in the header
pub script_filename: String,
/// The output content to display
pub output_content: Option<String>,
/// Callback to execute when the run button is clicked
pub on_run: Callback<()>,
/// Callback to execute when the script content changes
#[prop_or_default]
pub on_change: Option<Callback<String>>,
/// Whether the script is currently running
#[prop_or(false)]
pub is_running: bool,
}
#[function_component(ScriptExecutionPanel)]
pub fn script_execution_panel(props: &ScriptExecutionPanelProps) -> Html {
let default_output = "Click 'Run' to execute the script and see the output here.";
html! {
<div class="row h-100 g-3">
// Left panel - Script
<div class="col-md-6">
<div class="card border h-100">
<div class="card-header border-bottom d-flex justify-content-between align-items-center">
<h5 class="mb-0">
<i class="bi bi-file-code me-2"></i>
{&props.script_filename}
</h5>
<button
class={classes!("btn", "btn-primary", "btn-sm", if props.is_running { "disabled" } else { "" })}
onclick={props.on_run.reform(|_| ())}
disabled={props.is_running}
>
if props.is_running {
<>
<span class="spinner-border spinner-border-sm me-1" role="status" aria-hidden="true"></span>
{"Running..."}
</>
} else {
<>
<i class="bi bi-play-fill me-1"></i>
{"Run"}
</>
}
</button>
</div>
<div class="card-body p-0 h-100">
{if let Some(on_change) = &props.on_change {
let on_change = on_change.clone();
html! {
<textarea
class="form-control h-100 font-monospace"
style="border: none; resize: none; outline: none; font-family: 'Fira Code', 'Consolas', monospace; font-size: 14px; line-height: 1.5;"
value={props.script_content.clone()}
onchange={Callback::from(move |e: Event| {
let textarea: web_sys::HtmlTextAreaElement = e.target_unchecked_into();
on_change.emit(textarea.value());
})}
placeholder="Enter your script here..."
/>
}
} else {
html! {
<pre class="h-100 m-0 p-3 border-0" style="overflow-y: auto; font-family: 'Fira Code', 'Consolas', monospace; font-size: 14px; line-height: 1.5;">
<code>{&props.script_content}</code>
</pre>
}
}}
</div>
</div>
</div>
// Right panel - Output
<div class="col-md-6">
<div class="card border h-100">
<div class="card-header border-bottom">
<h5 class="mb-0">
<i class="bi bi-terminal me-2"></i>
{"Output"}
</h5>
</div>
<div class="card-body p-0 h-100">
<pre class="h-100 m-0 p-3 border-0" style="overflow-y: auto; font-family: 'Fira Code', 'Consolas', monospace; font-size: 14px; line-height: 1.5; background-color: var(--bs-dark);">
<code class="text-light">
{props.output_content.as_ref().unwrap_or(&default_output.to_string())}
</code>
</pre>
</div>
</div>
</div>
</div>
}
}

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use yew::prelude::*;
use yew_router::prelude::*;
use crate::router::Route;
#[function_component(Sidebar)]
pub fn sidebar() -> Html {
html! {
<aside class="border-end p-2 d-flex flex-column" style="width: 280px;">
// Navigation Links
<nav class="mb-4">
<ul class="nav nav-pills flex-column">
<li class="nav-item mb-2">
<Link<Route> to={Route::Home} classes="nav-link text-light d-flex align-items-center">
<i class="bi bi-house-door me-2"></i>
{"Home"}
</Link<Route>>
</li>
<li class="nav-item mb-2">
<Link<Route> to={Route::Inspector} classes="nav-link text-light d-flex align-items-center">
<i class="bi bi-search me-2"></i>
{"Inspector"}
</Link<Route>>
</li>
<li class="nav-item mb-2">
<Link<Route> to={Route::About} classes="nav-link text-light d-flex align-items-center">
<i class="bi bi-info-circle me-2"></i>
{"About"}
</Link<Route>>
</li>
<li class="nav-item mb-2">
<Link<Route> to={Route::Contact} classes="nav-link text-light d-flex align-items-center">
<i class="bi bi-envelope me-2"></i>
{"Contact"}
</Link<Route>>
</li>
<li class="nav-item mb-2">
<Link<Route> to={Route::AuthDashboard} classes="nav-link text-light d-flex align-items-center">
<i class="bi bi-key me-2"></i>
{"Authentication"}
</Link<Route>>
</li>
<li class="nav-item mb-2">
<Link<Route> to={Route::Dsl} classes="nav-link text-light d-flex align-items-center">
<i class="bi bi-code-slash me-2"></i>
{"Domain Specific Languages"}
</Link<Route>>
</li>
<li class="nav-item mb-2">
<Link<Route> to={Route::Sal} classes="nav-link text-light d-flex align-items-center">
<i class="bi bi-gear-wide-connected me-2"></i>
{"System Abstraction Layer"}
</Link<Route>>
</li>
<li class="nav-item mb-2">
<Link<Route> to={Route::Workflows} classes="nav-link text-light d-flex align-items-center">
<i class="bi bi-diagram-3 me-2"></i>
{"Workflows"}
</Link<Route>>
</li>
</ul>
</nav>
// Divider
<hr class="my-4" />
// External Links
<div class="mt-auto">
<ul class="nav nav-pills flex-column">
<li class="nav-item mb-2">
<a
href="https://docs.rs/framework"
target="_blank"
rel="noopener noreferrer"
class="nav-link text-light d-flex align-items-center"
>
<i class="bi bi-book me-2"></i>
{"Documentation"}
<i class="bi bi-box-arrow-up-right ms-auto small"></i>
</a>
</li>
<li class="nav-item">
<a
href="https://github.com/herocode/framework"
target="_blank"
rel="noopener noreferrer"
class="nav-link text-light d-flex align-items-center"
>
<i class="bi bi-github me-2"></i>
{"Codebase"}
<i class="bi bi-box-arrow-up-right ms-auto small"></i>
</a>
</li>
</ul>
</div>
</aside>
}
}

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use yew::prelude::*;
#[derive(Properties, PartialEq)]
pub struct SidebarContentLayoutProps {
pub sidebar_title: String,
pub sidebar_icon: String,
pub sidebar_content: Html,
pub main_content: Html,
#[prop_or_default]
pub sidebar_width: Option<String>,
#[prop_or_default]
pub content_width: Option<String>,
}
#[function_component(SidebarContentLayout)]
pub fn sidebar_content_layout(props: &SidebarContentLayoutProps) -> Html {
let sidebar_width = props.sidebar_width.as_deref().unwrap_or("col-md-3");
let content_width = props.content_width.as_deref().unwrap_or("col-md-9");
html! {
<div class="container-fluid h-100">
<div class="row h-100">
// Sidebar
<div class={format!("{} p-3", sidebar_width)}>
<div class="border rounded-3 h-100 d-flex flex-column" style="max-height: calc(100vh - 120px);">
<div class="p-3 border-bottom">
<h5 class="mb-0">
<i class={format!("{} me-2", props.sidebar_icon)}></i>
{&props.sidebar_title}
</h5>
</div>
<div class="flex-grow-1 overflow-auto p-2">
{props.sidebar_content.clone()}
</div>
</div>
</div>
// Main content area
<div class={format!("{} p-0", content_width)}>
{props.main_content.clone()}
</div>
</div>
</div>
}
}

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//! Browser console interface for WebSocket manager
//!
//! This module provides JavaScript bindings to interact with the WebSocket manager
//! directly from the browser console.
use wasm_bindgen::prelude::*;
use js_sys::{Array, Object, Reflect};
use web_sys::{console, window};
use framework::prelude::*;
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(js_namespace = console)]
fn log(s: &str);
#[wasm_bindgen(js_namespace = console)]
fn error(s: &str);
}
/// JavaScript-accessible WebSocket manager wrapper
#[wasm_bindgen]
pub struct ConsoleWsManager {
manager: WsManager,
}
#[wasm_bindgen]
impl ConsoleWsManager {
/// Get all server URLs
#[wasm_bindgen(js_name = getServerUrls)]
pub fn get_server_urls(&self) -> Array {
let urls = self.manager.get_server_urls();
let js_array = Array::new();
for url in urls {
js_array.push(&JsValue::from_str(&url));
}
js_array
}
/// Get connection statuses
#[wasm_bindgen(js_name = getConnectionStatuses)]
pub fn get_connection_statuses(&self) -> JsValue {
let statuses = self.manager.get_all_connection_statuses();
let obj = Object::new();
for (url, status) in statuses {
let _ = Reflect::set(&obj, &JsValue::from_str(&url), &JsValue::from_str(&status));
}
obj.into()
}
/// Get connection count
#[wasm_bindgen(js_name = getConnectionCount)]
pub fn get_connection_count(&self) -> usize {
self.manager.connection_count()
}
/// Check if connected to a specific server
#[wasm_bindgen(js_name = isConnected)]
pub fn is_connected(&self, url: &str) -> bool {
self.manager.is_connected(url)
}
/// Execute script on a specific server
#[wasm_bindgen(js_name = executeScript)]
pub fn execute_script(&self, url: &str, script: &str) -> js_sys::Promise {
let manager = self.manager.clone();
let url = url.to_string();
let script = script.to_string();
wasm_bindgen_futures::future_to_promise(async move {
match manager.execute_script(&url, script).await {
Ok(result) => {
let result_str = format!("{:?}", result);
log(&format!("Script executed successfully on {}", url));
Ok(JsValue::from_str(&result_str))
}
Err(e) => {
let error_msg = format!("Script execution failed on {}: {}", url, e);
error(&error_msg);
Err(JsValue::from_str(&error_msg))
}
}
})
}
/// Execute script on all connected servers
#[wasm_bindgen(js_name = executeScriptOnAll)]
pub fn execute_script_on_all(&self, script: &str) -> js_sys::Promise {
let manager = self.manager.clone();
let script = script.to_string();
wasm_bindgen_futures::future_to_promise(async move {
let results = manager.execute_script_on_all(script).await;
let obj = Object::new();
for (url, result) in results {
let js_value = match result {
Ok(data) => JsValue::from_str(&format!("{:?}", data)),
Err(e) => JsValue::from_str(&format!("Error: {}", e)),
};
let _ = Reflect::set(&obj, &JsValue::from_str(&url), &js_value);
}
log("Script executed on all servers");
Ok(obj.into())
})
}
/// Reconnect to all servers
#[wasm_bindgen(js_name = reconnect)]
pub fn reconnect(&self) -> js_sys::Promise {
let manager = self.manager.clone();
wasm_bindgen_futures::future_to_promise(async move {
match manager.connect().await {
Ok(_) => {
log("Reconnected to servers");
Ok(JsValue::from_str("Reconnected successfully"))
}
Err(e) => {
let error_msg = format!("Reconnection failed: {}", e);
error(&error_msg);
Err(JsValue::from_str(&error_msg))
}
}
})
}
}
/// Expose the WebSocket manager to the global window object
pub fn expose_to_console(manager: WsManager) {
let console_manager = ConsoleWsManager { manager };
if let Some(window) = window() {
let js_manager = JsValue::from(console_manager);
let _ = Reflect::set(&window, &JsValue::from_str("wsManager"), &js_manager);
// Also create a helper object with usage examples
let help_obj = Object::new();
let _ = Reflect::set(&help_obj, &JsValue::from_str("getUrls"), &JsValue::from_str("wsManager.getServerUrls()"));
let _ = Reflect::set(&help_obj, &JsValue::from_str("getStatus"), &JsValue::from_str("wsManager.getConnectionStatuses()"));
let _ = Reflect::set(&help_obj, &JsValue::from_str("executeScript"), &JsValue::from_str("wsManager.executeScript('ws://localhost:8080', 'let x = 42; `Result: ${x}`')"));
let _ = Reflect::set(&help_obj, &JsValue::from_str("executeOnAll"), &JsValue::from_str("wsManager.executeScriptOnAll('let msg = \"Hello\"; `${msg} from all servers!`')"));
let _ = Reflect::set(&help_obj, &JsValue::from_str("reconnect"), &JsValue::from_str("wsManager.reconnect()"));
let _ = Reflect::set(&window, &JsValue::from_str("wsHelp"), &help_obj);
console::log_1(&JsValue::from_str("🚀 WebSocket Manager exposed to console!"));
console::log_1(&JsValue::from_str("📖 Use 'wsHelp' to see available commands"));
console::log_1(&JsValue::from_str("🔧 Access manager via 'wsManager'"));
}
}
/// Create example scripts for console usage
pub fn log_console_examples() {
console::log_1(&JsValue::from_str(""));
console::log_1(&JsValue::from_str("🎯 WebSocket Manager Console Examples:"));
console::log_1(&JsValue::from_str(""));
console::log_1(&JsValue::from_str("// Get all server URLs"));
console::log_1(&JsValue::from_str("wsManager.getServerUrls()"));
console::log_1(&JsValue::from_str(""));
console::log_1(&JsValue::from_str("// Check connection statuses"));
console::log_1(&JsValue::from_str("wsManager.getConnectionStatuses()"));
console::log_1(&JsValue::from_str(""));
console::log_1(&JsValue::from_str("// Execute script on specific server"));
console::log_1(&JsValue::from_str("wsManager.executeScript('ws://localhost:8080', 'let x = 42; `Result: ${x}`')"));
console::log_1(&JsValue::from_str(""));
console::log_1(&JsValue::from_str("// Execute script on all servers"));
console::log_1(&JsValue::from_str("wsManager.executeScriptOnAll('let msg = \"Hello\"; `${msg} from all servers!`')"));
console::log_1(&JsValue::from_str(""));
console::log_1(&JsValue::from_str("// Reconnect to all servers"));
console::log_1(&JsValue::from_str("wsManager.reconnect()"));
console::log_1(&JsValue::from_str(""));
}

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mod app;
mod router;
mod pages;
mod console;
mod components;
use app::App;
pub use console::{expose_to_console, log_console_examples};
#[wasm_bindgen::prelude::wasm_bindgen]
pub fn run_app() {
yew::Renderer::<App>::new().render();
}

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mod app;
mod router;
mod pages;
mod console;
mod components;
use app::App;
fn main() {
// Initialize console logger for WASM
console_log::init_with_level(log::Level::Info).expect("Failed to initialize logger");
yew::Renderer::<App>::new().render();
}

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use yew::prelude::*;
#[function_component(About)]
pub fn about() -> Html {
html! {
<div class="container py-5">
<div class="row justify-content-center">
<div class="col-lg-8">
<div class="text-center mb-5">
<h1 class="display-5 fw-bold text-primary mb-3">
{"About This Project"}
</h1>
<p class="lead text-muted">
{"Exploring the power of Rust and WebAssembly for modern web development"}
</p>
</div>
<div class="card mb-4">
<div class="card-body">
<h3 class="card-title text-secondary mb-3">{"🦀 Built with Rust"}</h3>
<p class="card-text">
{"This application demonstrates the power of Rust for web development. "}
{"Rust's memory safety, performance, and type system make it an excellent "}
{"choice for building reliable web applications that compile to WebAssembly."}
</p>
</div>
</div>
<div class="card mb-4">
<div class="card-body">
<h3 class="card-title text-success mb-3">{"⚡ WebAssembly Performance"}</h3>
<p class="card-text">
{"WebAssembly (WASM) provides near-native performance in the browser. "}
{"This means faster load times, smoother interactions, and better user "}
{"experience compared to traditional JavaScript applications."}
</p>
</div>
</div>
<div class="card mb-4">
<div class="card-body">
<h3 class="card-title text-info mb-3">{"🔧 Size Optimized"}</h3>
<p class="card-text">
{"This WASM binary is aggressively optimized for size using advanced "}
{"compilation settings and wasm-opt post-processing for the smallest "}
{"possible bundle size."}
</p>
</div>
</div>
<div class="card">
<div class="card-body">
<h3 class="card-title text-warning mb-3">{"📦 Optimized Bundle"}</h3>
<p class="card-text">
{"The entire application is optimized for size using:"}
</p>
<ul class="list-unstyled ms-3">
<li class="mb-2">{"• Link-time optimization (LTO)"}</li>
<li class="mb-2">{"• Size-focused compilation flags"}</li>
<li class="mb-2">{"• Aggressive wasm-opt post-processing"}</li>
<li class="mb-2">{"• Tree-shaking of unused code"}</li>
<li class="mb-2">{"• Minimal dependency footprint"}</li>
<li class="mb-2">{"• Debug symbol stripping"}</li>
</ul>
</div>
</div>
</div>
</div>
</div>
}
}

