feat: add dotted glow background and enhance stack section animations

This commit is contained in:
2025-10-22 11:30:26 +02:00
parent b46df781f8
commit 593201ae10
4 changed files with 381 additions and 49 deletions

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@@ -19,6 +19,7 @@
"hooks": "@/hooks" "hooks": "@/hooks"
}, },
"registries": { "registries": {
"@magicui": "https://magicui.design/r/{name}.json" "@magicui": "https://magicui.design/r/{name}.json",
"@aceternity": "https://ui.aceternity.com/registry/{name}.json"
} }
} }

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@@ -1,60 +1,72 @@
"use client"; "use client";
import { motion } from "framer-motion";
import { StackedCubesLight } from "@/components/ui/StackedCubesLight"; import { StackedCubesLight } from "@/components/ui/StackedCubesLight";
import { H1, H2, P } from '@/components/Texts'; import { H2, P } from "@/components/Texts";
import { FadeIn } from "./FadeIn"; import { FadeIn } from "./FadeIn";
import { DottedGlowBackground } from '@/components/ui/dotted-glow-background';
export function StackSectionLight() { export function StackSectionLight() {
return ( return (
<section className="w-full bg-white lg:px-0 py-12 lg:py-24 px-6 relative lg:pt-32"> <section className="relative w-full overflow-hidden py-24 lg:py-40">
<div className="mx-auto max-w-7xl"> {/* === Background Layer === */}
<div className="grid grid-cols-1 lg:grid-cols-3 gap-4 lg:gap-16 items-center lg:items-center"> <div className="absolute inset-0 -z-10 bg-white">
<div {/* Dotted Glow Background */}
aria-hidden="true" <DottedGlowBackground
className="absolute inset-x-0 top-[calc(100%-13rem)] -z-10 transform-gpu overflow-hidden blur-3xl sm:top-[calc(100%-30rem)]" gap={15}
> radius={2}
<div color="rgba(0,0,0,0.4)"
style={{ glowColor="rgba(0,170,255,0.85)"
clipPath: opacity={0.2}
'polygon(74.1% 44.1%, 100% 61.6%, 97.5% 26.9%, 85.5% 0.1%, 80.7% 2%, 72.5% 32.5%, 60.2% 62.4%, 52.4% 68.1%, 47.5% 58.3%, 45.2% 34.5%, 27.5% 76.7%, 0.1% 64.9%, 17.9% 100%, 27.6% 76.8%, 76.1% 97.7%, 74.1% 44.1%)',
}}
className="relative left-[calc(50%+3rem)] aspect-1155/678 w-144.5 -translate-x-1/2 bg-linear-to-tr from-blue-300 to-blue-600 opacity-20 sm:left-[calc(50%+36rem)] sm:w-288.75"
/> />
{/* Faint 3D grid floor */}
<div className="absolute inset-0 flex items-end justify-center overflow-hidden">
<div className="w-[200vw] h-[200vh] bg-[linear-gradient(to_right,rgba(0,0,0,0.03)_1px,transparent_1px),linear-gradient(to_bottom,rgba(0,0,0,0.03)_1px,transparent_1px)] bg-[size:60px_60px] [transform:perspective(800px)_rotateX(70deg)] origin-bottom opacity-50" />
</div>
</div> </div>
<div {/* === Content === */}
aria-hidden="true" <div className="relative mx-auto max-w-7xl px-6 lg:px-8 grid grid-cols-1 lg:grid-cols-3 gap-16 items-center">
className="absolute inset-x-0 bottom-[calc(100%-13rem)] -z-10 transform-gpu overflow-hidden blur-3xl sm:bottom-[calc(100%-30rem)]" {/* Left Column - Text */}
> <div className="text-center lg:text-left">
<div
style={{
clipPath:
'polygon(74.1% 44.1%, 100% 61.6%, 97.5% 26.9%, 85.5% 0.1%, 80.7% 2%, 72.5% 32.5%, 60.2% 62.4%, 52.4% 68.1%, 47.5% 58.3%, 45.2% 34.5%, 27.5% 76.7%, 0.1% 64.9%, 17.9% 100%, 27.6% 76.8%, 76.1% 97.7%, 74.1% 44.1%)',
}}
