Create a skill for creating Dioxus UI components #7

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opened 2026-02-16 16:09:05 +00:00 by timur · 2 comments
Owner

We are working on porting all our UI to dixous. For most stuff in hero_os, our UI comes from the hero_archipelagos repo where we define self contained UI components that are made to work against hero_rpc. There needs to be a skill developed for this to aid in the process of porting / creating UI components

We are working on porting all our UI to dixous. For most stuff in `hero_os`, our UI comes from the `hero_archipelagos` repo where we define self contained UI components that are made to work against `hero_rpc`. There needs to be a skill developed for this to aid in the process of porting / creating UI components
Owner
Great. We might need to remove this then: https://forge.ourworld.tf/geomind_code/dev_docs/src/branch/development/claude/skills/hero_ui_dashboard
Owner

Completed

The archipelagos skill exists on development at claude/skills/archipelagos/SKILL.md — 958 lines covering architecture, step-by-step creation, core types, MCP integration, design system, porting guide, and common gotchas.

Also tracked in hero_archipelagos #12 which references this issue. Closing as delivered.

## Completed The archipelagos skill exists on `development` at `claude/skills/archipelagos/SKILL.md` — 958 lines covering architecture, step-by-step creation, core types, MCP integration, design system, porting guide, and common gotchas. Also tracked in [hero_archipelagos #12](https://forge.ourworld.tf/lhumina_code/hero_archipelagos/issues/12) which references this issue. Closing as delivered.
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lhumina_code/hero_skills#7
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