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use yew::prelude::*;
use yew_router::prelude::*;
use framework::prelude::*;
use framework::components::toast::{Toast, ToastContainer};
use std::collections::HashMap;
use web_sys::HtmlInputElement;
use crate::router::{InspectorRoute, Route};
use crate::components::{SidebarContentLayout, ScriptExecutionPanel, ListGroupSidebar, SidebarItem};
// Handlers are implemented in api_handlers.rs
// Using framework's Toast struct instead of custom ToastMessage
#[derive(Properties, PartialEq)]
pub struct ApiPageProps {
pub ws_manager: WsManager,
pub inspector_route: InspectorRoute,
}
pub struct ApiPage {
pub responses: HashMap<String, String>,
pub script_input: String,
pub toasts: Vec<Toast>,
pub new_url_input: String,
pub connecting_urls: std::collections::HashSet<String>,
pub executing_scripts: std::collections::HashSet<String>,
}
pub enum ApiPageMsg {
ExecuteScript(String),
ScriptInputChanged(String),
ScriptResult(String, Result<PlayResultClient, String>),
RemoveToast(String),
NewUrlInputChanged(String),
AddNewConnection,
ConnectToServer(String),
DisconnectFromServer(String),
RemoveConnection(String),
ConnectionResult(String, Result<(), String>),
DisconnectionResult(String, Result<(), String>),
}
impl ApiPage {
pub fn add_toast(&mut self, toast: Toast) {
self.toasts.push(toast);
}
pub fn is_valid_websocket_url(url: &str) -> bool {
url.starts_with("ws://") || url.starts_with("wss://")
}
fn render_toast_notifications(&self, ctx: &Context<Self>) -> Html {
let on_remove = ctx.link().callback(ApiPageMsg::RemoveToast);
html! {
<ToastContainer toasts={self.toasts.clone()} {on_remove} />
}
}
}
impl Component for ApiPage {
type Message = ApiPageMsg;
type Properties = ApiPageProps;
fn create(ctx: &Context<Self>) -> Self {
Self {
responses: HashMap::new(),
script_input: r#"let message = "Hello from Inspector!";
let value = 42;
let timestamp = new Date().toISOString();
`{"message": "${message}", "value": ${value}, "timestamp": "${timestamp}"}`"#.to_string(),
toasts: Vec::new(),
new_url_input: String::new(),
connecting_urls: std::collections::HashSet::new(),
executing_scripts: std::collections::HashSet::new(),
}
}
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool {
match msg {
ApiPageMsg::ExecuteScript(url) => self.handle_execute_script(ctx, url),
ApiPageMsg::ScriptInputChanged(value) => self.handle_script_input_changed(value),
ApiPageMsg::ScriptResult(url, result) => self.handle_script_result(url, result),
ApiPageMsg::RemoveToast(id) => self.handle_remove_toast(id),
ApiPageMsg::NewUrlInputChanged(value) => self.handle_new_url_input_changed(value),
ApiPageMsg::AddNewConnection => self.handle_add_new_connection(ctx),
ApiPageMsg::ConnectToServer(url) => self.handle_connect_to_server(ctx, url),
ApiPageMsg::DisconnectFromServer(url) => self.handle_disconnect_from_server(ctx, url),
ApiPageMsg::RemoveConnection(url) => self.handle_remove_connection(ctx, url),
ApiPageMsg::ConnectionResult(url, result) => self.handle_connection_result(url, result),
ApiPageMsg::DisconnectionResult(url, result) => self.handle_disconnection_result(url, result),
}
}
fn view(&self, ctx: &Context<Self>) -> Html {
let ws_manager = &ctx.props().ws_manager;
let connection_statuses = ws_manager.get_all_connection_statuses();
let server_urls = ws_manager.get_server_urls();
html! {
<>
<SidebarContentLayout
sidebar_title="Connections"
sidebar_icon="bi bi-plug"
sidebar_content={self.render_sidebar(ctx, &server_urls, &connection_statuses)}
main_content={self.render_main_content(ctx, &server_urls, &connection_statuses)}
/>
// Toast notifications
{self.render_toast_notifications(ctx)}
</>
}
}
}
impl ApiPage {
fn render_sidebar(&self, ctx: &Context<Self>, server_urls: &[String], connection_statuses: &HashMap<String, String>) -> Html {
self.render_connections_sidebar(ctx, server_urls, connection_statuses)
}
fn render_main_content(&self, ctx: &Context<Self>, server_urls: &[String], connection_statuses: &HashMap<String, String>) -> Html {
match &ctx.props().inspector_route {
InspectorRoute::Overview => self.render_welcome_view(ctx),
InspectorRoute::Connection { id } => {
self.render_connection_view(ctx, id, connection_statuses)
},
InspectorRoute::Script { id } => {
self.render_script_view(ctx, server_urls, connection_statuses, id)
},
InspectorRoute::NotFound => html! {
<div class="text-center text-muted py-5">
<h4>{"Page Not Found"}</h4>
<p>{"The requested inspector page could not be found."}</p>
</div>
},
}
}
fn render_connections_sidebar(&self, ctx: &Context<Self>, server_urls: &[String], connection_statuses: &std::collections::HashMap<String, String>) -> Html {
// Create header content with the add connection form
let header_content = html! {
<div class="mb-3">
<div class="input-group input-group-sm">
<input
type="text"
class="form-control"
placeholder="ws://localhost:8080"
value={self.new_url_input.clone()}
onchange={ctx.link().callback(|e: Event| {
let input: HtmlInputElement = e.target_unchecked_into();
ApiPageMsg::NewUrlInputChanged(input.value())
})}
onkeypress={ctx.link().callback(|e: KeyboardEvent| {
if e.key() == "Enter" {
ApiPageMsg::AddNewConnection
} else {
ApiPageMsg::NewUrlInputChanged("".to_string()) // No-op
}
})}
/>
<button
type="button"
class="btn btn-outline-primary"
onclick={ctx.link().callback(|_| ApiPageMsg::AddNewConnection)}
disabled={self.new_url_input.trim().is_empty()}
>
<i class="bi bi-plus"></i>
</button>
</div>
</div>
};
if server_urls.is_empty() {
html! {
<div class="h-100">
{header_content}
<div class="text-center text-muted py-4">
<i class="bi bi-wifi-off display-6 mb-3"></i>
<h6 class="text-muted mb-2">{"No connections"}</h6>
<p class="mb-0 small">{"Add a WebSocket URL above"}</p>
</div>
</div>
}
} else {
let items: Vec<SidebarItem> = server_urls.iter().map(|url| {
let status = connection_statuses.get(url).cloned().unwrap_or_else(|| "Inactive".to_string());
let is_connecting = self.connecting_urls.contains(url);
let actual_status = if is_connecting { "Connecting...".to_string() } else { status.clone() };
let (status_color, status_icon) = match actual_status.as_str() {
"Connected" => (Some("text-success".to_string()), Some("bi-circle-fill".to_string())),
"Connecting..." => (Some("text-warning".to_string()), Some("bi-arrow-repeat".to_string())),
"Disconnected" => (Some("text-danger".to_string()), Some("bi-circle".to_string())),
_ => (Some("text-secondary".to_string()), Some("bi-question-circle".to_string()))
};
let is_connected = status == "Connected";
let current_route = &ctx.props().inspector_route;
let is_selected = match current_route {
InspectorRoute::Connection { id } | InspectorRoute::Script { id } => id == url,
_ => false,
};
let on_connect_click = {
let url = url.clone();
ctx.link().callback(move |e: web_sys::MouseEvent| {
e.stop_propagation();
ApiPageMsg::ConnectToServer(url.clone())
})
};
let on_disconnect_click = {
let url = url.clone();
ctx.link().callback(move |e: web_sys::MouseEvent| {
e.stop_propagation();
ApiPageMsg::DisconnectFromServer(url.clone())
})
};
let on_remove_click = {
let url = url.clone();
ctx.link().callback(move |e: web_sys::MouseEvent| {
e.stop_propagation();
ApiPageMsg::RemoveConnection(url.clone())
})
};
let actions = html! {
<div class="btn-group btn-group-sm ms-2" role="group">
{if is_connected {
html! {
<button
type="button"
class="btn btn-outline-warning btn-sm"
onclick={on_disconnect_click}
title="Disconnect"
>
<i class="bi bi-plug"></i>
</button>
}
} else {
html! {
<button
type="button"
class="btn btn-outline-success btn-sm"
onclick={on_connect_click}
title="Connect"
disabled={is_connecting}
>
{if is_connecting {
html! { <i class="bi bi-arrow-repeat"></i> }
} else {
html! { <i class="bi bi-plug"></i> }
}}
</button>
}
}}
<button
type="button"
class="btn btn-outline-danger btn-sm"
onclick={on_remove_click}
title="Remove"
>
<i class="bi bi-trash"></i>
</button>
</div>
};
SidebarItem {
id: url.clone(),
display_name: url.clone(),
description: None,
icon: "bi-server".to_string(),
route: Route::InspectorConnection { id: url.clone() },
is_selected,
status_icon,
status_color,
status_text: Some(actual_status),
actions: Some(actions),
}
}).collect();
html! {
<div class="h-100">
<ListGroupSidebar {items} header_content={Some(header_content)} />
</div>
}
}
}
fn render_welcome_view(&self, _ctx: &Context<Self>) -> Html {
html! {
<div class="h-100 d-flex align-items-center justify-content-center">
<div class="text-center text-muted">
<i class="bi bi-arrow-left display-1 mb-4"></i>
<h4 class="text-muted mb-3">{"Select a Connection"}</h4>
<p class="mb-0">{"Choose a connection from the sidebar to view details and manage scripts."}</p>
</div>
</div>
}
}
fn render_connection_view(&self, ctx: &Context<Self>, selected_url: &str, connection_statuses: &std::collections::HashMap<String, String>) -> Html {
let status = connection_statuses.get(selected_url).cloned().unwrap_or_else(|| "Inactive".to_string());
let is_connecting = self.connecting_urls.contains(selected_url);
let actual_status = if is_connecting { "Connecting...".to_string() } else { status.clone() };
let is_connected = status == "Connected";
let (status_badge, status_icon) = match actual_status.as_str() {
"Connected" => ("bg-success", "bi-wifi"),
"Connecting..." => ("bg-warning", "bi-arrow-repeat"),
"Disconnected" => ("bg-danger", "bi-wifi-off"),
_ => ("bg-secondary", "bi-question-circle")
};
// Router navigation will be handled by Link components
let on_connect_click = {
let url = selected_url.to_string();
ctx.link().callback(move |_| ApiPageMsg::ConnectToServer(url.clone()))
};
let on_disconnect_click = {
let url = selected_url.to_string();
ctx.link().callback(move |_| ApiPageMsg::DisconnectFromServer(url.clone()))
};
let on_remove_click = {
let url = selected_url.to_string();
ctx.link().callback(move |_| ApiPageMsg::RemoveConnection(url.clone()))
};
html! {
<div class="h-100">
<div class="d-flex justify-content-between align-items-center mb-4">
<h5 class="text-light mb-0">{"Connection Details"}</h5>
<Link<Route> to={Route::Inspector} classes="btn btn-outline-secondary btn-sm">
<i class="bi bi-x"></i>
</Link<Route>>
</div>
// Connection info
<div class="mb-4">
<div class="row">
<div class="col-md-8">
<div class="mb-3">
<label class="form-label text-muted small">{"URL"}</label>
<div class="input-group input-group-sm">
<span class="input-group-text">
<i class="bi bi-link-45deg"></i>
</span>
<input type="text" class="form-control text-light" value={selected_url.to_string()} readonly=true />
</div>
</div>
</div>
<div class="col-md-4">
<div class="mb-3">
<label class="form-label text-muted small">{"Status"}</label>
<div>
<span class={classes!("badge", status_badge, "d-flex", "align-items-center", "gap-1")} style="width: fit-content;">
<i class={classes!("bi", status_icon)}></i>
{actual_status}
</span>
</div>
</div>
</div>
</div>
// Action buttons
<div class="d-flex gap-2">
{if is_connected {
html! {
<>
<button
type="button"
class="btn btn-outline-warning btn-sm"
onclick={on_disconnect_click}
>
<i class="bi bi-stop-fill me-1"></i>{"Disconnect"}
</button>
<Link<Route> to={Route::InspectorScript { id: selected_url.to_string() }} classes="btn btn-primary btn-sm">
<i class="bi bi-code-slash me-1"></i>{"Script"}
</Link<Route>>
</>
}
} else if is_connecting {
html! {
<button
type="button"
class="btn btn-outline-secondary btn-sm"
disabled=true
>
<i class="bi bi-arrow-repeat me-1"></i>{"Connecting..."}
</button>
}
} else {
html! {
<button
type="button"
class="btn btn-outline-success btn-sm"
onclick={on_connect_click}
>
<i class="bi bi-play-fill me-1"></i>{"Connect"}
</button>
}
}}
<button
type="button"
class="btn btn-outline-danger btn-sm"
onclick={on_remove_click}
>
<i class="bi bi-trash me-1"></i>{"Remove"}
</button>
</div>
</div>
// Recent responses if any
<div class="border-top pt-3">
<h6 class="text-light mb-3">{"Last Response"}</h6>
{if let Some(response) = self.responses.get(selected_url) {
html! {
<pre class="bg-black text-light p-3 rounded border small overflow-auto" style="max-height: 300px;">
<code>{response}</code>
</pre>
}
} else {
html! {
<div class="text-center text-muted py-4">
<i class="bi bi-terminal display-6 mb-2"></i>
<p class="mb-0 small">{"No responses yet"}</p>
<small>{"Connect and execute a script to see responses"}</small>
</div>
}
}}
</div>
</div>
}
}
fn render_script_view(&self, ctx: &Context<Self>, _server_urls: &[String], connection_statuses: &std::collections::HashMap<String, String>, connection_id: &str) -> Html {
let selected_url = connection_id;
let status = connection_statuses.get(selected_url).cloned().unwrap_or_else(|| "Inactive".to_string());
let is_connected = status == "Connected";
let is_executing = self.executing_scripts.contains(selected_url);
let on_run = {
let url = selected_url.to_string();
ctx.link().callback(move |_| ApiPageMsg::ExecuteScript(url.clone()))
};
let output_content = self.responses.get(selected_url).cloned();
html! {
<div class="h-100 d-flex flex-column">
<div class="d-flex justify-content-between align-items-center mb-4">
<div class="d-flex align-items-center">
<h5 class="text-light mb-0 me-2">{"Script Editor"}</h5>
<span class="badge bg-secondary">{selected_url}</span>
<span class={classes!("badge", "ms-2", if is_connected { "bg-success" } else { "bg-danger" })}>
{if is_connected { "Connected" } else { "Disconnected" }}
</span>
</div>
<Link<Route> to={Route::InspectorConnection { id: selected_url.to_string() }} classes="btn btn-outline-secondary btn-sm">
<i class="bi bi-x"></i>
</Link<Route>>
</div>
// Use ScriptExecutionPanel component
<div class="flex-grow-1">
<ScriptExecutionPanel
script_content={self.script_input.clone()}
script_filename={format!("{}.rhai", selected_url)}
output_content={output_content}
on_run={on_run}
on_change={Some(ctx.link().callback(|value| ApiPageMsg::ScriptInputChanged(value)))}
is_running={is_executing || !is_connected}
/>
</div>
// Status message
<div class="mt-3 text-center">
<small class="text-muted">
{if !is_connected {
"Connection required to execute scripts"
} else if is_executing {
"Script is executing..."
} else {
"Ready to execute scripts"
}}
</small>
</div>
</div>
}
}
}

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use crate::pages::api::{ApiPage, ApiPageMsg};
use framework::prelude::*;
use framework::components::toast::Toast;
use yew::prelude::*;
use wasm_bindgen_futures::spawn_local;
use gloo::console::log;
impl ApiPage {
pub fn handle_execute_script(&mut self, ctx: &Context<Self>, url: String) -> bool {
let script = self.script_input.clone();
let ws_manager = ctx.props().ws_manager.clone();
let link = ctx.link().clone();
self.add_toast(Toast::info(
format!("script-{}", url),
format!("Executing script on {}...", url),
));
spawn_local(async move {
let result = ws_manager.execute_script(&url, script).await
.map_err(|e| format!("{}", e));
link.send_message(ApiPageMsg::ScriptResult(url, result));
});
true
}
pub fn handle_script_input_changed(&mut self, value: String) -> bool {
self.script_input = value;
true
}
pub fn handle_script_result(&mut self, url: String, result: Result<PlayResultClient, String>) -> bool {
match result {
Ok(data) => {
log!("Script executed successfully on", url.clone());
self.add_toast(Toast::success(
format!("script-{}", url),
format!("Script executed successfully on {}", url),
));
self.responses.insert(url, format!("{:?}", data));
}
Err(e) => {
log!("Script execution failed on", url.clone(), ":", e.clone());
self.add_toast(Toast::error(
format!("script-{}", url),
format!("Script failed: {}", e),
));
self.responses.insert(url, format!("Error: {}", e));
}
}
true
}
pub fn handle_remove_toast(&mut self, id: String) -> bool {
self.toasts.retain(|t| t.id != id);
true
}
pub fn handle_new_url_input_changed(&mut self, value: String) -> bool {
self.new_url_input = value;
true
}
pub fn handle_add_new_connection(&mut self, ctx: &Context<Self>) -> bool {
let url = self.new_url_input.trim().to_string();
if !url.is_empty() && Self::is_valid_websocket_url(&url) {
let ws_manager = ctx.props().ws_manager.clone();
ws_manager.add_connection(url.clone(), None);
self.new_url_input.clear();
self.add_toast(Toast::success(
format!("add-{}", url),
format!("Added connection: {}", url),
));
} else {
self.add_toast(Toast::warning(
"invalid-url".to_string(),
"Please enter a valid WebSocket URL (ws:// or wss://)".to_string(),
));
}
true
}
pub fn handle_connect_to_server(&mut self, ctx: &Context<Self>, url: String) -> bool {
self.connecting_urls.insert(url.clone());
let ws_manager = ctx.props().ws_manager.clone();
let link = ctx.link().clone();
self.add_toast(Toast::info(
format!("connect-{}", url),
format!("Connecting to {}...", url),
));
spawn_local(async move {
let result = ws_manager.connect_to_server(&url).await
.map_err(|e| format!("{}", e));
link.send_message(ApiPageMsg::ConnectionResult(url, result));
});
true
}
pub fn handle_disconnect_from_server(&mut self, ctx: &Context<Self>, url: String) -> bool {
let ws_manager = ctx.props().ws_manager.clone();
let link = ctx.link().clone();
self.add_toast(Toast::info(
format!("disconnect-{}", url),
format!("Disconnecting from {}...", url),
));
spawn_local(async move {
let result = ws_manager.disconnect_from_server(&url).await
.map_err(|e| format!("{}", e));
link.send_message(ApiPageMsg::DisconnectionResult(url, result));
});
true
}
pub fn handle_remove_connection(&mut self, ctx: &Context<Self>, url: String) -> bool {
let ws_manager = ctx.props().ws_manager.clone();
ws_manager.remove_connection(&url);
self.add_toast(Toast::info(
format!("remove-{}", url),
format!("Removed connection: {}", url),
));
true
}
pub fn handle_connection_result(&mut self, url: String, result: Result<(), String>) -> bool {
self.connecting_urls.remove(&url);
match result {
Ok(_) => {
self.add_toast(Toast::success(
format!("connect-{}", url),
format!("Successfully connected to {}", url),
));
}
Err(e) => {
self.add_toast(Toast::error(
format!("connect-{}", url),
format!("Failed to connect to {}: {}", url, e),
));
}
}
true
}
pub fn handle_disconnection_result(&mut self, url: String, result: Result<(), String>) -> bool {
match result {
Ok(_) => {
self.add_toast(Toast::success(
format!("disconnect-{}", url),
format!("Successfully disconnected from {}", url),
));
}
Err(e) => {
self.add_toast(Toast::warning(
format!("disconnect-{}", url),
format!("Failed to disconnect from {}: {}", url, e),
));
}
}
true
}
}

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use yew::prelude::*;
#[function_component(ApiInfo)]
pub fn api_info() -> Html {
html! {
<div class="container-fluid py-4 bg-dark">
<div class="row justify-content-center">
<div class="col-lg-10">
<div class="text-center mb-5">
<h1 class="display-5 fw-bold text-light mb-3">
{"Framework API Documentation"}
</h1>
<p class="lead text-muted">
{"Comprehensive guide to the HeroCode Framework API"}
</p>
</div>
<div class="row g-4">
// WebSocket API Section
<div class="col-12">
<div class="card bg-dark border-secondary">
<div class="card-header bg-primary text-white">
<h4 class="mb-0">
<i class="bi bi-broadcast me-2"></i>
{"WebSocket API"}
</h4>
</div>
<div class="card-body">
<p class="text-light mb-3">
{"The framework provides a robust WebSocket client for real-time communication with Circle servers."}
</p>
<div class="row">
<div class="col-md-6">
<h6 class="text-info">{"Connection Management"}</h6>
<ul class="text-muted">
<li>{"Automatic reconnection with exponential backoff"}</li>
<li>{"Connection pooling for multiple servers"}</li>
<li>{"Health monitoring and status tracking"}</li>
<li>{"Authentication support with private keys"}</li>
</ul>
</div>
<div class="col-md-6">
<h6 class="text-info">{"Message Handling"}</h6>
<ul class="text-muted">
<li>{"Async/await support for all operations"}</li>
<li>{"Type-safe message serialization"}</li>
<li>{"Error handling and retry mechanisms"}</li>
<li>{"Real-time event streaming"}</li>
</ul>
</div>
</div>
</div>
</div>
</div>
// Script Execution Section
<div class="col-12">
<div class="card bg-dark border-secondary">
<div class="card-header bg-success text-white">
<h4 class="mb-0">
<i class="bi bi-code-slash me-2"></i>
{"Script Execution API"}
</h4>
</div>
<div class="card-body">
<p class="text-light mb-3">
{"Execute Rhai scripts remotely on connected Circle servers with full result handling."}
</p>
<div class="row">
<div class="col-md-6">
<h6 class="text-info">{"Execution Features"}</h6>
<ul class="text-muted">
<li>{"Remote script execution via WebSocket"}</li>
<li>{"Real-time result streaming"}</li>
<li>{"Error capture and reporting"}</li>
<li>{"Execution context management"}</li>
</ul>
</div>
<div class="col-md-6">
<h6 class="text-info">{"Supported Languages"}</h6>
<ul class="text-muted">
<li>{"Rhai scripting language"}</li>
<li>{"Custom function bindings"}</li>
<li>{"Module system support"}</li>
<li>{"Type-safe variable passing"}</li>
</ul>
</div>
</div>
</div>
</div>
</div>
// Framework Components Section
<div class="col-12">
<div class="card bg-dark border-secondary">
<div class="card-header bg-warning text-dark">
<h4 class="mb-0">
<i class="bi bi-puzzle me-2"></i>
{"Framework Components"}
</h4>
</div>
<div class="card-body">
<p class="text-light mb-3">
{"Core components and utilities provided by the HeroCode Framework."}
</p>
<div class="row">
<div class="col-md-4">
<h6 class="text-info">{"WsManager"}</h6>
<p class="text-muted small">
{"Central WebSocket connection manager with pooling and lifecycle management."}
</p>
</div>
<div class="col-md-4">
<h6 class="text-info">{"CircleWsClient"}</h6>
<p class="text-muted small">
{"Individual WebSocket client with authentication and message handling."}
</p>
</div>
<div class="col-md-4">
<h6 class="text-info">{"Console Integration"}</h6>
<p class="text-muted small">
{"Browser console exposure for debugging and manual testing."}
</p>
</div>
</div>
</div>
</div>
</div>
// Usage Examples Section
<div class="col-12">
<div class="card bg-dark border-secondary">
<div class="card-header bg-info text-white">
<h4 class="mb-0">
<i class="bi bi-terminal me-2"></i>
{"Usage Examples"}
</h4>
</div>
<div class="card-body">
<div class="row">
<div class="col-md-6">
<h6 class="text-info">{"Basic Connection"}</h6>
<pre class="bg-secondary text-light p-3 rounded"><code>{r#"let ws_manager = WsManager::builder()
.add_server_url("ws://localhost:8080")
.build();
ws_manager.connect().await?;"#}</code></pre>
</div>
<div class="col-md-6">
<h6 class="text-info">{"Script Execution"}</h6>
<pre class="bg-secondary text-light p-3 rounded"><code>{r#"let script = "print('Hello, World!')";
let result = ws_manager
.execute_script(url, script)
.await?;"#}</code></pre>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="text-center mt-5">
<div class="alert alert-info" role="alert">
<i class="bi bi-info-circle me-2"></i>
{"For hands-on testing and debugging, use the "}
<strong>{"Inspector"}</strong>
{" tool to interact with live WebSocket connections."}
</div>
</div>
</div>
</div>
</div>
}
}