className="relative left-[calc(30%-3rem)] aspect-1155/678 w-144.5 -translate-x-1/2 bg-linear-to-tr from-blue-200 to-blue-400 opacity-15 sm:left-[calc(50%-36rem)] sm:w-288.75"
/>
</div>
{/* Left Column - Text (1/3 width) */}
<div className="text-center lg:text-left lg:col-span-1 order-1 lg:order-1 pt-12">
<FadeIn> <FadeIn>
<H2 className="" color="dark"> <H2 color="dark" className="text-4xl sm:text-5xl font-semibold">
The Mycelium Stack The Mycelium Stack
</H2> </H2>
</FadeIn> </FadeIn>
<FadeIn> <FadeIn>
<P className="mx-auto mt-8 max-w-3xl" color="dark"> <P color="dark" className="mt-6 text-lg leading-relaxed text-gray-600">
Built with Mycelium technology, our AI infrastructure ensures unbreakable networks, complete data sovereignty, ultra-secure agent-human communication, and unhackable data storage systems. Built with Mycelium technology, our AI infrastructure ensures
unbreakable networks, complete data sovereignty, ultra-secure
agent-human communication, and unhackable data storage systems.
</P> </P>
</FadeIn> </FadeIn>
</div> </div>
{/* Right Column - Stacked Cubes (2/3 width) */}
<div className="lg:col-span-2 flex items-center justify-center lg:justify-start order-2 lg:order-2 mt-8 lg:mt-0"> {/* Right Column - Animated Stack */}
<FadeIn> <div className="lg:col-span-2 flex items-center justify-center lg:justify-start relative">
<motion.div
initial={{ y: 30, opacity: 0 }}
whileInView={{ y: 0, opacity: 1 }}
transition={{ duration: 1.2, ease: "easeOut" }}
viewport={{ once: true }}
>
<motion.div
animate={{
y: [0, -10, 0],
rotateZ: [0, 0.5, -0.5, 0],
}}
transition={{
duration: 6,
repeat: Infinity,
ease: "easeInOut",
}}
className="relative"
>
<StackedCubesLight /> <StackedCubesLight />
</FadeIn> </motion.div>
</div> </motion.div>
</div> </div>
</div> </div>
</section> </section>

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@@ -0,0 +1,308 @@
"use client";
import React, { useEffect, useRef, useState } from "react";
type DottedGlowBackgroundProps = {
className?: string;
/** distance between dot centers in pixels */
gap?: number;
/** base radius of each dot in CSS px */
radius?: number;
/** dot color (will pulse by alpha) */
color?: string;
/** optional dot color for dark mode */
darkColor?: string;
/** shadow/glow color for bright dots */
glowColor?: string;
/** optional glow color for dark mode */
darkGlowColor?: string;
/** optional CSS variable name for light dot color (e.g. --color-zinc-900) */
colorLightVar?: string;
/** optional CSS variable name for dark dot color (e.g. --color-zinc-100) */
colorDarkVar?: string;
/** optional CSS variable name for light glow color */
glowColorLightVar?: string;
/** optional CSS variable name for dark glow color */
glowColorDarkVar?: string;
/** global opacity for the whole layer */
opacity?: number;
/** background radial fade opacity (0 = transparent background) */
backgroundOpacity?: number;
/** minimum per-dot speed in rad/s */
speedMin?: number;
/** maximum per-dot speed in rad/s */
speedMax?: number;
/** global speed multiplier for all dots */
speedScale?: number;
};
/**
* Canvas-based dotted background that randomly glows and dims.
* - Uses a stable grid of dots.
* - Each dot gets its own phase + speed producing organic shimmering.
* - Handles high-DPI and resizes via ResizeObserver.