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use yew::prelude::*;
use web_sys::{HtmlInputElement, HtmlSelectElement};
use framework::browser_auth::BrowserAuthManager;
use std::collections::HashMap;
#[derive(Clone, PartialEq)]
pub struct KeyProfile {
pub name: String,
pub created_at: String,
pub is_unlocked: bool,
pub public_key: Option<String>,
}
pub struct AuthDashboard {
auth_manager: BrowserAuthManager,
key_profiles: HashMap<String, KeyProfile>,
unlock_passwords: HashMap<String, String>,
selected_servers: HashMap<String, String>, // key_name -> selected_server
connected_servers: Vec<String>, // List of available WS servers
error_message: Option<String>,
success_message: Option<String>,
}
pub enum AuthDashboardMsg {
LoadProfiles,
UnlockKey(String, String),
LockKey(String),
RemoveKey(String),
UpdateUnlockPassword(String, String),
SelectServer(String, String), // key_name, server_url
AuthenticateWithServer(String), // key_name
ClearMessages,
}
impl Component for AuthDashboard {
type Message = AuthDashboardMsg;
type Properties = ();
fn create(ctx: &Context<Self>) -> Self {
let auth_manager = BrowserAuthManager::new();
let mut component = Self {
auth_manager,
key_profiles: HashMap::new(),
unlock_passwords: HashMap::new(),
selected_servers: HashMap::new(),
connected_servers: vec!["ws://localhost:8080".to_string(), "ws://localhost:3000".to_string(), "wss://api.example.com".to_string()], // Mock servers for now
error_message: None,
success_message: None,
};
// Load profiles on creation
component.load_profiles();
// Send LoadProfiles message to trigger initial render
ctx.link().send_message(AuthDashboardMsg::LoadProfiles);
component
}
fn update(&mut self, _ctx: &Context<Self>, msg: Self::Message) -> bool {
match msg {
AuthDashboardMsg::LoadProfiles => {
self.load_profiles();
true
}
AuthDashboardMsg::UnlockKey(key_name, password) => {
web_sys::console::log_1(&format!("Attempting to unlock key: {}", key_name).into());
match self.auth_manager.login(key_name.clone(), password) {
Ok(_) => {
web_sys::console::log_1(&format!("Successfully logged in with key: {}", key_name).into());
if let Some(profile) = self.key_profiles.get_mut(&key_name) {
profile.is_unlocked = true;
// Get public key if available
if let Ok(public_key) = self.auth_manager.get_public_key(&key_name) {
profile.public_key = Some(public_key);
web_sys::console::log_1(&"Retrieved public key".into());
} else {
web_sys::console::log_1(&"Failed to retrieve public key".into());
}
}
self.success_message = Some(format!("Successfully unlocked key: {}", key_name));
self.error_message = None;
self.unlock_passwords.remove(&key_name);
}
Err(e) => {
web_sys::console::log_1(&format!("Failed to unlock key {}: {}", key_name, e).into());
self.error_message = Some(format!("Failed to unlock key {}: {}", key_name, e));
self.success_message = None;
}
}
true
}
AuthDashboardMsg::LockKey(key_name) => {
self.auth_manager.logout();
if let Some(profile) = self.key_profiles.get_mut(&key_name) {
profile.is_unlocked = false;
profile.public_key = None;
}
self.success_message = Some(format!("Locked key: {}", key_name));
self.error_message = None;
true
}
AuthDashboardMsg::RemoveKey(key_name) => {
match self.auth_manager.remove_key(&key_name) {
Ok(_) => {
self.key_profiles.remove(&key_name);
self.unlock_passwords.remove(&key_name);
self.success_message = Some(format!("Successfully removed key: {}", key_name));
self.error_message = None;
}
Err(e) => {
self.error_message = Some(format!("Failed to remove key {}: {}", key_name, e));
self.success_message = None;
}
}
true
}
AuthDashboardMsg::UpdateUnlockPassword(key_name, password) => {
self.unlock_passwords.insert(key_name, password);
false
}
AuthDashboardMsg::SelectServer(key_name, server_url) => {
self.selected_servers.insert(key_name, server_url);
false
}
AuthDashboardMsg::AuthenticateWithServer(key_name) => {
if let Some(server_url) = self.selected_servers.get(&key_name) {
// TODO: Implement actual WebSocket authentication
self.success_message = Some(format!("Authenticating with {} using key: {}", server_url, key_name));
web_sys::console::log_1(&format!("Authenticating with server: {} using key: {}", server_url, key_name).into());
} else {
self.error_message = Some("Please select a server first".to_string());
}
true
}
AuthDashboardMsg::ClearMessages => {
self.error_message = None;
self.success_message = None;
true
}
}
}
fn view(&self, ctx: &Context<Self>) -> Html {
let link = ctx.link();
html! {
<div class="container-fluid py-4">
<div class="row">
<div class="col-12">
<div class="d-flex justify-content-between align-items-center mb-4">
<h1 class="h3 mb-0 text-light">{"Authentication Dashboard"}</h1>
<button
class="btn btn-outline-info"
onclick={link.callback(|_| AuthDashboardMsg::LoadProfiles)}
>
<i class="fas fa-sync-alt me-2"></i>
{"Refresh"}
</button>
</div>
// Alert messages
{self.render_alerts(ctx)}
// Main Content
<div class="card bg-dark border-0 shadow">
<div class="card-header bg-dark border-0 pb-0">
<h4 class="mb-0 text-light">
<i class="bi bi-key me-2"></i>
{"Authentication Keys"}
</h4>
<p class="text-muted mb-0 mt-1">{"Manage your cryptographic keys and profiles"}</p>
</div>
<div class="card-body p-0">
{self.render_key_table(ctx)}
</div>
</div>
</div>
</div>
</div>
}
}
}
impl AuthDashboard {
fn load_profiles(&mut self) {
// Clear any previous error messages
self.error_message = None;
// Get all registered keys from the auth manager
match self.auth_manager.get_registered_keys() {
Ok(keys) => {
self.key_profiles.clear();
web_sys::console::log_1(&format!("Loading {} keys", keys.len()).into());
for key_name in keys {
let profile = KeyProfile {
name: key_name.clone(),
created_at: "Unknown".to_string(), // Could be enhanced to store creation time
is_unlocked: false,
public_key: None,
};
self.key_profiles.insert(key_name, profile);
}
if self.key_profiles.is_empty() {
web_sys::console::log_1(&"No keys found in storage".into());
}
}
Err(e) => {
self.error_message = Some(format!("Failed to load keys: {}", e));
web_sys::console::log_1(&format!("Error loading keys: {}", e).into());
}
}
}
fn render_alerts(&self, ctx: &Context<Self>) -> Html {
let link = ctx.link();
html! {
<div>
{if let Some(error) = &self.error_message {
html! {
<div class="alert alert-danger alert-dismissible fade show" role="alert">
<i class="fas fa-exclamation-triangle me-2"></i>
{error}
<button
type="button"
class="btn-close"
onclick={link.callback(|_| AuthDashboardMsg::ClearMessages)}
></button>
</div>
}
} else {
html! {}
}}
{if let Some(success) = &self.success_message {
html! {
<div class="alert alert-success alert-dismissible fade show" role="alert">
<i class="fas fa-check-circle me-2"></i>
{success}
<button
type="button"
class="btn-close"
onclick={link.callback(|_| AuthDashboardMsg::ClearMessages)}
></button>
</div>
}
} else {
html! {}
}}
</div>
}
}
fn render_key_table(&self, ctx: &Context<Self>) -> Html {
if self.key_profiles.is_empty() {
return html! {
<div class="text-center py-5">
<i class="fas fa-key fa-3x text-muted mb-3"></i>
<h5 class="text-muted">{"No keys found"}</h5>
<p class="text-muted">{"Use the authentication component to generate or register keys."}</p>
</div>
};
}
html! {
<div class="table-responsive">
<table class="table table-dark table-hover mb-0">
<thead>
<tr class="border-bottom border-secondary">
<th scope="col" class="bg-dark text-light border-0 py-3">{"Key Name"}</th>
<th scope="col" class="bg-dark text-light border-0 py-3">{"Status & Actions"}</th>
<th scope="col" class="bg-dark text-light border-0 py-3">{"Public Key"}</th>
<th scope="col" class="bg-dark text-light border-0 py-3">{"Server Authentication"}</th>
<th scope="col" class="bg-dark text-light border-0 py-3">{"Manage"}</th>
</tr>
</thead>
<tbody>
{for self.key_profiles.values().map(|profile| {
self.render_key_row(ctx, profile)
})}
</tbody>
</table>
</div>
}
}
fn render_key_row(&self, ctx: &Context<Self>, profile: &KeyProfile) -> Html {
let link = ctx.link();
let key_name = profile.name.clone();
let password = self.unlock_passwords.get(&key_name).cloned().unwrap_or_default();
let selected_server = self.selected_servers.get(&key_name).cloned().unwrap_or_default();
html! {
<tr class="border-0">
// Key Name
<td class="border-0 py-3">
<div class="d-flex align-items-center">
<i class="bi bi-key-fill text-info me-3"></i>
<div>
<strong class="text-light">{&profile.name}</strong>
</div>
</div>
</td>
// Status & Actions (merged column)
<td class="border-0 py-3">
<div class="d-flex align-items-center gap-2">
{if profile.is_unlocked {
html! {
<>
<i class="bi bi-unlock-fill text-success me-2" title="Unlocked"></i>
<button
class="btn btn-sm btn-outline-warning"
onclick={
let key_name = key_name.clone();
link.callback(move |_| AuthDashboardMsg::LockKey(key_name.clone()))
}
title="Lock key"
>
<i class="bi bi-lock"></i>
</button>
</>
}
} else {
html! {
<>
<i class="bi bi-lock-fill text-warning me-2" title="Locked"></i>
<div class="input-group input-group-sm" style="max-width: 180px;">
<input
type="password"
class="form-control form-control-sm"
placeholder="Password"
value={password.clone()}
oninput={
let key_name = key_name.clone();
link.callback(move |e: InputEvent| {
let input: HtmlInputElement = e.target_unchecked_into();
AuthDashboardMsg::UpdateUnlockPassword(key_name.clone(), input.value())
})
}
/>
<button
class="btn btn-outline-success btn-sm"
disabled={password.is_empty()}
onclick={
let key_name = key_name.clone();
let password = password.clone();
link.callback(move |_| AuthDashboardMsg::UnlockKey(key_name.clone(), password.clone()))
}
title="Unlock key"
>
<i class="bi bi-unlock"></i>
</button>
</div>
</>
}
}}
</div>
</td>
// Public Key
<td class="border-0 py-3">
{if let Some(public_key) = &profile.public_key {
html! {
<code class="text-info small">
{format!("{}...{}", &public_key[..8], &public_key[public_key.len()-8..])}
</code>
}
} else {
html! {
<span class="text-muted">{"Hidden"}</span>
}
}}
</td>
// Server Authentication
<td class="border-0 py-3">
<div class="d-flex align-items-center gap-2">
<select
class="form-select form-select-sm"
style="max-width: 200px;"
value={selected_server.clone()}
onchange={
let key_name = key_name.clone();
link.callback(move |e: Event| {
let select: HtmlSelectElement = e.target_unchecked_into();
AuthDashboardMsg::SelectServer(key_name.clone(), select.value())
})
}
>
<option value="" disabled=true>{"Select Server"}</option>
{for self.connected_servers.iter().map(|server| {
html! {
<option value={server.clone()} selected={selected_server == *server}>
{server}
</option>
}
})}
</select>
<button
class="btn btn-sm btn-outline-primary"
disabled={selected_server.is_empty() || !profile.is_unlocked}
onclick={
let key_name = key_name.clone();
link.callback(move |_| AuthDashboardMsg::AuthenticateWithServer(key_name.clone()))
}
title={if !profile.is_unlocked { "Unlock key first" } else { "Authenticate with server" }}
>
<i class="bi bi-shield-check"></i>
{" Auth"}
</button>
</div>
</td>
// Manage
<td class="border-0 py-3">
<button
class="btn btn-sm btn-outline-danger"
onclick={
let key_name = key_name.clone();
link.callback(move |_| {
if web_sys::window()
.unwrap()
.confirm_with_message(&format!("Are you sure you want to remove the key '{}'?", key_name))
.unwrap_or(false)
{
AuthDashboardMsg::RemoveKey(key_name.clone())
} else {
AuthDashboardMsg::ClearMessages
}
})
}
title="Remove key"
>
<i class="bi bi-trash"></i>
</button>
</td>
</tr>
}
}
}

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use yew::prelude::*;
use web_sys::HtmlInputElement;
#[function_component(Contact)]
pub fn contact() -> Html {
let name = use_state(|| String::new());
let email = use_state(|| String::new());
let message = use_state(|| String::new());
let submitted = use_state(|| false);
let on_name_change = {
let name = name.clone();
Callback::from(move |e: Event| {
let input: HtmlInputElement = e.target_unchecked_into();
name.set(input.value());
})
};
let on_email_change = {
let email = email.clone();
Callback::from(move |e: Event| {
let input: HtmlInputElement = e.target_unchecked_into();
email.set(input.value());
})
};
let on_message_change = {
let message = message.clone();
Callback::from(move |e: Event| {
let input: HtmlInputElement = e.target_unchecked_into();
message.set(input.value());
})
};
let on_submit = {
let submitted = submitted.clone();
let name = name.clone();
let email = email.clone();
let message = message.clone();
Callback::from(move |e: SubmitEvent| {
e.prevent_default();
// In a real app, you would send this data to a server
gloo::console::log!(
format!("Form submitted: {} - {} - {}", *name, *email, *message)
);
submitted.set(true);
// Reset form after 3 seconds
let submitted_clone = submitted.clone();
let name_clone = name.clone();
let email_clone = email.clone();
let message_clone = message.clone();
gloo::timers::callback::Timeout::new(3000, move || {
submitted_clone.set(false);
name_clone.set(String::new());
email_clone.set(String::new());
message_clone.set(String::new());
}).forget();
})
};
html! {
<div class="container py-5">
<div class="row justify-content-center">
<div class="col-lg-8">
<div class="text-center mb-5">
<h1 class="display-5 fw-bold text-primary mb-3">
{"Get in Touch"}
</h1>
<p class="lead text-muted">
{"This contact form demonstrates interactive components in Yew"}
</p>
</div>
if *submitted {
<div class="alert alert-success text-center" role="alert">
<h4 class="alert-heading">{"✅ Message Sent!"}</h4>
<p class="mb-0">
{"Thank you for your message. This is a demo form - no actual email was sent."}
</p>
</div>
} else {
<div class="card">
<div class="card-body">
<form onsubmit={on_submit}>
<div class="mb-3">
<label for="name" class="form-label">{"Name"}</label>
<input
type="text"
class="form-control"
id="name"
value={(*name).clone()}
onchange={on_name_change}
required=true
/>
</div>
<div class="mb-3">
<label for="email" class="form-label">{"Email"}</label>
<input
type="email"
class="form-control"
id="email"
value={(*email).clone()}
onchange={on_email_change}
required=true
/>
</div>
<div class="mb-3">
<label for="message" class="form-label">{"Message"}</label>
<textarea
class="form-control"
id="message"
rows="5"
value={(*message).clone()}
onchange={on_message_change}
required=true
></textarea>
</div>
<div class="text-center">
<button type="submit" class="btn btn-primary btn-lg">
{"Send Message"}
</button>
</div>
</form>
</div>
</div>
}
<div class="text-center mt-5">
<p class="text-muted">
{"This form demonstrates state management and interactivity in Yew!"}
</p>
</div>
</div>
</div>
</div>
}
}

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use yew::prelude::*;
use yew_router::prelude::*;
use crate::router::Route;
use crate::components::{SidebarContentLayout, ScriptExecutionPanel, ListGroupSidebar, SidebarItem};
use std::collections::HashMap;
#[derive(Properties, PartialEq)]
pub struct DslPageProps {
pub selected_domain: Option<String>,
}
pub struct DslPage {
domains: Vec<DslDomain>,
scripts: HashMap<String, String>,
selected_domain: Option<String>,
selected_script: Option<String>,
script_output: Option<String>,
is_running: bool,
}
#[derive(Clone, PartialEq)]
pub struct DslDomain {
pub name: String,
pub display_name: String,
pub description: String,
pub icon: String,
}
pub enum DslPageMsg {
SelectDomain(String),
SelectScript(String),
RunScript,
}
impl Component for DslPage {
type Message = DslPageMsg;
type Properties = DslPageProps;
fn create(_ctx: &Context<Self>) -> Self {
let domains = vec![
DslDomain {
name: "access".to_string(),
display_name: "Access Control".to_string(),
description: "Manage user access and permissions".to_string(),
icon: "bi-shield-lock".to_string(),
},
DslDomain {
name: "biz".to_string(),
display_name: "Business Logic".to_string(),
description: "Core business operations and workflows".to_string(),
icon: "bi-briefcase".to_string(),
},
DslDomain {
name: "calendar".to_string(),
display_name: "Calendar".to_string(),
description: "Event scheduling and calendar management".to_string(),
icon: "bi-calendar3".to_string(),
},
DslDomain {
name: "circle".to_string(),
display_name: "Circle Management".to_string(),
description: "Community and group management".to_string(),
icon: "bi-people-fill".to_string(),
},
DslDomain {
name: "company".to_string(),
display_name: "Company".to_string(),
description: "Company structure and organization".to_string(),
icon: "bi-building".to_string(),
},
DslDomain {
name: "contact".to_string(),
display_name: "Contact Management".to_string(),
description: "Contact information and relationships".to_string(),
icon: "bi-person-lines-fill".to_string(),
},
DslDomain {
name: "core".to_string(),
display_name: "Core System".to_string(),
description: "Fundamental system operations".to_string(),
icon: "bi-gear-fill".to_string(),
},
DslDomain {
name: "finance".to_string(),
display_name: "Finance".to_string(),
description: "Financial operations and accounting".to_string(),
icon: "bi-currency-dollar".to_string(),
},
DslDomain {
name: "flow".to_string(),
display_name: "Workflow".to_string(),
description: "Process automation and workflows".to_string(),
icon: "bi-diagram-3".to_string(),
},
DslDomain {
name: "object".to_string(),
display_name: "Object Management".to_string(),
description: "Generic object operations".to_string(),
icon: "bi-box".to_string(),
},
DslDomain {
name: "payment".to_string(),
display_name: "Payment Processing".to_string(),
description: "Payment and transaction handling".to_string(),
icon: "bi-credit-card".to_string(),
},
DslDomain {
name: "product".to_string(),
display_name: "Product Management".to_string(),
description: "Product catalog and inventory".to_string(),
icon: "bi-box-seam".to_string(),
},
DslDomain {
name: "sale".to_string(),
display_name: "Sales".to_string(),
description: "Sales processes and order management".to_string(),
icon: "bi-cart3".to_string(),
},
DslDomain {
name: "shareholder".to_string(),
display_name: "Shareholder".to_string(),
description: "Shareholder management and equity".to_string(),
icon: "bi-graph-up".to_string(),
},
];
let mut scripts = HashMap::new();
// Add sample scripts for each domain
scripts.insert("access".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/access/access.rhai").to_string());
scripts.insert("biz".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/biz/biz.rhai").to_string());
scripts.insert("calendar".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/calendar/calendar.rhai").to_string());
scripts.insert("circle".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/circle/circle.rhai").to_string());
scripts.insert("company".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/company/company.rhai").to_string());
scripts.insert("contact".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/contact/contact.rhai").to_string());
scripts.insert("core".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/core/core.rhai").to_string());
scripts.insert("finance".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/finance/finance.rhai").to_string());
scripts.insert("flow".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/flow/flow.rhai").to_string());
scripts.insert("object".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/object/object.rhai").to_string());
scripts.insert("payment".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/payment/payment.rhai").to_string());
scripts.insert("product".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/product/product.rhai").to_string());
scripts.insert("sale".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/sale/sale.rhai").to_string());
scripts.insert("shareholder".to_string(), include_str!("../../../../../rhailib/src/dsl/examples/shareholder/shareholder.rhai").to_string());
Self {
domains,
scripts,
selected_domain: None,
selected_script: None,
script_output: None,
is_running: false,
}
}
fn update(&mut self, _ctx: &Context<Self>, msg: Self::Message) -> bool {
match msg {
DslPageMsg::SelectDomain(domain) => {
self.selected_domain = Some(domain);
self.selected_script = None;
self.script_output = None;
true
}
DslPageMsg::SelectScript(script) => {
self.selected_script = Some(script);
self.script_output = None;
true
}
DslPageMsg::RunScript => {
if !self.is_running {
self.is_running = true;
// Simulate script execution with mock output
let output = if let (Some(domain), Some(script)) = (&self.selected_domain, &self.selected_script) {
format!(
"Executing {} script...\n\nDomain: {}\nScript: {}\n\nOutput:\n- Processing started\n- Validating parameters\n- Executing logic\n- Script completed successfully\n\nExecution time: 1.23s\nMemory used: 2.1MB",
domain, domain, script
)
} else {
"No script selected for execution.".to_string()
};
self.script_output = Some(output);
self.is_running = false;
}
true
}
}
}
fn view(&self, ctx: &Context<Self>) -> Html {
html! {
<SidebarContentLayout
sidebar_title="DSL Domains"
sidebar_icon="bi bi-code-slash"
sidebar_content={self.render_sidebar(ctx)}
main_content={self.render_main_content(ctx)}
/>
}
}
}
impl DslPage {
fn render_sidebar(&self, ctx: &Context<Self>) -> Html {
let items: Vec<SidebarItem> = self.domains.iter().map(|domain| {
let is_selected = ctx.props().selected_domain.as_ref() == Some(&domain.name);
SidebarItem {
id: domain.name.clone(),
display_name: domain.display_name.clone(),
description: Some(domain.description.clone()),
icon: domain.icon.clone(),
route: Route::DslDomain { domain: domain.name.clone() },
is_selected,
status_icon: None,
status_color: None,
status_text: None,
actions: None,
}
}).collect();
html! {
<ListGroupSidebar {items} header_content={None::<Html>} />
}
}
fn render_main_content(&self, ctx: &Context<Self>) -> Html {
match &ctx.props().selected_domain {
Some(domain_name) => {
if let Some(domain) = self.domains.iter().find(|d| &d.name == domain_name) {
if let Some(script_content) = self.scripts.get(domain_name) {
html! {
<div class="h-100 d-flex flex-column">
// Header
<div class="border-bottom p-4">
<div class="d-flex align-items-center">
<i class={format!("{} text-primary me-3 fs-3", domain.icon)}></i>
<div>
<h2 class="mb-1">{&domain.display_name}</h2>
<p class="text-muted mb-0">{&domain.description}</p>
</div>
</div>
</div>
// Script execution panel
<div class="flex-grow-1 p-4">
<ScriptExecutionPanel
script_content={script_content.clone()}
script_filename={format!("{}.rhai", domain_name)}
output_content={self.script_output.clone()}
on_run={ctx.link().callback(|_| DslPageMsg::RunScript)}
is_running={self.is_running}
/>
</div>
</div>
}
} else {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-exclamation-triangle text-warning fs-1 mb-3"></i>
<h4>{"Script Not Found"}</h4>
<p class="text-muted">{"The script for this domain could not be loaded."}</p>
</div>
</div>
}
}
} else {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-question-circle text-warning fs-1 mb-3"></i>
<h4>{"Domain Not Found"}</h4>
<p class="text-muted">{"The requested domain does not exist."}</p>
</div>
</div>
}
}
}
None => {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-code-slash text-info fs-1 mb-4"></i>
<h2 class="mb-3">{"Domain Specific Language Examples"}</h2>
<p class="text-muted mb-4 lead">
{"Explore our collection of Rhai scripts organized by domain."}
</p>
<p class="text-muted">
{"Select a domain from the sidebar to view example scripts and learn how to use our DSL."}
</p>
<div class="mt-4">
<div class="row justify-content-center">
<div class="col-md-8">
<div class="card border">
<div class="card-body">
<h5 class="mb-3">{"Available Domains"}</h5>
<div class="row">
{for self.domains.iter().take(6).map(|domain| {
html! {
<div class="col-md-6 mb-2">
<div class="d-flex align-items-center">
<i class={format!("{} text-info me-2", domain.icon)}></i>
<span>{&domain.display_name}</span>
</div>
</div>
}
})}
</div>
{if self.domains.len() > 6 {
html! {
<p class="text-muted mt-2 mb-0">
{format!("And {} more domains...", self.domains.len() - 6)}
</p>
}
} else {
html! {}
}}
</div>
</div>
</div>
</div>
</div>
</div>
</div>
}
}
}
}
}

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use yew::prelude::*;
use yew_router::prelude::*;
use crate::router::Route;
#[function_component(Home)]
pub fn home() -> Html {
html! {
<div class="container py-5">
<div class="row justify-content-center">
<div class="col-lg-8">
<div class="text-center mb-5">
<h1 class="display-4 fw-bold text-primary mb-3">
{"Welcome to Yew WASM"}
</h1>
<p class="lead text-muted">
{"A blazingly fast web application built with Rust and WebAssembly"}
</p>
<div class="alert alert-primary" role="alert">
<strong>{"🚀 Optimized for Size!"}</strong> {" This WASM binary is aggressively optimized for minimal size."}
</div>
</div>
<div class="row g-4">
<div class="col-md-6">
<div class="card h-100">
<div class="card-body text-center">
<div class="text-primary mb-3">
<i class="bi bi-lightning-charge" style="font-size: 2rem;"></i>
</div>
<h5 class="card-title">{"⚡ Lightning Fast"}</h5>
<p class="card-text text-muted">
{"Near-native performance with WebAssembly"}
</p>
</div>
</div>
</div>
<div class="col-md-6">
<div class="card h-100">
<div class="card-body text-center">
<div class="text-secondary mb-3">
<i class="bi bi-shield-check" style="font-size: 2rem;"></i>
</div>
<h5 class="card-title">{"🛡️ Type Safe"}</h5>
<p class="card-text text-muted">
{"Rust's type system prevents runtime errors"}
</p>
</div>
</div>
</div>
<div class="col-md-6">
<div class="card h-100">
<div class="card-body text-center">
<div class="text-success mb-3">
<i class="bi bi-cpu" style="font-size: 2rem;"></i>
</div>
<h5 class="card-title">{"🚀 Optimized"}</h5>
<p class="card-text text-muted">
{"Aggressive size optimizations and wasm-opt"}
</p>
</div>
</div>
</div>
<div class="col-md-6">
<div class="card h-100">
<div class="card-body text-center">
<div class="text-info mb-3">
<i class="bi bi-code-slash" style="font-size: 2rem;"></i>
</div>
<h5 class="card-title">{"🔧 Modern"}</h5>
<p class="card-text text-muted">
{"Built with the latest web technologies"}
</p>
</div>
</div>
</div>
</div>
<div class="text-center mt-5">
<Link<Route> to={Route::About} classes="btn btn-primary btn-lg me-3">
{"Learn More"}
</Link<Route>>
<Link<Route> to={Route::Contact} classes="btn btn-outline-secondary btn-lg">
{"Get in Touch"}
</Link<Route>>
</div>
</div>
</div>
</div>
}
}

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mod home;
mod about;
mod contact;
mod not_found;
mod api;
mod api_handlers;
mod api_info;
mod auth_dashboard;
mod dsl;
mod sal;
mod workflows;
pub use home::Home;
pub use about::About;
pub use contact::Contact;
pub use not_found::NotFound;
pub use api::ApiPage;
pub use api_info::ApiInfo;
pub use auth_dashboard::AuthDashboard;
pub use dsl::DslPage;
pub use sal::SalPage;
pub use workflows::WorkflowsPage;

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use yew::prelude::*;
use yew_router::prelude::*;
use crate::router::Route;
#[function_component(NotFound)]
pub fn not_found() -> Html {
html! {
<div class="container py-5">
<div class="row justify-content-center">
<div class="col-lg-6 text-center">
<div class="mb-5">
<h1 class="display-1 fw-bold text-primary">{"404"}</h1>
<h2 class="mb-3">{"Page Not Found"}</h2>
<p class="lead text-muted mb-4">
{"The page you're looking for doesn't exist or has been moved."}
</p>
</div>
<div class="card">
<div class="card-body">
<h5 class="card-title mb-3">{"What can you do?"}</h5>
<div class="d-grid gap-2">
<Link<Route> to={Route::Home} classes="btn btn-primary">
{"🏠 Go Home"}
</Link<Route>>
<Link<Route> to={Route::About} classes="btn btn-outline-secondary">
{"📖 Learn About This Project"}
</Link<Route>>
<Link<Route> to={Route::Contact} classes="btn btn-outline-secondary">
{"📧 Contact Us"}
</Link<Route>>
</div>
</div>
</div>
<div class="mt-4">
<p class="text-muted small">
{"This 404 page is also part of the main bundle for instant loading!"}
</p>
</div>
</div>
</div>
</div>
}
}

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use yew::prelude::*;
use yew_router::prelude::*;
use crate::router::Route;
use crate::components::{SidebarContentLayout, ScriptExecutionPanel, ListGroupSidebar, SidebarItem};
use std::collections::HashMap;
#[derive(Properties, PartialEq)]
pub struct SalPageProps {
pub selected_domain: Option<String>,
}
pub struct SalPage {
domains: Vec<SalDomain>,
scripts: HashMap<String, String>,
selected_domain: Option<String>,
selected_script: Option<String>,
script_output: Option<String>,
is_running: bool,
}
#[derive(Clone, PartialEq)]
pub struct SalDomain {
pub name: String,
pub display_name: String,
pub description: String,
pub icon: String,
}
pub enum SalPageMsg {
SelectDomain(String),
SelectScript(String),
RunScript,
}
impl Component for SalPage {
type Message = SalPageMsg;
type Properties = SalPageProps;
fn create(_ctx: &Context<Self>) -> Self {
let domains = vec![
SalDomain {
name: "basics".to_string(),
display_name: "Basic Operations".to_string(),
description: "Fundamental SAL operations and file handling".to_string(),
icon: "bi bi-play-circle".to_string(),
},
SalDomain {
name: "process".to_string(),
display_name: "Process Management".to_string(),
description: "System process control and monitoring".to_string(),
icon: "bi bi-cpu".to_string(),
},
SalDomain {
name: "network".to_string(),
display_name: "Network Operations".to_string(),
description: "Network connectivity and communication".to_string(),
icon: "bi bi-wifi".to_string(),
},
SalDomain {
name: "containers".to_string(),
display_name: "Container Management".to_string(),
description: "Docker and container orchestration".to_string(),
icon: "bi bi-box".to_string(),
},
SalDomain {
name: "kubernetes".to_string(),
display_name: "Kubernetes".to_string(),
description: "K8s cluster management and operations".to_string(),
icon: "bi bi-diagram-3".to_string(),
},
SalDomain {
name: "git".to_string(),
display_name: "Git Operations".to_string(),
description: "Version control and repository management".to_string(),
icon: "bi bi-git".to_string(),
},
SalDomain {
name: "vault".to_string(),
display_name: "Hero Vault".to_string(),
description: "Blockchain and cryptographic operations".to_string(),
icon: "bi bi-shield-lock".to_string(),
},
SalDomain {
name: "mycelium".to_string(),
display_name: "Mycelium Network".to_string(),
description: "Peer-to-peer networking and messaging".to_string(),
icon: "bi bi-share".to_string(),
},
];
let mut scripts = HashMap::new();
// Load basic scripts
scripts.insert("basics".to_string(), include_str!("/Users/timurgordon/code/git.ourworld.tf/herocode/sal/examples/basics/hello.rhai").to_string());
scripts.insert("process".to_string(), include_str!("/Users/timurgordon/code/git.ourworld.tf/herocode/sal/examples/process/process_list.rhai").to_string());
scripts.insert("network".to_string(), include_str!("/Users/timurgordon/code/git.ourworld.tf/herocode/sal/examples/network/network_connectivity.rhai").to_string());
scripts.insert("containers".to_string(), include_str!("/Users/timurgordon/code/git.ourworld.tf/herocode/sal/examples/containers/buildah.rhai").to_string());
scripts.insert("kubernetes".to_string(), include_str!("/Users/timurgordon/code/git.ourworld.tf/herocode/sal/examples/kubernetes/basic_operations.rhai").to_string());
scripts.insert("git".to_string(), include_str!("/Users/timurgordon/code/git.ourworld.tf/herocode/sal/examples/git/git_basic.rhai").to_string());
scripts.insert("mycelium".to_string(), include_str!("/Users/timurgordon/code/git.ourworld.tf/herocode/sal/examples/mycelium/mycelium_basic.rhai").to_string());
// For vault, we'll use a placeholder since the path structure might be different
scripts.insert("vault".to_string(), r#"// Hero Vault Example
// Blockchain and cryptographic operations using SAL
// Import the vault module
import "vault" as vault;
// Example: Create a new wallet
fn create_wallet() {
print("Creating new wallet...");
let wallet = vault::create_wallet();
print(`Wallet created with address: ${wallet.address}`);
wallet
}
// Example: Sign a message
fn sign_message(wallet, message) {
print(`Signing message: "${message}"`);
let signature = vault::sign_message(wallet, message);
print(`Signature: ${signature}`);
signature
}
// Main execution
let wallet = create_wallet();
let message = "Hello from SAL Vault!";
let signature = sign_message(wallet, message);
print("Vault operations completed successfully!");
"#.to_string());
Self {
domains,
scripts,
selected_domain: None,
selected_script: None,
script_output: None,
is_running: false,
}
}
fn update(&mut self, _ctx: &Context<Self>, msg: Self::Message) -> bool {
match msg {
SalPageMsg::SelectDomain(domain) => {
self.selected_domain = Some(domain);
self.selected_script = None;
self.script_output = None;
true
}
SalPageMsg::SelectScript(script) => {
self.selected_script = Some(script);
self.script_output = None;
true
}
SalPageMsg::RunScript => {
if !self.is_running {
self.is_running = true;
// Simulate script execution with mock output
let output = if let (Some(domain), Some(script)) = (&self.selected_domain, &self.selected_script) {
format!(
"Executing SAL {} script...\n\nDomain: {}\nScript: {}\n\nOutput:\n- Initializing SAL runtime\n- Loading {} module\n- Executing script logic\n- Processing system calls\n- Script completed successfully\n\nExecution time: 2.45s\nMemory used: 3.2MB\nSystem calls: 12",
domain, domain, script, domain
)
} else {
"No SAL script selected for execution.".to_string()
};
self.script_output = Some(output);
self.is_running = false;
}
true
}
}
}
fn view(&self, ctx: &Context<Self>) -> Html {
html! {
<SidebarContentLayout
sidebar_title="SAL Domains"
sidebar_icon="bi bi-gear-wide-connected"
sidebar_content={self.render_sidebar(ctx)}
main_content={self.render_main_content(ctx)}
/>
}
}
}
impl SalPage {
fn render_sidebar(&self, ctx: &Context<Self>) -> Html {
let items: Vec<SidebarItem> = self.domains.iter().map(|domain| {
let is_selected = ctx.props().selected_domain.as_ref() == Some(&domain.name);
SidebarItem {
id: domain.name.clone(),
display_name: domain.display_name.clone(),
description: Some(domain.description.clone()),
icon: domain.icon.clone(),
route: Route::SalDomain { domain: domain.name.clone() },
is_selected,
status_icon: None,
status_color: None,
status_text: None,
actions: None,
}
}).collect();
html! {
<ListGroupSidebar {items} header_content={None::<Html>} />
}
}
fn render_main_content(&self, ctx: &Context<Self>) -> Html {
match &ctx.props().selected_domain {
Some(domain_name) => {
if let Some(domain) = self.domains.iter().find(|d| &d.name == domain_name) {
if let Some(script_content) = self.scripts.get(domain_name) {
html! {
<div class="h-100 d-flex flex-column">
// Header
<div class="border-bottom p-4">
<div class="d-flex align-items-center">
<i class={format!("{} text-primary me-3 fs-3", domain.icon)}></i>
<div>
<h2 class="mb-1">{&domain.display_name}</h2>
<p class="text-muted mb-0">{&domain.description}</p>
</div>
</div>
</div>
// Script execution panel
<div class="flex-grow-1 p-4">
<ScriptExecutionPanel
script_content={script_content.clone()}
script_filename={format!("{}.rhai", domain_name)}
output_content={self.script_output.clone()}
on_run={ctx.link().callback(|_| SalPageMsg::RunScript)}
is_running={self.is_running}
/>
</div>
</div>
}
} else {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-exclamation-triangle text-warning fs-1 mb-3"></i>
<h4>{"Script Not Found"}</h4>
<p class="text-muted">{"The script for this SAL domain could not be loaded."}</p>
</div>
</div>
}
}
} else {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-question-circle text-warning fs-1 mb-3"></i>
<h4>{"Domain Not Found"}</h4>
<p class="text-muted">{"The requested SAL domain does not exist."}</p>
</div>
</div>
}
}
}
None => {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-gear-wide-connected text-primary fs-1 mb-4"></i>
<h2 class="mb-3">{"System Abstraction Layer (SAL)"}</h2>
<p class="text-muted mb-4 fs-5">
{"Select a domain from the sidebar to explore SAL scripts and examples."}
</p>
<div class="row g-3 mt-4">
{for self.domains.iter().take(4).map(|domain| {
html! {
<div class="col-md-6">
<Link<Route>
to={Route::SalDomain { domain: domain.name.clone() }}
classes="card border text-decoration-none h-100 hover-shadow"
>
<div class="card-body text-center">
<i class={format!("{} text-primary fs-2 mb-3", domain.icon)}></i>
<h5 class="card-title">{&domain.display_name}</h5>
<p class="card-text text-muted small">{&domain.description}</p>
</div>
</Link<Route>>
</div>
}
})}
</div>
</div>
</div>
}
}
}
}
}

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use yew::prelude::*;
use framework::prelude::*;
use wasm_bindgen_futures::spawn_local;
use gloo::console::{log, error};
use std::collections::HashMap;
#[derive(Debug, Clone, PartialEq)]
struct ToastMessage {
id: String,
message: String,
toast_type: String,
}
#[derive(Properties, PartialEq)]
pub struct WebSocketDemoProps {
pub ws_manager: WsManager,
}
pub struct WebSocketDemo {
responses: HashMap<String, String>,
script_input: String,
toasts: Vec<ToastMessage>,
}
pub enum WebSocketDemoMsg {
ExecuteScript(String),
ScriptInputChanged(String),
ScriptResult(String, Result<PlayResultClient, String>),
RemoveToast(String),
}
impl WebSocketDemo {
fn add_toast(&mut self, toast: ToastMessage) {
let toast_id = toast.id.clone();
// Remove existing toast with same ID first
self.toasts.retain(|t| t.id != toast_id);
self.toasts.push(toast);
// Auto-remove after 5 seconds would need a more complex setup with timeouts
// For now, we'll just add the toast
}
}
impl Component for WebSocketDemo {
type Message = WebSocketDemoMsg;
type Properties = WebSocketDemoProps;
fn create(_ctx: &Context<Self>) -> Self {
Self {
responses: HashMap::new(),
script_input: r#"let message = "Hello from WebSocket!";
let value = 42;
let timestamp = new Date().toISOString();
`{"message": "${message}", "value": ${value}, "timestamp": "${timestamp}"}`"#.to_string(),
toasts: Vec::new(),
}
}
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool {
match msg {
WebSocketDemoMsg::ExecuteScript(url) => {
let script = self.script_input.clone();
let ws_manager = ctx.props().ws_manager.clone();
let link = ctx.link().clone();
// Add loading toast
self.add_toast(ToastMessage {
id: format!("script-{}", url),
message: format!("Executing script on {}...", url),
toast_type: "info".to_string(),
});
spawn_local(async move {
let result = ws_manager.execute_script(&url, script).await
.map_err(|e| format!("{}", e));
link.send_message(WebSocketDemoMsg::ScriptResult(url, result));
});
true
}
WebSocketDemoMsg::ScriptInputChanged(value) => {
self.script_input = value;
true
}
WebSocketDemoMsg::ScriptResult(url, result) => {
match result {
Ok(data) => {
log!(format!("Script executed successfully on {}", url));
self.add_toast(ToastMessage {
id: format!("script-{}", url),
message: format!("Script executed successfully on {}", url),
toast_type: "success".to_string(),
});
self.responses.insert(url, format!("{:?}", data));
}
Err(e) => {
error!(format!("Script execution failed on {}: {}", url, e));
self.add_toast(ToastMessage {
id: format!("script-{}", url),
message: format!("Script failed: {}", e),
toast_type: "danger".to_string(),
});
self.responses.insert(url, format!("Error: {}", e));
}
}
true
}
WebSocketDemoMsg::RemoveToast(id) => {
self.toasts.retain(|t| t.id != id);
true
}
}
}
fn view(&self, ctx: &Context<Self>) -> Html {
let ws_manager = &ctx.props().ws_manager;
let connection_statuses = ws_manager.get_all_connection_statuses();
let server_urls = ws_manager.get_server_urls();
html! {
<div class="container-fluid py-4">
// Header with title and navigation buttons
<div class="row mb-4">
<div class="col-md-8">
<h1 class="display-5 fw-bold text-light mb-2">{"WebSocket Manager"}</h1>
<p class="lead text-muted">
{"Real-time WebSocket connection management with script execution capabilities"}
</p>
</div>
<div class="col-md-4 d-flex align-items-center justify-content-md-end">
<div class="btn-group">
<a href="https://github.com/yourorg/framework" class="btn btn-outline-light btn-sm" target="_blank">
<i class="bi bi-book me-1"></i>{"Documentation"}
</a>
<a href="https://github.com/yourorg/framework" class="btn btn-outline-light btn-sm" target="_blank">
<i class="bi bi-code-slash me-1"></i>{"Code"}
</a>
</div>
</div>
</div>
// Main content grid
<div class="row g-4">
// Connection status panel
<div class="col-lg-6">
<div class="card h-100">
<div class="card-header">
<h5 class="card-title mb-0">
<i class="bi bi-wifi me-2"></i>{"Connection Status"}
</h5>
</div>
<div class="card-body">
{if server_urls.is_empty() {
html! {
<div class="text-center text-muted py-4">
<i class="bi bi-wifi-off display-6 mb-2"></i>
<p class="mb-0">{"No servers configured"}</p>
</div>
}
} else {
html! {
<div class="list-group list-group-flush">
{for server_urls.iter().map(|url| {
let status = connection_statuses.get(url).cloned().unwrap_or_else(|| "Unknown".to_string());
let status_class = match status.as_str() {
"Connected" => "text-success",
"Connecting..." => "text-warning",
_ => "text-danger"
};
let is_connected = status == "Connected";
let on_execute_click = {
let url = url.clone();
ctx.link().callback(move |_| WebSocketDemoMsg::ExecuteScript(url.clone()))
};
html! {
<div class="list-group-item d-flex justify-content-between align-items-center">
<div>
<h6 class="mb-1">{url}</h6>
<small class={status_class}>{status}</small>
</div>
<div class="btn-group btn-group-sm">
<button
type="button"
class="btn btn-outline-primary"
onclick={on_execute_click}
title="Execute Script"
disabled={!is_connected}
>
<i class="bi bi-play"></i>
</button>
</div>
</div>
}
})}
</div>
}
}}
</div>
</div>
</div>
// Script editor panel
<div class="col-lg-6">
<div class="card h-100">
<div class="card-header">
<h5 class="card-title mb-0">
<i class="bi bi-code-square me-2"></i>{"Script Editor"}
</h5>
</div>
<div class="card-body">
<div class="mb-3">
<label for="script-input" class="form-label">{"Rhai Script"}</label>
<textarea
class="form-control font-monospace"
id="script-input"
rows="10"
value={self.script_input.clone()}
onchange={ctx.link().callback(|e: Event| {
let textarea: web_sys::HtmlTextAreaElement = e.target_unchecked_into();
WebSocketDemoMsg::ScriptInputChanged(textarea.value())
})}
placeholder="Enter your Rhai script here..."
/>
</div>
<small class="text-muted">
{"Script should return JSON data as a string. Click the play button next to a connected server to execute."}
</small>
</div>
</div>
</div>
</div>
// Responses panel
<div class="row g-4 mt-2">
<div class="col-12">
<div class="card">
<div class="card-header">
<h5 class="card-title mb-0">
<i class="bi bi-chat-square-text me-2"></i>{"Script Responses"}
</h5>
</div>
<div class="card-body">
{if self.responses.is_empty() {
html! {
<div class="text-center text-muted py-4">
<i class="bi bi-chat-square display-6 mb-2"></i>
<p class="mb-0">{"No responses yet"}</p>
<small>{"Execute a script on a connected server to see responses here"}</small>
</div>
}
} else {
html! {
<div class="overflow-auto" style="max-height: 400px;">
{for self.responses.iter().map(|(url, response)| {
html! {
<div class="mb-3">
<h6 class="text-primary mb-2">
<i class="bi bi-arrow-return-right me-1"></i>{url}
</h6>
<pre class=" text-light p-3 rounded small overflow-auto">
<code>{response}</code>
</pre>
</div>
}
})}
</div>
}
}}
</div>
</div>
</div>
</div>
// Development note
<div class="row mt-4">
<div class="col-12">
<div class="alert alert-info">
<h6 class="alert-heading">
<i class="bi bi-info-circle me-2"></i>{"WebSocket Manager Demo"}
</h6>
<p class="mb-0">
{"This demo shows the WebSocket manager running in the background. "}
{"The manager automatically connects to configured servers and maintains connections with keep-alive and reconnection. "}
{"Use the script editor to send Rhai scripts to connected servers."}
</p>
</div>
</div>
</div>
// Toast notifications using Bootstrap
<div class="toast-container position-fixed bottom-0 end-0 p-3" style="z-index: 1055;">
{for self.toasts.iter().map(|toast| {
let on_close = {
let id = toast.id.clone();
ctx.link().callback(move |_| WebSocketDemoMsg::RemoveToast(id.clone()))
};
html! {
<div class={classes!("toast", "show", format!("text-bg-{}", toast.toast_type))} role="alert">
<div class="toast-header">
<span class="me-auto">{"Notification"}</span>
<button type="button" class="btn-close" onclick={on_close}></button>
</div>
<div class="toast-body">
{&toast.message}
</div>
</div>
}
})}
</div>
</div>
}
}
}