*/
export function DottedGlowBackground({
className,
gap = 12,
radius = 2,
color = "rgba(0,0,0,0.7)",
darkColor,
glowColor = "rgba(0, 170, 255, 0.85)",
darkGlowColor,
colorLightVar,
colorDarkVar,
glowColorLightVar,
glowColorDarkVar,
opacity = 0.6,
backgroundOpacity = 0,
speedMin = 0.4,
speedMax = 1.3,
speedScale = 1,
}: DottedGlowBackgroundProps) {
const canvasRef = useRef<HTMLCanvasElement | null>(null);
const containerRef = useRef<HTMLDivElement | null>(null);
const [resolvedColor, setResolvedColor] = useState<string>(color);
const [resolvedGlowColor, setResolvedGlowColor] = useState<string>(glowColor);
// Resolve CSS variable value from the container or root
const resolveCssVariable = (
el: Element,
variableName?: string,
): string | null => {
if (!variableName) return null;
const normalized = variableName.startsWith("--")
? variableName
: `--${variableName}`;
const fromEl = getComputedStyle(el as Element)
.getPropertyValue(normalized)
.trim();
if (fromEl) return fromEl;
const root = document.documentElement;
const fromRoot = getComputedStyle(root).getPropertyValue(normalized).trim();
return fromRoot || null;
};
const detectDarkMode = (): boolean => {
const root = document.documentElement;
if (root.classList.contains("dark")) return true;
if (root.classList.contains("light")) return false;
return (
window.matchMedia &&
window.matchMedia("(prefers-color-scheme: dark)").matches
);
};
// Keep resolved colors in sync with theme changes and prop updates
useEffect(() => {
const container = containerRef.current ?? document.documentElement;
const compute = () => {
const isDark = detectDarkMode();
let nextColor: string = color;
let nextGlow: string = glowColor;
if (isDark) {
const varDot = resolveCssVariable(container, colorDarkVar);
const varGlow = resolveCssVariable(container, glowColorDarkVar);
nextColor = varDot || darkColor || nextColor;
nextGlow = varGlow || darkGlowColor || nextGlow;
} else {
const varDot = resolveCssVariable(container, colorLightVar);
const varGlow = resolveCssVariable(container, glowColorLightVar);
nextColor = varDot || nextColor;
nextGlow = varGlow || nextGlow;
}
setResolvedColor(nextColor);
setResolvedGlowColor(nextGlow);
};
compute();
const mql = window.matchMedia
? window.matchMedia("(prefers-color-scheme: dark)")
: null;
const handleMql = () => compute();
mql?.addEventListener?.("change", handleMql);
const mo = new MutationObserver(() => compute());
mo.observe(document.documentElement, {
attributes: true,
attributeFilter: ["class", "style"],
});
return () => {
mql?.removeEventListener?.("change", handleMql);
mo.disconnect();
};
}, [
color,
darkColor,
glowColor,
darkGlowColor,
colorLightVar,
colorDarkVar,
glowColorLightVar,
glowColorDarkVar,
]);
useEffect(() => {
const el = canvasRef.current;
const container = containerRef.current;
if (!el || !container) return;
const ctx = el.getContext("2d");
if (!ctx) return;
let raf = 0;
let stopped = false;
const dpr = Math.max(1, window.devicePixelRatio || 1);
const resize = () => {
const { width, height } = container.getBoundingClientRect();
el.width = Math.max(1, Math.floor(width * dpr));
el.height = Math.max(1, Math.floor(height * dpr));
el.style.width = `${Math.floor(width)}px`;
el.style.height = `${Math.floor(height)}px`;
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
};
const ro = new ResizeObserver(resize);
ro.observe(container);
resize();