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use yew::prelude::*;
use yew_router::prelude::*;
use crate::router::Route;
use crate::components::SidebarContentLayout;
use std::collections::HashMap;
use serde::{Deserialize, Serialize};
use web_sys::{HtmlInputElement, HtmlTextAreaElement, HtmlSelectElement, console};
#[derive(Properties, PartialEq)]
pub struct WorkflowsPageProps {
pub selected_workflow: Option<String>,
}
#[derive(Clone, PartialEq, Serialize, Deserialize)]
pub struct WorkflowNode {
pub id: String,
pub name: String,
pub script_type: ScriptType,
pub script_content: String,
pub position: Position,
pub dependencies: Vec<String>,
pub retry_count: u32,
pub timeout_seconds: u32,
pub status: NodeStatus,
}
#[derive(Clone, PartialEq, Serialize, Deserialize)]
pub struct Position {
pub x: f64,
pub y: f64,
}
#[derive(Clone, PartialEq, Serialize, Deserialize, Debug)]
pub enum ScriptType {
Rhai,
Bash,
Python,
Custom(String),
}
#[derive(Clone, PartialEq, Serialize, Deserialize)]
pub enum NodeStatus {
Pending,
Running,
Success,
Failed,
Skipped,
}
#[derive(Clone, PartialEq, Serialize, Deserialize)]
pub struct Workflow {
pub id: String,
pub name: String,
pub description: String,
pub nodes: HashMap<String, WorkflowNode>,
pub created_at: String,
pub last_run: Option<String>,
pub status: WorkflowStatus,
}
#[derive(Clone, PartialEq, Serialize, Deserialize)]
pub enum WorkflowStatus {
Draft,
Running,
Completed,
Failed,
Paused,
}
pub struct WorkflowsPage {
workflows: HashMap<String, Workflow>,
selected_workflow_id: Option<String>,
selected_node_id: Option<String>,
is_editing: bool,
show_node_editor: bool,
drag_state: Option<DragState>,
editing_node: Option<WorkflowNode>,
}
// ViewMode enum removed - using inline node editor instead
#[derive(Clone)]
pub struct DragState {
pub node_id: String,
pub start_pos: Position,
pub offset: Position,
}
pub enum WorkflowsPageMsg {
SelectWorkflow(String),
CreateWorkflow,
DeleteWorkflow(String),
SelectNode(String),
AddNode,
DeleteNode(String),
UpdateNodePosition(String, Position),
UpdateNodeScript(String),
UpdateNodeName(String),
UpdateNodeRetries(u32),
UpdateNodeTimeout(u32),
UpdateNodeScriptType(ScriptType),
AddDependency(String, String),
RemoveDependency(String, String),
RunWorkflow(String),
RunNode(String),
BackToWorkflow,
SaveNode,
StartDrag(String, Position),
UpdateDrag(Position),
EndDrag,
}
impl Component for WorkflowsPage {
type Message = WorkflowsPageMsg;
type Properties = WorkflowsPageProps;
fn create(_ctx: &Context<Self>) -> Self {
let mut workflows = HashMap::new();
// Sample workflow
let sample_workflow = create_sample_workflow();
let sample_workflow_id = sample_workflow.id.clone();
workflows.insert(sample_workflow.id.clone(), sample_workflow);
Self {
workflows,
selected_workflow_id: Some(sample_workflow_id), // Auto-select the first workflow
selected_node_id: None,
is_editing: false,
show_node_editor: false,
drag_state: None,
editing_node: None,
}
}
fn update(&mut self, _ctx: &Context<Self>, msg: Self::Message) -> bool {
match msg {
WorkflowsPageMsg::SelectWorkflow(id) => {
self.selected_workflow_id = Some(id);
self.selected_node_id = None;
self.show_node_editor = false;
self.editing_node = None;
true
}
WorkflowsPageMsg::CreateWorkflow => {
let new_workflow = create_empty_workflow();
let id = new_workflow.id.clone();
self.workflows.insert(id.clone(), new_workflow);
self.selected_workflow_id = Some(id);
self.show_node_editor = false;
true
}
WorkflowsPageMsg::SelectNode(node_id) => {
console::log_1(&format!("Node clicked: {}", node_id).into());
if let Some(workflow_id) = &self.selected_workflow_id {
console::log_1(&format!("Current workflow: {}", workflow_id).into());
if let Some(workflow) = self.workflows.get(workflow_id) {
if let Some(node) = workflow.nodes.get(&node_id) {
console::log_1(&"Opening node editor panel".into());
self.selected_node_id = Some(node_id);
self.editing_node = Some(node.clone());
self.show_node_editor = true;
} else {
console::log_1(&"Node not found in workflow".into());
}
} else {
console::log_1(&"Workflow not found".into());
}
} else {
console::log_1(&"No workflow selected".into());
}
true
}
WorkflowsPageMsg::AddNode => {
if let Some(workflow_id) = &self.selected_workflow_id {
if let Some(workflow) = self.workflows.get_mut(workflow_id) {
let node_count = workflow.nodes.len();
let new_node = WorkflowNode {
id: format!("node{}", node_count + 1),
name: format!("New Node {}", node_count + 1),
script_type: ScriptType::Rhai,
script_content: "// Add your script here\nprintln(\"Hello from new node!\");".to_string(),
position: Position { x: 100.0 + (node_count as f64 * 250.0), y: 100.0 },
dependencies: vec![],
retry_count: 3,
timeout_seconds: 30,
status: NodeStatus::Pending,
};
workflow.nodes.insert(new_node.id.clone(), new_node);
}
}
true
}
WorkflowsPageMsg::BackToWorkflow => {
self.show_node_editor = false;
self.selected_node_id = None;
self.editing_node = None;
true
}
WorkflowsPageMsg::SaveNode => {
if let (Some(workflow_id), Some(node_id), Some(editing_node)) = (
&self.selected_workflow_id,
&self.selected_node_id,
&self.editing_node
) {
if let Some(workflow) = self.workflows.get_mut(workflow_id) {
if let Some(node) = workflow.nodes.get_mut(node_id) {
*node = editing_node.clone();
}
}
}
self.show_node_editor = false;
self.editing_node = None;
true
}
WorkflowsPageMsg::UpdateNodeName(name) => {
if let Some(editing_node) = &mut self.editing_node {
editing_node.name = name;
}
true
}
WorkflowsPageMsg::UpdateNodeScript(script) => {
if let Some(editing_node) = &mut self.editing_node {
editing_node.script_content = script;
}
true
}
WorkflowsPageMsg::UpdateNodeRetries(retries) => {
if let Some(editing_node) = &mut self.editing_node {
editing_node.retry_count = retries;
}
true
}
WorkflowsPageMsg::UpdateNodeTimeout(timeout) => {
if let Some(editing_node) = &mut self.editing_node {
editing_node.timeout_seconds = timeout;
}
true
}
WorkflowsPageMsg::UpdateNodeScriptType(script_type) => {
if let Some(editing_node) = &mut self.editing_node {
editing_node.script_type = script_type;
}
true
}
WorkflowsPageMsg::RunWorkflow(workflow_id) => {
if let Some(workflow) = self.workflows.get_mut(&workflow_id) {
workflow.status = WorkflowStatus::Running;
// Simulate workflow execution
for node in workflow.nodes.values_mut() {
node.status = NodeStatus::Running;
}
}
true
}
WorkflowsPageMsg::DeleteNode(node_id) => {
if let Some(workflow_id) = &self.selected_workflow_id {
if let Some(workflow) = self.workflows.get_mut(workflow_id) {
workflow.nodes.remove(&node_id);
// Remove dependencies to this node
for node in workflow.nodes.values_mut() {
node.dependencies.retain(|dep| dep != &node_id);
}
}
}
self.show_node_editor = false;
self.editing_node = None;
true
}
_ => false
}
}
fn view(&self, ctx: &Context<Self>) -> Html {
html! {
<SidebarContentLayout
sidebar_title="Workflows"
sidebar_icon="bi bi-diagram-3"
sidebar_content={self.render_sidebar(ctx)}
main_content={self.render_main_content(ctx)}
/>
}
}
}
impl WorkflowsPage {
fn render_sidebar(&self, ctx: &Context<Self>) -> Html {
html! {
<div>
<div class="d-flex justify-content-between align-items-center mb-3">
<h6 class="mb-0">{"My Workflows"}</h6>
<button
class="btn btn-primary btn-sm"
onclick={ctx.link().callback(|_| WorkflowsPageMsg::CreateWorkflow)}
>
<i class="bi bi-plus"></i>
</button>
</div>
<div class="list-group list-group-flush">
{for self.workflows.values().map(|workflow| {
let is_selected = ctx.props().selected_workflow.as_ref() == Some(&workflow.id);
let link_class = if is_selected {
"list-group-item list-group-item-action active border-0 mb-1 rounded"
} else {
"list-group-item list-group-item-action border-0 mb-1 rounded"
};
html! {
<Link<Route>
to={Route::WorkflowDetail { id: workflow.id.clone() }}
classes={link_class}
>
<div class="d-flex align-items-center justify-content-between">
<div>
<div class="fw-bold">{&workflow.name}</div>
<small class="text-muted">{format!("{} nodes", workflow.nodes.len())}</small>
</div>
<span class={format!("badge {}", Self::get_status_badge_class(&workflow.status))}>
{Self::get_workflow_status_text(&workflow.status)}
</span>
</div>
</Link<Route>>
}
})}
</div>
</div>
}
}
fn render_main_content(&self, ctx: &Context<Self>) -> Html {
match &ctx.props().selected_workflow {
Some(workflow_id) => {
if let Some(workflow) = self.workflows.get(workflow_id) {
self.render_workflow_detail(ctx, workflow)
} else {
self.render_workflow_not_found()
}
}
None => self.render_workflow_overview(ctx)
}
}
fn render_workflow_overview(&self, ctx: &Context<Self>) -> Html {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-diagram-3 text-primary fs-1 mb-4"></i>
<h2 class="mb-3">{"Workflow Management"}</h2>
<p class="text-muted mb-4 fs-5">
{"Create and manage directed acyclic graph (DAG) workflows with script dependencies, retries, and execution control."}
</p>
<button
class="btn btn-primary me-2"
onclick={ctx.link().callback(|_| WorkflowsPageMsg::CreateWorkflow)}
>
<i class="bi bi-plus"></i>
{"New Workflow"}
</button>
</div>
</div>
}
}
fn render_workflow_detail(&self, ctx: &Context<Self>, workflow: &Workflow) -> Html {
html! {
<div class="h-100 d-flex flex-column">
<div class="border-bottom p-4">
<div class="d-flex align-items-center justify-content-between">
<div class="d-flex align-items-center">
<i class="bi bi-diagram-3 text-primary me-3 fs-3"></i>
<div>
<h2 class="mb-1">{&workflow.name}</h2>
<p class="text-muted mb-0">{&workflow.description}</p>
</div>
</div>
<div class="d-flex gap-2">
<button
class="btn btn-success"
onclick={ctx.link().callback({
let id = workflow.id.clone();
move |_| WorkflowsPageMsg::RunWorkflow(id.clone())
})}
>
<i class="bi bi-play-fill me-2"></i>
{"Run Workflow"}
</button>
<button
class="btn btn-outline-primary btn-sm me-2"
onclick={ctx.link().callback(|_| WorkflowsPageMsg::AddNode)}
>
<i class="bi bi-plus"></i>
{"Add Node"}
</button>
<button class="btn btn-outline-primary">
<i class="bi bi-pencil me-2"></i>
{"Edit"}
</button>
</div>
</div>
</div>
<div class="flex-grow-1 d-flex">
<div class={if self.show_node_editor { "flex-grow-1 position-relative" } else { "w-100 position-relative" }}>
{self.render_workflow_canvas(ctx, workflow)}
</div>
if self.show_node_editor {
<div class="border-start" style="width: 400px; min-width: 400px;">
{self.render_node_editor_panel(ctx, workflow)}
</div>
}
</div>
</div>
}
}
fn render_workflow_canvas(&self, ctx: &Context<Self>, workflow: &Workflow) -> Html {
html! {
<div class="workflow-canvas h-100 p-4 position-relative overflow-auto">
<svg class="position-absolute top-0 start-0 w-100 h-100" style="pointer-events: none; z-index: 1;">
{self.render_connections(workflow)}
</svg>
<div class="position-relative" style="z-index: 2;">
{for workflow.nodes.values().map(|node| {
self.render_workflow_node(ctx, node)
})}
</div>
</div>
}
}
fn render_workflow_node(&self, ctx: &Context<Self>, node: &WorkflowNode) -> Html {
let is_selected = self.selected_node_id.as_ref() == Some(&node.id);
let node_class = if is_selected {
"workflow-node selected"
} else {
"workflow-node"
};
html! {
<div
class={format!("card {} position-absolute", node_class)}
style={format!("left: {}px; top: {}px; width: 200px; cursor: pointer;", node.position.x, node.position.y)}
onclick={ctx.link().callback({
let node_id = node.id.clone();
move |e: MouseEvent| {
e.prevent_default();
e.stop_propagation();
WorkflowsPageMsg::SelectNode(node_id.clone())
}
})}
>
<div class="card-header d-flex align-items-center justify-content-between p-2">
<div class="d-flex align-items-center">
<i class={format!("bi {} me-2", self.get_script_type_icon(&node.script_type))}></i>
<small class="fw-bold">{&node.name}</small>
</div>
<span class={format!("badge badge-sm {}", self.get_node_status_badge_class(&node.status))}>
{self.get_node_status_text(&node.status)}
</span>
</div>
<div class="card-body p-2">
<small class="text-muted">
{format!("Type: {}", match &node.script_type {
ScriptType::Rhai => "Rhai",
ScriptType::Bash => "Bash",
ScriptType::Python => "Python",
ScriptType::Custom(name) => name,
})}
</small>
<br/>
<small class="text-muted">
{format!("Retries: {}", node.retry_count)}
</small>
</div>
</div>
}
}
fn render_connections(&self, workflow: &Workflow) -> Html {
html! {
<g>
{for workflow.nodes.values().flat_map(|node| {
node.dependencies.iter().filter_map(|dep_id| {
workflow.nodes.get(dep_id).map(|dep_node| {
let start_x = dep_node.position.x + 100.0; // Center of source node
let start_y = dep_node.position.y + 40.0;
let end_x = node.position.x + 100.0; // Center of target node
let end_y = node.position.y + 40.0;
html! {
<line
x1={start_x.to_string()}
y1={start_y.to_string()}
x2={end_x.to_string()}
y2={end_y.to_string()}
stroke="#6c757d"
stroke-width="2"
marker-end="url(#arrowhead)"
/>
}
})
})
})}
<defs>
<marker id="arrowhead" markerWidth="10" markerHeight="7"
refX="9" refY="3.5" orient="auto">
<polygon points="0 0, 10 3.5, 0 7" fill="#6c757d" />
</marker>
</defs>
</g>
}
}
fn render_node_detail_view(&self, ctx: &Context<Self>, _workflow: &Workflow) -> Html {
if let Some(editing_node) = &self.editing_node {
html! {
<div class="h-100 d-flex flex-column">
// Header with back button
<div class="border-bottom p-4">
<div class="d-flex align-items-center justify-content-between">
<div class="d-flex align-items-center">
<button
class="btn btn-outline-secondary me-3"
onclick={ctx.link().callback(|_| WorkflowsPageMsg::BackToWorkflow)}
>
<i class="bi bi-arrow-left me-2"></i>
{"Back to Workflow"}
</button>
<div class="d-flex align-items-center">
<i class={format!("bi {} text-primary me-3 fs-3", self.get_script_type_icon(&editing_node.script_type))}></i>
<div>
<h2 class="mb-1">{"Edit Node"}</h2>
<p class="text-muted mb-0">{format!("Editing: {}", editing_node.name)}</p>
</div>
</div>
</div>
<div class="d-flex gap-2">
<button
class="btn btn-success"
onclick={ctx.link().callback(|_| WorkflowsPageMsg::SaveNode)}
>
<i class="bi bi-check-lg me-2"></i>
{"Save Changes"}
</button>
<button
class="btn btn-danger"
onclick={ctx.link().callback({
let node_id = editing_node.id.clone();
move |_| WorkflowsPageMsg::DeleteNode(node_id.clone())
})}
>
<i class="bi bi-trash me-2"></i>
{"Delete Node"}
</button>
</div>
</div>
</div>
// Node editing form
<div class="flex-grow-1 p-4 overflow-auto">
<div class="row">
<div class="col-md-6">
<div class="card h-100">
<div class="card-header">
<h5 class="mb-0">{"Node Configuration"}</h5>
</div>
<div class="card-body">
<div class="mb-3">
<label class="form-label">{"Node Name"}</label>
<input
type="text"
class="form-control"
value={editing_node.name.clone()}
oninput={ctx.link().callback(|e: InputEvent| {
let input: web_sys::HtmlInputElement = e.target_unchecked_into();
WorkflowsPageMsg::UpdateNodeName(input.value())
})}
/>
</div>
<div class="mb-3">
<label class="form-label">{"Script Type"}</label>
<select
class="form-select"
onchange={ctx.link().callback(|e: Event| {
let select: web_sys::HtmlSelectElement = e.target_unchecked_into();
let script_type = match select.value().as_str() {
"Bash" => ScriptType::Bash,
"Python" => ScriptType::Python,
_ => ScriptType::Rhai,
};
WorkflowsPageMsg::UpdateNodeScriptType(script_type)
})}
>
<option selected={matches!(editing_node.script_type, ScriptType::Rhai)}>{"Rhai"}</option>
<option selected={matches!(editing_node.script_type, ScriptType::Bash)}>{"Bash"}</option>
<option selected={matches!(editing_node.script_type, ScriptType::Python)}>{"Python"}</option>
</select>
</div>
<div class="mb-3">
<label class="form-label">{"Retry Count"}</label>
<input
type="number"
class="form-control"
value={editing_node.retry_count.to_string()}
oninput={ctx.link().callback(|e: InputEvent| {
let input: web_sys::HtmlInputElement = e.target_unchecked_into();
let value = input.value().parse().unwrap_or(3);
WorkflowsPageMsg::UpdateNodeRetries(value)
})}
/>
</div>
<div class="mb-3">
<label class="form-label">{"Timeout (seconds)"}</label>
<input
type="number"
class="form-control"
value={editing_node.timeout_seconds.to_string()}
oninput={ctx.link().callback(|e: InputEvent| {
let input: web_sys::HtmlInputElement = e.target_unchecked_into();
let value = input.value().parse().unwrap_or(30);
WorkflowsPageMsg::UpdateNodeTimeout(value)
})}
/>
</div>
</div>
</div>
</div>
<div class="col-md-6">
<div class="card h-100">
<div class="card-header">
<h5 class="mb-0">{"Script Content"}</h5>
</div>
<div class="card-body">
<textarea
class="form-control h-100"
rows="20"
value={editing_node.script_content.clone()}
oninput={ctx.link().callback(|e: InputEvent| {
let textarea: web_sys::HtmlTextAreaElement = e.target_unchecked_into();
WorkflowsPageMsg::UpdateNodeScript(textarea.value())
})}
style="font-family: 'Courier New', monospace; font-size: 14px;"
></textarea>
</div>
</div>
</div>
</div>
</div>
</div>
}
} else {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-exclamation-triangle text-warning fs-1 mb-3"></i>
<h4>{"No Node Selected"}</h4>
<p class="text-muted">{"Please select a node to edit."}</p>
</div>
</div>
}
}
}
fn render_node_editor_panel(&self, ctx: &Context<Self>, _workflow: &Workflow) -> Html {
if let Some(editing_node) = &self.editing_node {
html! {
<div class="h-100 d-flex flex-column">
<div class="border-bottom p-3">
<div class="d-flex align-items-center justify-content-between">
<div class="d-flex align-items-center">
<i class={format!("bi {} text-primary me-2", self.get_script_type_icon(&editing_node.script_type))}></i>
<div>
<h6 class="mb-0">{"Edit Node"}</h6>
<small class="text-muted">{&editing_node.name}</small>
</div>
</div>
<button
class="btn btn-sm btn-outline-secondary"
onclick={ctx.link().callback(|_| WorkflowsPageMsg::BackToWorkflow)}
title="Close"
>
<i class="bi bi-x"></i>
</button>
</div>
</div>
<div class="flex-grow-1 p-3 overflow-auto">
<div class="mb-3">
<label class="form-label fw-bold">{"Node Name"}</label>
<input
type="text"
class="form-control form-control-sm"
value={editing_node.name.clone()}
oninput={ctx.link().callback(|e: InputEvent| {
let input: web_sys::HtmlInputElement = e.target_unchecked_into();
WorkflowsPageMsg::UpdateNodeName(input.value())
})}
/>
</div>
<div class="mb-3">
<label class="form-label fw-bold">{"Script Type"}</label>
<select
class="form-select form-select-sm"
onchange={ctx.link().callback(|e: Event| {
let select: web_sys::HtmlSelectElement = e.target_unchecked_into();
let script_type = match select.value().as_str() {
"Bash" => ScriptType::Bash,
"Python" => ScriptType::Python,
_ => ScriptType::Rhai,
};
WorkflowsPageMsg::UpdateNodeScriptType(script_type)
})}
>
<option selected={matches!(editing_node.script_type, ScriptType::Rhai)}>{"Rhai"}</option>
<option selected={matches!(editing_node.script_type, ScriptType::Bash)}>{"Bash"}</option>
<option selected={matches!(editing_node.script_type, ScriptType::Python)}>{"Python"}</option>
</select>
</div>
<div class="mb-3">
<label class="form-label fw-bold">{"Retry Count"}</label>
<input
type="number"
class="form-control form-control-sm"
value={editing_node.retry_count.to_string()}
min="0"
max="10"
oninput={ctx.link().callback(|e: InputEvent| {
let input: web_sys::HtmlInputElement = e.target_unchecked_into();
if let Ok(retries) = input.value().parse::<u32>() {
WorkflowsPageMsg::UpdateNodeRetries(retries)
} else {
WorkflowsPageMsg::UpdateNodeRetries(0)
}
})}
/>
</div>
<div class="mb-3">
<label class="form-label fw-bold">{"Timeout (seconds)"}</label>
<input
type="number"
class="form-control form-control-sm"
value={editing_node.timeout_seconds.to_string()}
min="1"
max="3600"
oninput={ctx.link().callback(|e: InputEvent| {
let input: web_sys::HtmlInputElement = e.target_unchecked_into();
if let Ok(timeout) = input.value().parse::<u32>() {
WorkflowsPageMsg::UpdateNodeTimeout(timeout)
} else {
WorkflowsPageMsg::UpdateNodeTimeout(30)
}
})}
/>
</div>
<div class="mb-3">
<label class="form-label fw-bold">{"Script Content"}</label>
<textarea
class="form-control form-control-sm"
rows="8"
value={editing_node.script_content.clone()}
oninput={ctx.link().callback(|e: InputEvent| {
let textarea: web_sys::HtmlTextAreaElement = e.target_unchecked_into();
WorkflowsPageMsg::UpdateNodeScript(textarea.value())
})}
placeholder="Enter your script here..."
></textarea>
</div>
</div>
<div class="border-top p-3">
<div class="d-flex gap-2">
<button
class="btn btn-success btn-sm flex-grow-1"
onclick={ctx.link().callback(|_| WorkflowsPageMsg::SaveNode)}
>
<i class="bi bi-check-lg me-1"></i>
{"Save"}
</button>
<button
class="btn btn-danger btn-sm"
onclick={ctx.link().callback({
let node_id = editing_node.id.clone();
move |_| WorkflowsPageMsg::DeleteNode(node_id.clone())
})}
title="Delete Node"
>
<i class="bi bi-trash"></i>
</button>
</div>
</div>
</div>
}
} else {
html! {
<div class="p-3 text-center text-muted">
<i class="bi bi-info-circle mb-2 fs-4"></i>
<p class="mb-0">{"Select a node to edit"}</p>
</div>
}
}
}
fn render_workflow_not_found(&self) -> Html {
html! {
<div class="d-flex align-items-center justify-content-center h-100">
<div class="text-center">
<i class="bi bi-exclamation-triangle text-warning fs-1 mb-3"></i>
<h4>{"Workflow Not Found"}</h4>
<p class="text-muted">{"The requested workflow does not exist."}</p>
</div>
</div>
}
}
fn get_status_badge_class(status: &WorkflowStatus) -> &'static str {
match status {
WorkflowStatus::Draft => "bg-secondary",
WorkflowStatus::Running => "bg-primary",
WorkflowStatus::Completed => "bg-success",
WorkflowStatus::Failed => "bg-danger",
WorkflowStatus::Paused => "bg-warning",
}
}
fn get_workflow_status_text(status: &WorkflowStatus) -> &'static str {
match status {
WorkflowStatus::Draft => "Draft",
WorkflowStatus::Running => "Running",
WorkflowStatus::Completed => "Completed",
WorkflowStatus::Failed => "Failed",
WorkflowStatus::Paused => "Paused",
}
}
fn get_status_text(&self, status: &WorkflowStatus) -> &'static str {
match status {
WorkflowStatus::Draft => "Draft",
WorkflowStatus::Running => "Running",
WorkflowStatus::Completed => "Completed",
WorkflowStatus::Failed => "Failed",
WorkflowStatus::Paused => "Paused",
}
}
fn get_node_status_badge_class(&self, status: &NodeStatus) -> &'static str {
match status {
NodeStatus::Pending => "bg-secondary",
NodeStatus::Running => "bg-primary",
NodeStatus::Success => "bg-success",
NodeStatus::Failed => "bg-danger",
NodeStatus::Skipped => "bg-warning",
}
}
fn get_node_status_text(&self, status: &NodeStatus) -> &'static str {
match status {
NodeStatus::Pending => "Pending",
NodeStatus::Running => "Running",
NodeStatus::Success => "Success",
NodeStatus::Failed => "Failed",
NodeStatus::Skipped => "Skipped",
}
}
fn get_script_type_icon(&self, script_type: &ScriptType) -> &'static str {
match script_type {
ScriptType::Rhai => "bi-code-slash",
ScriptType::Bash => "bi-terminal",
ScriptType::Python => "bi-file-code",
ScriptType::Custom(_) => "bi-gear",
}
}
}
fn create_sample_workflow() -> Workflow {
let mut nodes = HashMap::new();
nodes.insert("node1".to_string(), WorkflowNode {
id: "node1".to_string(),
name: "Initialize".to_string(),
script_type: ScriptType::Rhai,
script_content: "println(\"Starting workflow...\");".to_string(),
position: Position { x: 100.0, y: 100.0 },
dependencies: vec![],
retry_count: 3,
timeout_seconds: 30,
status: NodeStatus::Pending,
});
nodes.insert("node2".to_string(), WorkflowNode {
id: "node2".to_string(),
name: "Process Data".to_string(),
script_type: ScriptType::Rhai,
script_content: "println(\"Processing data...\");".to_string(),
position: Position { x: 350.0, y: 100.0 },
dependencies: vec!["node1".to_string()],
retry_count: 2,
timeout_seconds: 60,
status: NodeStatus::Pending,
});
nodes.insert("node3".to_string(), WorkflowNode {
id: "node3".to_string(),
name: "Finalize".to_string(),
script_type: ScriptType::Rhai,
script_content: "println(\"Workflow completed!\");".to_string(),
position: Position { x: 600.0, y: 100.0 },
dependencies: vec!["node2".to_string()],
retry_count: 1,
timeout_seconds: 15,
status: NodeStatus::Pending,
});
Workflow {
id: "sample-workflow".to_string(),
name: "Sample Workflow".to_string(),
description: "A sample DAG workflow with three connected nodes".to_string(),
nodes,
created_at: "2025-07-18T12:00:00Z".to_string(),
last_run: None,
status: WorkflowStatus::Draft,
}
}
fn create_empty_workflow() -> Workflow {
use std::time::{SystemTime, UNIX_EPOCH};
let timestamp = SystemTime::now().duration_since(UNIX_EPOCH).unwrap().as_secs();
Workflow {
id: format!("workflow-{}", timestamp),
name: "New Workflow".to_string(),
description: "A new workflow".to_string(),
nodes: HashMap::new(),
created_at: "2025-07-18T12:00:00Z".to_string(),
last_run: None,
status: WorkflowStatus::Draft,
}
}

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@ -0,0 +1,131 @@
use yew::prelude::*;
use yew_router::prelude::*;
use framework::prelude::*;
use crate::components::{DashboardLayout, FullPageLayout};
#[derive(Clone, Routable, PartialEq)]
pub enum Route {
#[at("/")]
Home,
#[at("/about")]
About,
#[at("/contact")]
Contact,
#[at("/auth")]
AuthDashboard,
#[at("/inspector")]
Inspector,
#[at("/inspector/connection/:id")]
InspectorConnection { id: String },
#[at("/inspector/connection/:id/script")]
InspectorScript { id: String },
#[at("/dsl")]
Dsl,
#[at("/dsl/:domain")]
DslDomain { domain: String },
#[at("/sal")]
Sal,
#[at("/sal/:domain")]
SalDomain { domain: String },
#[at("/workflows")]
Workflows,
#[at("/workflows/:id")]
WorkflowDetail { id: String },
#[at("/api")]
Api,
#[not_found]
#[at("/404")]
NotFound,
}
#[derive(Clone, PartialEq, Debug)]
pub enum InspectorRoute {
Overview,
Connection { id: String },
Script { id: String },
NotFound,
}
pub fn switch(route: Route, ws_manager: WsManager) -> Html {
match route {
// Dashboard pages with sidebar
Route::Home => html! {
<DashboardLayout>
<crate::pages::Home />
</DashboardLayout>
},
Route::About => html! {
<DashboardLayout>
<crate::pages::About />
</DashboardLayout>
},
Route::Contact => html! {
<DashboardLayout>
<crate::pages::Contact />
</DashboardLayout>
},
Route::AuthDashboard => html! {
<DashboardLayout>
<crate::pages::AuthDashboard />
</DashboardLayout>
},
Route::Inspector => html! {
<DashboardLayout>
<crate::pages::ApiPage ws_manager={ws_manager} inspector_route={InspectorRoute::Overview} />
</DashboardLayout>
},
Route::InspectorConnection { id } => html! {
<DashboardLayout>
<crate::pages::ApiPage ws_manager={ws_manager} inspector_route={InspectorRoute::Connection { id }} />
</DashboardLayout>
},
Route::InspectorScript { id } => html! {
<DashboardLayout>
<crate::pages::ApiPage ws_manager={ws_manager} inspector_route={InspectorRoute::Script { id }} />
</DashboardLayout>
},
Route::Dsl => html! {
<DashboardLayout>
<crate::pages::DslPage selected_domain={None::<String>} />
</DashboardLayout>
},
Route::DslDomain { domain } => html! {
<DashboardLayout>
<crate::pages::DslPage selected_domain={Some(domain)} />
</DashboardLayout>
},
Route::Sal => html! {
<DashboardLayout>
<crate::pages::SalPage selected_domain={None::<String>} />
</DashboardLayout>
},
Route::SalDomain { domain } => html! {
<DashboardLayout>
<crate::pages::SalPage selected_domain={Some(domain)} />
</DashboardLayout>
},
Route::Workflows => html! {
<DashboardLayout>
<crate::pages::WorkflowsPage selected_workflow={None::<String>} />
</DashboardLayout>
},
Route::WorkflowDetail { id } => html! {
<DashboardLayout>
<crate::pages::WorkflowsPage selected_workflow={Some(id)} />
</DashboardLayout>
},
// Full-page info pages without sidebar
Route::Api => html! {
<FullPageLayout>
<crate::pages::ApiInfo />
</FullPageLayout>
},
Route::NotFound => html! {
<FullPageLayout>
<crate::pages::NotFound />
</FullPageLayout>
},
}
}

192
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//! Authentication configuration for WebSocket connections
use serde::{Deserialize, Serialize};
use crate::error::{WsError, WsResult};
/// Authentication configuration for WebSocket connections
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct AuthConfig {
/// Private key for secp256k1 authentication (hex format)
private_key: String,
}
impl AuthConfig {
/// Create a new authentication configuration with a private key
///
/// # Arguments
/// * `private_key` - The private key in hex format for secp256k1 authentication
///
/// # Example
/// ```
/// use framework::AuthConfig;
///
/// let auth = AuthConfig::new("your_private_key_hex".to_string());
/// ```
pub fn new(private_key: String) -> Self {
Self { private_key }
}
/// Create authentication configuration from environment variable
///
/// Looks for the private key in the `WS_PRIVATE_KEY` environment variable
///
/// # Example
/// ```
/// use framework::AuthConfig;
///
/// // Set environment variable: WS_PRIVATE_KEY=your_private_key_hex
/// let auth = AuthConfig::from_env().expect("WS_PRIVATE_KEY not set");
/// ```
pub fn from_env() -> WsResult<Self> {
let private_key = std::env::var("WS_PRIVATE_KEY")
.map_err(|_| WsError::auth("WS_PRIVATE_KEY environment variable not set"))?;
if private_key.is_empty() {
return Err(WsError::auth("WS_PRIVATE_KEY environment variable is empty"));
}
Ok(Self::new(private_key))
}
/// Get the private key
pub fn private_key(&self) -> &str {
&self.private_key
}
/// Validate the private key format
///
/// Checks if the private key is a valid hex string of the correct length
pub fn validate(&self) -> WsResult<()> {
if self.private_key.is_empty() {
return Err(WsError::auth("Private key cannot be empty"));
}
// Check if it's a valid hex string
if !self.private_key.chars().all(|c| c.is_ascii_hexdigit()) {
return Err(WsError::auth("Private key must be a valid hex string"));
}
// secp256k1 private keys are 32 bytes = 64 hex characters
if self.private_key.len() != 64 {
return Err(WsError::auth(
"Private key must be 64 hex characters (32 bytes) for secp256k1"
));
}
Ok(())
}
/// Create a CircleWsClient with this authentication configuration
///
/// # Arguments
/// * `ws_url` - The WebSocket URL to connect to
///
/// # Returns
/// A configured CircleWsClient ready for connection and authentication
#[cfg(feature = "crypto")]
pub fn create_client(&self, ws_url: String) -> circle_client_ws::CircleWsClient {
circle_client_ws::CircleWsClientBuilder::new(ws_url)
.with_keypair(self.private_key.clone())
.build()
}
/// Create a CircleWsClient without authentication (WASM-compatible mode)
///
/// # Arguments
/// * `ws_url` - The WebSocket URL to connect to
///
/// # Returns
/// A basic CircleWsClient without authentication
#[cfg(not(feature = "crypto"))]
pub fn create_client(&self, ws_url: String) -> circle_client_ws::CircleWsClient {
circle_client_ws::CircleWsClientBuilder::new(ws_url).build()
}
}
/// Builder pattern for AuthConfig
pub struct AuthConfigBuilder {
private_key: Option<String>,
}
impl AuthConfigBuilder {
/// Create a new AuthConfig builder
pub fn new() -> Self {
Self { private_key: None }
}
/// Set the private key
pub fn private_key<S: Into<String>>(mut self, private_key: S) -> Self {
self.private_key = Some(private_key.into());
self
}
/// Try to load private key from environment
pub fn from_env(mut self) -> WsResult<Self> {
let private_key = std::env::var("WS_PRIVATE_KEY")
.map_err(|_| WsError::auth("WS_PRIVATE_KEY environment variable not set"))?;
self.private_key = Some(private_key);
Ok(self)
}
/// Build the AuthConfig
pub fn build(self) -> WsResult<AuthConfig> {
let private_key = self.private_key
.ok_or_else(|| WsError::auth("Private key is required"))?;
let config = AuthConfig::new(private_key);
config.validate()?;
Ok(config)
}
}
impl Default for AuthConfigBuilder {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_auth_config_creation() {
let private_key = "a".repeat(64); // 64 hex characters
let auth = AuthConfig::new(private_key.clone());
assert_eq!(auth.private_key(), &private_key);
}
#[test]
fn test_auth_config_validation() {
// Valid private key
let valid_key = "a".repeat(64);
let auth = AuthConfig::new(valid_key);
assert!(auth.validate().is_ok());
// Invalid length
let invalid_key = "a".repeat(32);
let auth = AuthConfig::new(invalid_key);
assert!(auth.validate().is_err());
// Invalid hex characters
let invalid_hex = "g".repeat(64);
let auth = AuthConfig::new(invalid_hex);
assert!(auth.validate().is_err());
// Empty key
let empty_key = String::new();
let auth = AuthConfig::new(empty_key);
assert!(auth.validate().is_err());
}
#[test]
fn test_auth_config_builder() {
let private_key = "a".repeat(64);
let auth = AuthConfigBuilder::new()
.private_key(private_key.clone())
.build()
.expect("Should build successfully");
assert_eq!(auth.private_key(), &private_key);
}
}