// Precompute dot metadata for a medium-sized grid and regenerate on resize
let dots: { x: number; y: number; phase: number; speed: number }[] = [];
const regenDots = () => {
dots = [];
const { width, height } = container.getBoundingClientRect();
const cols = Math.ceil(width / gap) + 2;
const rows = Math.ceil(height / gap) + 2;
const min = Math.min(speedMin, speedMax);
const max = Math.max(speedMin, speedMax);
for (let i = -1; i < cols; i++) {
for (let j = -1; j < rows; j++) {
const x = i * gap + (j % 2 === 0 ? 0 : gap * 0.5); // offset every other row
const y = j * gap;
// Randomize phase and speed slightly per dot
const phase = Math.random() * Math.PI * 2;
const span = Math.max(max - min, 0);
const speed = min + Math.random() * span; // configurable rad/s
dots.push({ x, y, phase, speed });
}
}
};
const regenThrottled = () => {
regenDots();
};
regenDots();
let last = performance.now();
const draw = (now: number) => {
if (stopped) return;
const dt = (now - last) / 1000; // seconds
last = now;
const { width, height } = container.getBoundingClientRect();
ctx.clearRect(0, 0, el.width, el.height);
ctx.globalAlpha = opacity;
// optional subtle background fade for depth (defaults to 0 = transparent)
if (backgroundOpacity > 0) {
const grad = ctx.createRadialGradient(
width * 0.5,
height * 0.4,
Math.min(width, height) * 0.1,
width * 0.5,
height * 0.5,
Math.max(width, height) * 0.7,
);
grad.addColorStop(0, "rgba(0,0,0,0)");
grad.addColorStop(
1,
`rgba(0,0,0,${Math.min(Math.max(backgroundOpacity, 0), 1)})`,
);
ctx.fillStyle = grad as unknown as CanvasGradient;
ctx.fillRect(0, 0, width, height);
}
// animate dots
ctx.save();
ctx.fillStyle = resolvedColor;
const time = (now / 1000) * Math.max(speedScale, 0);
for (let i = 0; i < dots.length; i++) {
const d = dots[i];
// Linear triangle wave 0..1..0 for linear glow/dim
const mod = (time * d.speed + d.phase) % 2;
const lin = mod < 1 ? mod : 2 - mod; // 0..1..0
const a = 0.25 + 0.55 * lin; // 0.25..0.8 linearly
// draw glow when bright
if (a > 0.6) {
const glow = (a - 0.6) / 0.4; // 0..1
ctx.shadowColor = resolvedGlowColor;
ctx.shadowBlur = 6 * glow;
} else {
ctx.shadowColor = "transparent";
ctx.shadowBlur = 0;
}
ctx.globalAlpha = a * opacity;
ctx.beginPath();
ctx.arc(d.x, d.y, radius, 0, Math.PI * 2);
ctx.fill();
}
ctx.restore();
raf = requestAnimationFrame(draw);
};
const handleResize = () => {
resize();
regenThrottled();
};
window.addEventListener("resize", handleResize);
raf = requestAnimationFrame(draw);
return () => {
stopped = true;
cancelAnimationFrame(raf);
window.removeEventListener("resize", handleResize);
ro.disconnect();
};
}, [
gap,
radius,
resolvedColor,
resolvedGlowColor,
opacity,
backgroundOpacity,
speedMin,
speedMax,
speedScale,
]);
return (
<div
ref={containerRef}
className={className}
style={{ position: "absolute", inset: 0 }}
>
<canvas
ref={canvasRef}
style={{ display: "block", width: "100%", height: "100%" }}
/>
</div>
);
}
export default DottedGlowBackground;

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@@ -24,5 +24,16 @@
} }
}, },
"include": ["next-env.d.ts", "**/*.ts", "**/*.tsx", ".next/types/**/*.ts"], "include": ["next-env.d.ts", "**/*.ts", "**/*.tsx", ".next/types/**/*.ts"],
"exclude": ["node_modules"] "exclude": ["node_modules"],
"extend": {
"animation": {
"pulse-slow": "pulse 6s ease-in-out infinite"
},
"keyframes": {
"pulse": {
"0%, 100%": { "opacity": "1" },
"50%": { "opacity": "0.6" }
}
}
}
} }