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//! Browser-based authentication with encrypted private key storage
//!
//! This module provides authentication functionality for web applications where:
//! - Users have a password that acts as a symmetric key
//! - Private keys are encrypted and stored in browser storage
//! - Users can register multiple private keys and choose which one to use for login
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use yew::prelude::*;
use web_sys::Storage;
use k256::{SecretKey, elliptic_curve::{rand_core::OsRng, sec1::ToEncodedPoint}};
use getrandom::getrandom;
use crate::error::{WsError, WsResult};
const STORAGE_KEY: &str = "herocode_auth_keys";
/// Represents an encrypted private key entry
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct EncryptedKeyEntry {
/// Display name for this key
pub name: String,
/// Encrypted private key data
pub encrypted_key: String,
/// Salt used for encryption
pub salt: String,
/// Timestamp when this key was created
pub created_at: i64,
}
/// Authentication state for the current session
#[derive(Debug, Clone, PartialEq)]
pub enum AuthState {
/// User is not authenticated
Unauthenticated,
/// User is authenticated with a specific key
Authenticated {
key_name: String,
private_key: String,
},
}
/// Browser authentication manager
#[derive(Debug, Clone, PartialEq)]
pub struct BrowserAuthManager {
/// Current authentication state
state: AuthState,
/// Available encrypted keys
encrypted_keys: HashMap<String, EncryptedKeyEntry>,
}
impl Default for BrowserAuthManager {
fn default() -> Self {
Self::new()
}
}
impl BrowserAuthManager {
/// Create a new browser authentication manager
pub fn new() -> Self {
let mut manager = Self {
state: AuthState::Unauthenticated,
encrypted_keys: HashMap::new(),
};
// Load existing keys from browser storage
if let Err(e) = manager.load_keys() {
log::warn!("Failed to load keys from storage: {:?}", e);
}
manager
}
/// Get the current authentication state
pub fn state(&self) -> &AuthState {
&self.state
}
/// Check if user is currently authenticated
pub fn is_authenticated(&self) -> bool {
matches!(self.state, AuthState::Authenticated { .. })
}
/// Get the current private key if authenticated
pub fn current_private_key(&self) -> Option<&str> {
match &self.state {
AuthState::Authenticated { private_key, .. } => Some(private_key),
AuthState::Unauthenticated => None,
}
}
/// Get the current key name if authenticated
pub fn current_key_name(&self) -> Option<&str> {
match &self.state {
AuthState::Authenticated { key_name, .. } => Some(key_name),
AuthState::Unauthenticated => None,
}
}
/// Get list of available key names
pub fn available_keys(&self) -> Vec<String> {
self.encrypted_keys.keys().cloned().collect()
}
/// Get list of registered key names (alias for available_keys)
pub fn get_registered_keys(&self) -> WsResult<Vec<String>> {
Ok(self.available_keys())
}
/// Get public key for a given private key (if authenticated with that key)
pub fn get_public_key(&self, key_name: &str) -> WsResult<String> {
match &self.state {
AuthState::Authenticated { key_name: current_key, private_key } if current_key == key_name => {
// Convert private key to public key
let private_key_bytes = hex::decode(private_key)
.map_err(|_| WsError::auth("Invalid private key hex"))?;
if private_key_bytes.len() != 32 {
return Err(WsError::auth("Invalid private key length"));
}
let mut key_array = [0u8; 32];
key_array.copy_from_slice(&private_key_bytes);
let secret_key = SecretKey::from_bytes(&key_array.into())
.map_err(|e| WsError::auth(&format!("Failed to create secret key: {}", e)))?;
let public_key = secret_key.public_key();
Ok(hex::encode(public_key.to_encoded_point(false).as_bytes()))
}
_ => Err(WsError::auth("Key not currently authenticated"))
}
}
/// Register a new private key with encryption
pub fn register_key(&mut self, name: String, private_key: String, password: String) -> WsResult<()> {
// Validate private key format
if !self.validate_private_key(&private_key)? {
return Err(WsError::auth("Invalid private key format"));
}
// Generate a random salt
let salt = self.generate_salt();
// Encrypt the private key
let encrypted_key = self.encrypt_key(&private_key, &password, &salt)?;
let entry = EncryptedKeyEntry {
name: name.clone(),
encrypted_key,
salt,
created_at: js_sys::Date::now() as i64,
};
self.encrypted_keys.insert(name, entry);
self.save_keys()?;
Ok(())
}
/// Attempt to login with a specific key and password
pub fn login(&mut self, key_name: String, password: String) -> WsResult<()> {
let entry = self.encrypted_keys.get(&key_name)
.ok_or_else(|| WsError::auth("Key not found"))?;
// Decrypt the private key
let private_key = self.decrypt_key(&entry.encrypted_key, &password, &entry.salt)?;
// Validate the decrypted key
if !self.validate_private_key(&private_key)? {
return Err(WsError::auth("Failed to decrypt key or invalid key format"));
}
self.state = AuthState::Authenticated {
key_name,
private_key,
};
Ok(())
}
/// Logout the current user
pub fn logout(&mut self) {
self.state = AuthState::Unauthenticated;
}
/// Remove a registered key
pub fn remove_key(&mut self, key_name: &str) -> WsResult<()> {
if self.encrypted_keys.remove(key_name).is_none() {
return Err(WsError::auth("Key not found"));
}
// If we're currently authenticated with this key, logout
if let AuthState::Authenticated { key_name: current_key, .. } = &self.state {
if current_key == key_name {
self.logout();
}
}
self.save_keys()?;
Ok(())
}
/// Generate a new secp256k1 private key using k256
pub fn generate_key() -> WsResult<String> {
let mut rng_bytes = [0u8; 32];
// Use getrandom to get cryptographically secure random bytes
getrandom(&mut rng_bytes)
.map_err(|e| WsError::auth(format!("Failed to generate random bytes: {}", e)))?;
let secret_key = SecretKey::from_bytes(&rng_bytes.into())
.map_err(|e| WsError::auth(format!("Failed to create secret key: {}", e)))?;
Ok(hex::encode(secret_key.to_bytes()))
}
/// Load encrypted keys from browser storage
fn load_keys(&mut self) -> WsResult<()> {
let storage = self.get_local_storage()?;
if let Ok(Some(data)) = storage.get_item(STORAGE_KEY) {
if !data.is_empty() {
let keys: HashMap<String, EncryptedKeyEntry> = serde_json::from_str(&data)
.map_err(|e| WsError::auth(&format!("Failed to parse stored keys: {}", e)))?;
self.encrypted_keys = keys;
}
}
Ok(())
}
/// Save encrypted keys to browser storage
fn save_keys(&self) -> WsResult<()> {
let storage = self.get_local_storage()?;
let data = serde_json::to_string(&self.encrypted_keys)
.map_err(|e| WsError::auth(&format!("Failed to serialize keys: {}", e)))?;
storage.set_item(STORAGE_KEY, &data)
.map_err(|_| WsError::auth("Failed to save keys to storage"))?;
Ok(())
}
/// Get browser local storage
fn get_local_storage(&self) -> WsResult<Storage> {
let window = web_sys::window()
.ok_or_else(|| WsError::auth("No window object available"))?;
window.local_storage()
.map_err(|_| WsError::auth("Failed to access local storage"))?
.ok_or_else(|| WsError::auth("Local storage not available"))
}
/// Validate private key format (secp256k1)
fn validate_private_key(&self, private_key: &str) -> WsResult<bool> {
if private_key.is_empty() {
return Ok(false);
}
// Check if it's a valid hex string
if !private_key.chars().all(|c| c.is_ascii_hexdigit()) {
return Ok(false);
}
// secp256k1 private keys are 32 bytes = 64 hex characters
Ok(private_key.len() == 64)
}
/// Generate a random salt for encryption
fn generate_salt(&self) -> String {
// Generate 32 random bytes as hex string
let mut salt = String::new();
for _ in 0..32 {
salt.push_str(&format!("{:02x}", (js_sys::Math::random() * 256.0) as u8));
}
salt
}
/// Encrypt a private key using password and salt
fn encrypt_key(&self, private_key: &str, password: &str, salt: &str) -> WsResult<String> {
// Simple XOR encryption for now - in production, use proper encryption
// This is a placeholder implementation
let key_bytes = hex::decode(private_key)
.map_err(|_| WsError::auth("Invalid private key hex"))?;
let salt_bytes = hex::decode(salt)
.map_err(|_| WsError::auth("Invalid salt hex"))?;
// Create a key from password and salt using a simple hash
let mut password_key = Vec::new();
let password_bytes = password.as_bytes();
for i in 0..32 {
let p_byte = password_bytes.get(i % password_bytes.len()).unwrap_or(&0);
let s_byte = salt_bytes.get(i).unwrap_or(&0);
password_key.push(p_byte ^ s_byte);
}
// XOR encrypt
let mut encrypted = Vec::new();
for (i, &byte) in key_bytes.iter().enumerate() {
encrypted.push(byte ^ password_key[i % password_key.len()]);
}
Ok(hex::encode(encrypted))
}
/// Decrypt a private key using password and salt
fn decrypt_key(&self, encrypted_key: &str, password: &str, salt: &str) -> WsResult<String> {
// Simple XOR decryption - matches encrypt_key implementation
let encrypted_bytes = hex::decode(encrypted_key)
.map_err(|_| WsError::auth("Invalid encrypted key hex"))?;
let salt_bytes = hex::decode(salt)
.map_err(|_| WsError::auth("Invalid salt hex"))?;
// Create the same key from password and salt
let mut password_key = Vec::new();
let password_bytes = password.as_bytes();
for i in 0..32 {
let p_byte = password_bytes.get(i % password_bytes.len()).unwrap_or(&0);
let s_byte = salt_bytes.get(i).unwrap_or(&0);
password_key.push(p_byte ^ s_byte);
}
// XOR decrypt
let mut decrypted = Vec::new();
for (i, &byte) in encrypted_bytes.iter().enumerate() {
decrypted.push(byte ^ password_key[i % password_key.len()]);
}
Ok(hex::encode(decrypted))
}
}
/// Authentication context for Yew components
#[derive(Debug, Clone, PartialEq)]
pub struct AuthContext {
pub manager: BrowserAuthManager,
}
impl AuthContext {
pub fn new() -> Self {
Self {
manager: BrowserAuthManager::new(),
}
}
}
/// Messages for authentication component
#[derive(Debug, Clone)]
pub enum AuthMsg {
Login(String, String), // key_name, password
Logout,
RegisterKey(String, String, String), // name, private_key, password
RemoveKey(String), // key_name
GenerateKey(String, String), // name, password
ShowLoginForm,
ShowRegisterForm,
ShowGenerateKeyForm,
HideForm,
ToggleDropdown,
}
/// Authentication component state
#[derive(Debug, Clone, PartialEq)]
pub enum AuthFormState {
Hidden,
Login,
Register,
GenerateKey,
}
/// Properties for the authentication component
#[derive(Properties, PartialEq)]
pub struct AuthComponentProps {
#[prop_or_default]
pub on_auth_change: Callback<AuthState>,
}
/// Main authentication component for the header
pub struct AuthComponent {
manager: BrowserAuthManager,
form_state: AuthFormState,
login_key_name: String,
login_password: String,
register_name: String,
register_key: String,
register_password: String,
error_message: Option<String>,
dropdown_open: bool,
}
impl Component for AuthComponent {
type Message = AuthMsg;
type Properties = AuthComponentProps;
fn create(_ctx: &Context<Self>) -> Self {
Self {
manager: BrowserAuthManager::new(),
form_state: AuthFormState::Hidden,
login_key_name: String::new(),
login_password: String::new(),
register_name: String::new(),
register_key: String::new(),
register_password: String::new(),
error_message: None,
dropdown_open: false,
}
}
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool {
match msg {
AuthMsg::Login(key_name, password) => {
match self.manager.login(key_name, password) {
Ok(()) => {
self.form_state = AuthFormState::Hidden;
self.error_message = None;
ctx.props().on_auth_change.emit(self.manager.state().clone());
}
Err(e) => {
self.error_message = Some(format!("Login failed: {}", e));
}
}
true
}
AuthMsg::Logout => {
self.manager.logout();
ctx.props().on_auth_change.emit(self.manager.state().clone());
true
}
AuthMsg::RegisterKey(name, private_key, password) => {
match self.manager.register_key(name, private_key, password) {
Ok(()) => {
self.form_state = AuthFormState::Hidden;
self.error_message = None;
self.register_name.clear();
self.register_key.clear();
self.register_password.clear();
}
Err(e) => {
self.error_message = Some(format!("Registration failed: {}", e));
}
}
true
}
AuthMsg::RemoveKey(key_name) => {
if let Err(e) = self.manager.remove_key(&key_name) {
self.error_message = Some(format!("Failed to remove key: {}", e));
} else {
ctx.props().on_auth_change.emit(self.manager.state().clone());
}
true
}
AuthMsg::ShowLoginForm => {
self.form_state = AuthFormState::Login;
self.error_message = None;
self.dropdown_open = false;
true
}
AuthMsg::ShowRegisterForm => {
self.form_state = AuthFormState::Register;
self.error_message = None;
self.dropdown_open = false;
true
}
AuthMsg::GenerateKey(name, password) => {
match BrowserAuthManager::generate_key() {
Ok(private_key) => {
match self.manager.register_key(name, private_key, password) {
Ok(()) => {
self.form_state = AuthFormState::Hidden;
self.error_message = None;
self.register_name.clear();
self.register_password.clear();
ctx.props().on_auth_change.emit(self.manager.state().clone());
}
Err(e) => {
self.error_message = Some(format!("Failed to register generated key: {}", e));
}
}
}
Err(e) => {
self.error_message = Some(format!("Failed to generate key: {}", e));
}
}
true
}
AuthMsg::ShowGenerateKeyForm => {
self.form_state = AuthFormState::GenerateKey;
self.error_message = None;
self.dropdown_open = false;
true
}
AuthMsg::HideForm => {
self.form_state = AuthFormState::Hidden;
self.error_message = None;
true
}
AuthMsg::ToggleDropdown => {
self.dropdown_open = !self.dropdown_open;
true
}
}
}
fn view(&self, ctx: &Context<Self>) -> Html {
html! {
<div class="auth-component">
{self.render_auth_button(ctx)}
{self.render_auth_form(ctx)}
</div>
}
}
}
impl AuthComponent {
fn render_auth_button(&self, ctx: &Context<Self>) -> Html {
match self.manager.state() {
AuthState::Unauthenticated => {
let dropdown_class = if self.dropdown_open {
"dropdown-menu dropdown-menu-end show"
} else {
"dropdown-menu dropdown-menu-end"
};
html! {
<div class="dropdown">
<button class="btn btn-outline-light dropdown-toggle" type="button"
onclick={ctx.link().callback(|_| AuthMsg::ToggleDropdown)}>
<i class="bi bi-person-circle me-1"></i>{"Login"}
</button>
<ul class={dropdown_class}>
<li>
<button class="dropdown-item" onclick={ctx.link().callback(|_| {
AuthMsg::ShowLoginForm
})}>
<i class="bi bi-box-arrow-in-right me-2"></i>{"Login"}
</button>
</li>
<li>
<button class="dropdown-item" onclick={ctx.link().callback(|_| {
AuthMsg::ShowRegisterForm
})}>
<i class="bi bi-person-plus me-2"></i>{"Register Key"}
</button>
</li>
<li>
<button class="dropdown-item" onclick={ctx.link().callback(|_| {
AuthMsg::ShowGenerateKeyForm
})}>
<i class="bi bi-key me-2"></i>{"Generate Key"}
</button>
</li>
</ul>
</div>
}
}
AuthState::Authenticated { key_name, .. } => {
let dropdown_class = if self.dropdown_open {
"dropdown-menu dropdown-menu-end show"
} else {
"dropdown-menu dropdown-menu-end"
};
html! {
<div class="dropdown">
<button class="btn btn-outline-success dropdown-toggle" type="button"
onclick={ctx.link().callback(|_| AuthMsg::ToggleDropdown)}>
<i class="bi bi-person-check-fill me-1"></i>{key_name}
</button>
<ul class={dropdown_class}>
<li>
<button class="dropdown-item" onclick={ctx.link().callback(|_| {
AuthMsg::ShowRegisterForm
})}>
<i class="bi bi-person-plus me-2"></i>{"Register New Key"}
</button>
</li>
<li>
<button class="dropdown-item" onclick={ctx.link().callback(|_| {
AuthMsg::ShowGenerateKeyForm
})}>
<i class="bi bi-key me-2"></i>{"Generate Key"}
</button>
</li>
<li><hr class="dropdown-divider"/></li>
<li>
<button class="dropdown-item text-danger" onclick={ctx.link().callback(|_| {
AuthMsg::Logout
})}>
<i class="bi bi-box-arrow-right me-2"></i>{"Logout"}
</button>
</li>
</ul>
</div>
}
}
}
}
fn render_auth_form(&self, ctx: &Context<Self>) -> Html {
match self.form_state {
AuthFormState::Hidden => html! {},
AuthFormState::Login => self.render_login_form(ctx),
AuthFormState::Register => self.render_register_form(ctx),
AuthFormState::GenerateKey => self.render_generate_key_form(ctx),
}
}
fn render_login_form(&self, ctx: &Context<Self>) -> Html {
let available_keys = self.manager.available_keys();
let on_submit = {
let link = ctx.link().clone();
Callback::from(move |e: SubmitEvent| {
e.prevent_default();
// Get form data directly from the form
let form = e.target_dyn_into::<web_sys::HtmlFormElement>().unwrap();
let form_data = web_sys::FormData::new_with_form(&form).unwrap();
let key_name = form_data.get("keySelect").as_string().unwrap_or_default();
let password = form_data.get("password").as_string().unwrap_or_default();
if !key_name.is_empty() && !password.is_empty() {
link.send_message(AuthMsg::Login(key_name, password));
}
})
};
html! {
<div class="modal show d-block" tabindex="-1" style="background-color: rgba(0,0,0,0.5);">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-header">
<h5 class="modal-title">{"Login"}</h5>
<button type="button" class="btn-close" onclick={ctx.link().callback(|_| AuthMsg::HideForm)}></button>
</div>
<div class="modal-body">
{if let Some(error) = &self.error_message {
html! {
<div class="alert alert-danger" role="alert">
{error}
</div>
}
} else {
html! {}
}}
<form onsubmit={on_submit}>
<div class="mb-3">
<label for="keySelect" class="form-label">{"Select Key"}</label>
<select class="form-select" id="keySelect" name="keySelect" required=true>
<option value="">{"Choose a key..."}</option>
{for available_keys.iter().map(|key| {
html! {
<option value={key.clone()}>{key}</option>
}
})}
</select>
</div>
<div class="mb-3">
<label for="password" class="form-label">{"Password"}</label>
<input type="password" class="form-control" id="password" name="password" required=true />
</div>
<button type="submit" class="btn btn-primary">{"Login"}</button>
</form>
</div>
</div>
</div>
</div>
}
}
fn render_register_form(&self, ctx: &Context<Self>) -> Html {
let on_submit = {
let link = ctx.link().clone();
Callback::from(move |e: SubmitEvent| {
e.prevent_default();
// Get form data directly from the form
let form = e.target_dyn_into::<web_sys::HtmlFormElement>().unwrap();
let form_data = web_sys::FormData::new_with_form(&form).unwrap();
let key_name = form_data.get("keyName").as_string().unwrap_or_default();
let private_key = form_data.get("privateKey").as_string().unwrap_or_default();
let password = form_data.get("regPassword").as_string().unwrap_or_default();
if !key_name.is_empty() && !private_key.is_empty() && !password.is_empty() {
link.send_message(AuthMsg::RegisterKey(key_name, private_key, password));
}
})
};
html! {
<div class="modal show d-block" tabindex="-1" style="background-color: rgba(0,0,0,0.5);">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-header">
<h5 class="modal-title">{"Register New Key"}</h5>
<button type="button" class="btn-close" onclick={ctx.link().callback(|_| AuthMsg::HideForm)}></button>
</div>
<div class="modal-body">
{if let Some(error) = &self.error_message {
html! {
<div class="alert alert-danger" role="alert">
{error}
</div>
}
} else {
html! {}
}}
<form onsubmit={on_submit}>
<div class="mb-3">
<label for="keyName" class="form-label">{"Key Name"}</label>
<input type="text" class="form-control" id="keyName" name="keyName" placeholder="e.g., My Main Key" required=true />
</div>
<div class="mb-3">
<label for="privateKey" class="form-label">{"Private Key (64 hex characters)"}</label>
<input type="text" class="form-control" id="privateKey" name="privateKey" placeholder="Enter your secp256k1 private key..." required=true />
<div class="form-text">{"Your private key will be encrypted and stored locally."}</div>
</div>
<div class="mb-3">
<label for="regPassword" class="form-label">{"Password"}</label>
<input type="password" class="form-control" id="regPassword" name="regPassword" placeholder="Enter a strong password..." required=true />
<div class="form-text">{"This password will be used to encrypt your private key."}</div>
</div>
<button type="submit" class="btn btn-primary">{"Register Key"}</button>
</form>
</div>
</div>
</div>
</div>
}
}
fn render_generate_key_form(&self, ctx: &Context<Self>) -> Html {
let on_submit = {
let link = ctx.link().clone();
Callback::from(move |e: SubmitEvent| {
e.prevent_default();
// Get form data directly from the form
let form = e.target_dyn_into::<web_sys::HtmlFormElement>().unwrap();
let form_data = web_sys::FormData::new_with_form(&form).unwrap();
let name = form_data.get("genName").as_string().unwrap_or_default();
let password = form_data.get("genPassword").as_string().unwrap_or_default();
if !name.is_empty() && !password.is_empty() {
link.send_message(AuthMsg::GenerateKey(name, password));
}
})
};
let on_close = {
let link = ctx.link().clone();
Callback::from(move |_| {
link.send_message(AuthMsg::HideForm);
})
};
html! {
<div class="modal show d-block" tabindex="-1" style="background-color: rgba(0,0,0,0.5);">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-header">
<h5 class="modal-title">{"Generate New Key"}</h5>
<button type="button" class="btn-close" onclick={on_close}></button>
</div>
<div class="modal-body">
{if let Some(error) = &self.error_message {
html! {
<div class="alert alert-danger" role="alert">
{error}
</div>
}
} else {
html! {}
}}
<form onsubmit={on_submit}>
<div class="mb-3">
<label for="genName" class="form-label">{"Key Name"}</label>
<input type="text" class="form-control" id="genName" name="genName" placeholder="Enter a name for your key..." required=true />
<div class="form-text">{"Choose a memorable name for your new key."}</div>
</div>
<div class="mb-3">
<label for="genPassword" class="form-label">{"Password"}</label>
<input type="password" class="form-control" id="genPassword" name="genPassword" placeholder="Enter a strong password..." required=true />
<div class="form-text">{"This password will be used to encrypt your generated private key."}</div>
</div>
<div class="alert alert-info" role="alert">
<strong>{"Note:"}</strong> {" A new cryptographic key will be generated automatically. Keep your password safe as it's needed to access your key."}
</div>
<button type="submit" class="btn btn-success">{"Generate & Register Key"}</button>
</form>
</div>
</div>
</div>
</div>
}
}
}

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pub mod toast;
pub use toast::*;

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use yew::prelude::*;
use gloo::timers::callback::Timeout;
use std::collections::HashMap;
#[derive(Debug, Clone, PartialEq)]
pub enum ToastType {
Success,
Error,
Warning,
Info,
Loading,
}
impl ToastType {
pub fn to_bootstrap_class(&self) -> &'static str {
match self {
ToastType::Success => "text-bg-success",
ToastType::Error => "text-bg-danger",
ToastType::Warning => "text-bg-warning",
ToastType::Info => "text-bg-info",
ToastType::Loading => "text-bg-primary",
}
}
pub fn to_icon(&self) -> &'static str {
match self {
ToastType::Success => "",
ToastType::Error => "",
ToastType::Warning => "",
ToastType::Info => "",
ToastType::Loading => "",
}
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct Toast {
pub id: String,
pub message: String,
pub toast_type: ToastType,
pub duration: Option<u32>, // Duration in milliseconds, None for persistent
pub dismissible: bool,
}
impl Toast {
pub fn new(id: String, message: String, toast_type: ToastType) -> Self {
Self {
id,
message,
toast_type,
duration: Some(5000), // Default 5 seconds
dismissible: true,
}
}
pub fn success(id: String, message: String) -> Self {
Self::new(id, message, ToastType::Success)
}
pub fn error(id: String, message: String) -> Self {
Self::new(id, message, ToastType::Error)
}
pub fn warning(id: String, message: String) -> Self {
Self::new(id, message, ToastType::Warning)
}
pub fn info(id: String, message: String) -> Self {
Self::new(id, message, ToastType::Info)
}
pub fn loading(id: String, message: String) -> Self {
Self::new(id, message, ToastType::Loading).persistent()
}
pub fn persistent(mut self) -> Self {
self.duration = None;
self
}
pub fn with_duration(mut self, duration: u32) -> Self {
self.duration = Some(duration);
self
}
pub fn non_dismissible(mut self) -> Self {
self.dismissible = false;
self
}
}
#[derive(Properties, PartialEq)]
pub struct ToastContainerProps {
pub toasts: Vec<Toast>,
pub on_remove: Callback<String>,
}
#[function_component(ToastContainer)]
pub fn toast_container(props: &ToastContainerProps) -> Html {
html! {
<div class="toast-container position-fixed bottom-0 end-0 p-3" style="z-index: 1055;">
{for props.toasts.iter().map(|toast| {
let on_close = if toast.dismissible {
let on_remove = props.on_remove.clone();
let id = toast.id.clone();
Some(Callback::from(move |_| on_remove.emit(id.clone())))
} else {
None
};
html! {
<div class={classes!("toast", "show", toast.toast_type.to_bootstrap_class())} role="alert">
<div class="toast-header">
<span class="me-auto">
<span class="me-2">{toast.toast_type.to_icon()}</span>
{"Notification"}
</span>
{if let Some(on_close) = on_close {
html! { <button type="button" class="btn-close" onclick={on_close}></button> }
} else {
html! {}
}}
</div>
<div class="toast-body">
{&toast.message}
</div>
</div>
}
})}
</div>
}
}
// Enhanced toast manager with update capabilities
pub struct ToastManager {
toasts: HashMap<String, Toast>,
timeouts: HashMap<String, Timeout>,
}
impl ToastManager {
pub fn new() -> Self {
Self {
toasts: HashMap::new(),
timeouts: HashMap::new(),
}
}
pub fn add_or_update_toast(&mut self, toast: Toast, on_remove: Callback<String>) {
let id = toast.id.clone();
// Cancel existing timeout if any
if let Some(timeout) = self.timeouts.remove(&id) {
timeout.cancel();
}
// Set up auto-removal timeout if duration is specified
if let Some(duration) = toast.duration {
let timeout_id = id.clone();
let timeout = Timeout::new(duration, move || {
on_remove.emit(timeout_id);
});
self.timeouts.insert(id.clone(), timeout);
}
self.toasts.insert(id, toast);
}
pub fn remove_toast(&mut self, id: &str) {
self.toasts.remove(id);
if let Some(timeout) = self.timeouts.remove(id) {
timeout.cancel();
}
}
pub fn clear_all(&mut self) {
self.toasts.clear();
for (_, timeout) in self.timeouts.drain() {
timeout.cancel();
}
}
pub fn get_toasts(&self) -> Vec<Toast> {
self.toasts.values().cloned().collect()
}
pub fn has_toast(&self, id: &str) -> bool {
self.toasts.contains_key(id)
}
}
// Enhanced hook with update capabilities
#[hook]
pub fn use_toast() -> (Vec<Toast>, Callback<Toast>, Callback<String>) {
let manager = use_mut_ref(|| ToastManager::new());
let toasts = use_state(|| Vec::<Toast>::new());
let update_toasts = {
let manager = manager.clone();
let toasts = toasts.clone();
move || {
let mgr = manager.borrow();
toasts.set(mgr.get_toasts());
}
};
let add_or_update_toast = {
let manager = manager.clone();
let toasts = toasts.clone();
Callback::from(move |toast: Toast| {
let toasts_setter = toasts.clone();
let manager_clone = manager.clone();
let on_remove = Callback::from(move |id: String| {
let mut mgr = manager_clone.borrow_mut();
mgr.remove_toast(&id);
toasts_setter.set(mgr.get_toasts());
});
let mut mgr = manager.borrow_mut();
mgr.add_or_update_toast(toast, on_remove);
toasts.set(mgr.get_toasts());
})
};
let remove_toast = {
let manager = manager.clone();
let toasts = toasts.clone();
Callback::from(move |id: String| {
let mut mgr = manager.borrow_mut();
mgr.remove_toast(&id);
toasts.set(mgr.get_toasts());
})
};
((*toasts).clone(), add_or_update_toast, remove_toast)
}
// Convenience trait for easy toast operations
pub trait ToastExt {
fn toast_loading(&self, id: &str, message: &str);
fn toast_success(&self, id: &str, message: &str);
fn toast_error(&self, id: &str, message: &str);
fn toast_warning(&self, id: &str, message: &str);
fn toast_info(&self, id: &str, message: &str);
fn toast_update(&self, id: &str, message: &str, toast_type: ToastType);
fn toast_remove(&self, id: &str);
}
pub struct ToastHandle {
add_toast: Callback<Toast>,
remove_toast: Callback<String>,
}
impl ToastHandle {
pub fn new(add_toast: Callback<Toast>, remove_toast: Callback<String>) -> Self {
Self { add_toast, remove_toast }
}
}
impl ToastExt for ToastHandle {
fn toast_loading(&self, id: &str, message: &str) {
self.add_toast.emit(Toast::loading(id.to_string(), message.to_string()));
}
fn toast_success(&self, id: &str, message: &str) {
self.add_toast.emit(Toast::success(id.to_string(), message.to_string()));
}
fn toast_error(&self, id: &str, message: &str) {
self.add_toast.emit(Toast::error(id.to_string(), message.to_string()));
}
fn toast_warning(&self, id: &str, message: &str) {
self.add_toast.emit(Toast::warning(id.to_string(), message.to_string()));
}
fn toast_info(&self, id: &str, message: &str) {
self.add_toast.emit(Toast::info(id.to_string(), message.to_string()));
}
fn toast_update(&self, id: &str, message: &str, toast_type: ToastType) {
self.add_toast.emit(Toast::new(id.to_string(), message.to_string(), toast_type));
}
fn toast_remove(&self, id: &str) {
self.remove_toast.emit(id.to_string());
}
}
// Enhanced hook that returns a ToastHandle for easier usage
#[hook]
pub fn use_toast_handle() -> (Vec<Toast>, ToastHandle, Callback<String>) {
let (toasts, add_toast, remove_toast) = use_toast();
let handle = ToastHandle::new(add_toast, remove_toast.clone());
(toasts, handle, remove_toast)
}
// Async operation helper
pub struct AsyncToastOperation {
handle: ToastHandle,
id: String,
}
impl AsyncToastOperation {
pub fn new(handle: ToastHandle, id: String, loading_message: String) -> Self {
handle.toast_loading(&id, &loading_message);
Self { handle, id }
}
pub fn success(self, message: String) {
self.handle.toast_success(&self.id, &message);
}
pub fn error(self, message: String) {
self.handle.toast_error(&self.id, &message);
}
pub fn update(&self, message: String, toast_type: ToastType) {
self.handle.toast_update(&self.id, &message, toast_type);
}
pub fn remove(self) {
self.handle.toast_remove(&self.id);
}
}
impl ToastHandle {
pub fn async_operation(&self, id: &str, loading_message: &str) -> AsyncToastOperation {
AsyncToastOperation::new(self.clone(), id.to_string(), loading_message.to_string())
}
}
impl Clone for ToastHandle {
fn clone(&self) -> Self {
Self {
add_toast: self.add_toast.clone(),
remove_toast: self.remove_toast.clone(),
}
}
}

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//! Error types for the WebSocket connection manager
use thiserror::Error;
use circle_client_ws::CircleWsClientError;
/// Result type alias for WebSocket operations
pub type WsResult<T> = Result<T, WsError>;
/// Main error type for WebSocket connection manager operations
#[derive(Error, Debug)]
pub enum WsError {
/// WebSocket client error from the underlying circle_client_ws library
#[error("WebSocket client error: {0}")]
Client(#[from] CircleWsClientError),
/// Connection not found for the given URL
#[error("No connection found for URL: {0}")]
ConnectionNotFound(String),
/// Connection already exists for the given URL
#[error("Connection already exists for URL: {0}")]
ConnectionExists(String),
/// Authentication configuration error
#[error("Authentication error: {0}")]
Auth(String),
/// JSON serialization/deserialization error
#[error("JSON error: {0}")]
Json(#[from] serde_json::Error),
/// Configuration error
#[error("Configuration error: {0}")]
Config(String),
/// Script execution error
#[error("Script execution error on {url}: {message}")]
ScriptExecution { url: String, message: String },
/// Connection timeout error
#[error("Connection timeout for URL: {0}")]
Timeout(String),
/// Invalid URL format
#[error("Invalid URL format: {0}")]
InvalidUrl(String),
/// Manager not initialized
#[error("WebSocket manager not properly initialized")]
NotInitialized,
/// Generic error with custom message
#[error("{0}")]
Custom(String),
}
impl WsError {
/// Create a custom error with a message
pub fn custom<S: Into<String>>(message: S) -> Self {
WsError::Custom(message.into())
}
/// Create an authentication error
pub fn auth<S: Into<String>>(message: S) -> Self {
WsError::Auth(message.into())
}
/// Create a configuration error
pub fn config<S: Into<String>>(message: S) -> Self {
WsError::Config(message.into())
}
/// Create a script execution error
pub fn script_execution<S: Into<String>>(url: S, message: S) -> Self {
WsError::ScriptExecution {
url: url.into(),
message: message.into(),
}
}
/// Create an invalid URL error
pub fn invalid_url<S: Into<String>>(url: S) -> Self {
WsError::InvalidUrl(url.into())
}
}
/// Convert from string for convenience
impl From<String> for WsError {
fn from(message: String) -> Self {
WsError::Custom(message)
}
}
impl From<&str> for WsError {
fn from(message: &str) -> Self {
WsError::Custom(message.to_string())
}
}

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//! Framework WebSocket Connection Manager
//!
//! A generic WebSocket connection manager library that provides:
//! - Multiple persistent WebSocket connections
//! - secp256k1 authentication support
//! - Rhai script execution via the `play` function
//! - Cross-platform support (WASM + Native)
//! - Generic data type handling
pub mod ws_manager;
pub mod auth;
pub mod error;
#[cfg(target_arch = "wasm32")]
pub mod browser_auth;
#[cfg(target_arch = "wasm32")]
pub mod components;
// Re-export main types for easy access
pub use ws_manager::{WsManager, WsManagerBuilder, WsConnectionManager, ws_manager};
pub use auth::AuthConfig;
pub use error::{WsError, WsResult};
#[cfg(target_arch = "wasm32")]
pub use browser_auth::*;
#[cfg(target_arch = "wasm32")]
pub use components::*;
// Re-export circle_client_ws types that users might need
pub use circle_client_ws::{
CircleWsClient, CircleWsClientBuilder, CircleWsClientError, PlayResultClient
};
#[cfg(target_arch = "wasm32")]
pub use yew::Callback;
/// Version information
pub const VERSION: &str = env!("CARGO_PKG_VERSION");
/// Prelude module for convenient imports
pub mod prelude {
pub use crate::{
WsManager, WsManagerBuilder, WsConnectionManager, ws_manager,
AuthConfig, WsError, WsResult, PlayResultClient
};
#[cfg(target_arch = "wasm32")]
pub use yew::Callback;
#[cfg(target_arch = "wasm32")]
pub use crate::browser_auth::*;
#[cfg(target_arch = "wasm32")]
pub use crate::components::*;
}

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fn main() {
println!("Hello, world!");
}

275
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//! WebSocket Manager
//!
//! A lightweight manager for multiple self-managing WebSocket connections.
//! Since `CircleWsClient` handles connection lifecycle, authentication, and keep-alive
//! internally, this manager focuses on simple orchestration and script execution.
use std::collections::HashMap;
use std::cell::RefCell;
use std::rc::Rc;
use log::{error, info};
use circle_client_ws::{CircleWsClient, CircleWsClientBuilder, CircleWsClientError, PlayResultClient};
/// Builder for creating a WebSocket manager
pub struct WsManagerBuilder {
private_key: Option<String>,
server_urls: Vec<String>,
}
impl WsManagerBuilder {
pub fn new() -> Self {
Self {
private_key: None,
server_urls: Vec::new(),
}
}
/// Set private key for authentication
pub fn private_key(mut self, private_key: String) -> Self {
self.private_key = Some(private_key);
self
}
/// Add a server URL
pub fn add_server_url(mut self, url: String) -> Self {
self.server_urls.push(url);
self
}
/// Build the manager and create clients for all URLs
pub fn build(self) -> WsManager {
let mut clients = HashMap::new();
for url in self.server_urls {
let client = if let Some(ref private_key) = self.private_key {
CircleWsClientBuilder::new(url.clone())
.with_keypair(private_key.clone())
.build()
} else {
CircleWsClientBuilder::new(url.clone()).build()
};
clients.insert(url, client);
}
WsManager {
clients: Rc::new(RefCell::new(clients)),
}
}
}
/// Lightweight WebSocket manager with pre-created clients
#[derive(Clone)]
pub struct WsManager {
clients: Rc<RefCell<HashMap<String, CircleWsClient>>>,
}
impl PartialEq for WsManager {
fn eq(&self, other: &Self) -> bool {
// Compare based on the URLs of the clients
let self_urls: std::collections::BTreeSet<_> = self.clients.borrow().keys().cloned().collect();
let other_urls: std::collections::BTreeSet<_> = other.clients.borrow().keys().cloned().collect();
self_urls == other_urls
}
}
impl WsManager {
/// Create a new builder
pub fn builder() -> WsManagerBuilder {
WsManagerBuilder::new()
}
/// Connect all pre-created clients
/// Each client manages its own connection lifecycle after this
pub async fn connect(&self) -> Result<(), CircleWsClientError> {
let urls: Vec<String> = self.clients.borrow().keys().cloned().collect();
let mut successful = 0;
let mut failed_urls = Vec::new();
let mut clients = self.clients.borrow_mut();
for url in &urls {
if let Some(client) = clients.get_mut(url) {
match client.connect().await {
Ok(_) => {
// Try to authenticate if the client was built with a private key
match client.authenticate().await {
Ok(_) => {
successful += 1;
}
Err(_) => {
// Auth failed or not required - still count as successful connection
successful += 1;
}
}
}
Err(_) => {
failed_urls.push(url.clone());
}
}
}
}
// Only log summary, not individual connection attempts
if successful > 0 {
info!("Connected to {}/{} servers", successful, urls.len());
}
if !failed_urls.is_empty() {
info!("Failed to connect to: {:?}", failed_urls);
}
if successful == 0 && !urls.is_empty() {
return Err(CircleWsClientError::NotConnected);
}
Ok(())
}
/// Execute script on a specific server
pub async fn execute_script(&self, url: &str, script: String) -> Result<PlayResultClient, CircleWsClientError> {
let clients = self.clients.borrow();
match clients.get(url) {
Some(client) => client.play(script).await,
None => Err(CircleWsClientError::NotConnected),
}
}
/// Execute script on all connected servers
pub async fn execute_script_on_all(&self, script: String) -> HashMap<String, Result<PlayResultClient, CircleWsClientError>> {
let mut results = HashMap::new();
let urls: Vec<String> = self.clients.borrow().keys().cloned().collect();
for url in urls {
let result = self.execute_script(&url, script.clone()).await;
results.insert(url, result);
}
results
}
/// Get connected server URLs
pub fn get_connected_urls(&self) -> Vec<String> {
self.clients.borrow().keys().cloned().collect()
}
/// Get configured server URLs
pub fn get_server_urls(&self) -> Vec<String> {
self.clients.borrow().keys().cloned().collect()
}
/// Get connection status for all servers
pub fn get_all_connection_statuses(&self) -> std::collections::HashMap<String, String> {
let mut statuses = std::collections::HashMap::new();
let clients = self.clients.borrow();
for (url, client) in clients.iter() {
let status = client.get_connection_status();
statuses.insert(url.clone(), status);
}
statuses
}
/// Check if connected to a server
pub fn is_connected(&self, url: &str) -> bool {
let clients = self.clients.borrow();
if let Some(client) = clients.get(url) {
client.is_connected()
} else {
false
}
}
/// Get connection count
pub fn connection_count(&self) -> usize {
self.clients.borrow().len()
}
/// Add a new WebSocket connection at runtime
pub fn add_connection(&self, url: String, private_key: Option<String>) {
let client = if let Some(private_key) = private_key {
CircleWsClientBuilder::new(url.clone())
.with_keypair(private_key)
.build()
} else {
CircleWsClientBuilder::new(url.clone()).build()
};
self.clients.borrow_mut().insert(url, client);
}
/// Connect to a specific server
pub async fn connect_to_server(&self, url: &str) -> Result<(), CircleWsClientError> {
let mut clients = self.clients.borrow_mut();
if let Some(client) = clients.get_mut(url) {
match client.connect().await {
Ok(_) => {
// Try to authenticate if the client was built with a private key
match client.authenticate().await {
Ok(_) => {
info!("Connected and authenticated to {}", url);
}
Err(_) => {
// Auth failed or not required - still count as successful connection
info!("Connected to {} (no auth)", url);
}
}
Ok(())
}
Err(e) => {
error!("Failed to connect to {}: {}", url, e);
Err(e)
}
}
} else {
Err(CircleWsClientError::NotConnected)
}
}
/// Disconnect from a specific server
pub async fn disconnect_from_server(&self, url: &str) -> Result<(), CircleWsClientError> {
let mut clients = self.clients.borrow_mut();
if let Some(client) = clients.get_mut(url) {
client.disconnect().await;
info!("Disconnected from {}", url);
Ok(())
} else {
Err(CircleWsClientError::NotConnected)
}
}
/// Remove a connection entirely
pub fn remove_connection(&self, url: &str) -> bool {
self.clients.borrow_mut().remove(url).is_some()
}
}
// Clients handle their own cleanup when dropped
impl Drop for WsManager {
fn drop(&mut self) {
// Silent cleanup - clients handle their own lifecycle
}
}
/// Type alias for backward compatibility
pub type WsConnectionManager = WsManager;
/// Convenience function to create a manager builder
pub fn ws_manager() -> WsManagerBuilder {
WsManager::builder()
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_builder() {
let manager = ws_manager()
.private_key("test_key".to_string())
.add_server_url("ws://localhost:8080".to_string())
.build();
assert_eq!(manager.get_server_urls().len(), 1);
assert_eq!(manager.get_server_urls()[0], "ws://localhost:8080");
}
}