add spotlight

This commit is contained in:
2025-08-03 16:40:51 +02:00
parent 663fd167b7
commit 0eee1629c6
14 changed files with 2800 additions and 410 deletions

309
src/components/ui/Globe.tsx Normal file
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"use client";
import { useEffect, useRef, useState } from "react";
import { Color, Scene, Fog, PerspectiveCamera, Vector3 } from "three";
import ThreeGlobe from "three-globe";
import { useThree, Canvas, extend } from "@react-three/fiber";
import { OrbitControls } from "@react-three/drei";
import countries from "@/data/globe.json";
declare module "@react-three/fiber" {
interface ThreeElements {
threeGlobe: ThreeElements["mesh"] & {
new (): ThreeGlobe;
};
}
}
extend({ ThreeGlobe: ThreeGlobe });
const RING_PROPAGATION_SPEED = 3;
const aspect = 1.2;
const cameraZ = 300;
type Position = {
order: number;
startLat: number;
startLng: number;
endLat: number;
endLng: number;
arcAlt: number;
color: string;
};
export type GlobeConfig = {
pointSize?: number;
globeColor?: string;
showAtmosphere?: boolean;
atmosphereColor?: string;
atmosphereAltitude?: number;
emissive?: string;
emissiveIntensity?: number;
shininess?: number;
polygonColor?: string;
ambientLight?: string;
directionalLeftLight?: string;
directionalTopLight?: string;
pointLight?: string;
arcTime?: number;
arcLength?: number;
rings?: number;
maxRings?: number;
initialPosition?: {
lat: number;
lng: number;
};
autoRotate?: boolean;
autoRotateSpeed?: number;
};
interface WorldProps {
globeConfig: GlobeConfig;
data: Position[];
}
let numbersOfRings = [0];
export function Globe({ globeConfig, data }: WorldProps) {
const globeRef = useRef<ThreeGlobe | null>(null);
const groupRef = useRef();
const [isInitialized, setIsInitialized] = useState(false);
const defaultProps = {
pointSize: 1,
atmosphereColor: "#ffffff",
showAtmosphere: true,
atmosphereAltitude: 0.1,
polygonColor: "rgba(255,255,255,0.7)",
globeColor: "#1d072e",
emissive: "#000000",
emissiveIntensity: 0.1,
shininess: 0.9,
arcTime: 2000,
arcLength: 0.9,
rings: 1,
maxRings: 3,
...globeConfig,
};
// Initialize globe only once
useEffect(() => {
if (!globeRef.current && groupRef.current) {
globeRef.current = new ThreeGlobe();
(groupRef.current as any).add(globeRef.current);
setIsInitialized(true);
}
}, []);
// Build material when globe is initialized or when relevant props change
useEffect(() => {
if (!globeRef.current || !isInitialized) return;
const globeMaterial = globeRef.current.globeMaterial() as unknown as {
color: Color;
emissive: Color;
emissiveIntensity: number;
shininess: number;
};
globeMaterial.color = new Color(globeConfig.globeColor);
globeMaterial.emissive = new Color(globeConfig.emissive);
globeMaterial.emissiveIntensity = globeConfig.emissiveIntensity || 0.1;
globeMaterial.shininess = globeConfig.shininess || 0.9;
}, [
isInitialized,
globeConfig.globeColor,
globeConfig.emissive,
globeConfig.emissiveIntensity,
globeConfig.shininess,
]);
// Build data when globe is initialized or when data changes
useEffect(() => {
if (!globeRef.current || !isInitialized || !data) return;
const arcs = data;
let points = [];
for (let i = 0; i < arcs.length; i++) {
const arc = arcs[i];
const rgb = hexToRgb(arc.color) as { r: number; g: number; b: number };
points.push({
size: defaultProps.pointSize,
order: arc.order,
color: arc.color,
lat: arc.startLat,
lng: arc.startLng,
});
points.push({
size: defaultProps.pointSize,
order: arc.order,
color: arc.color,
lat: arc.endLat,
lng: arc.endLng,
});
}
// remove duplicates for same lat and lng
const filteredPoints = points.filter(
(v, i, a) =>
a.findIndex((v2) =>
["lat", "lng"].every(
(k) => v2[k as "lat" | "lng"] === v[k as "lat" | "lng"],
),
) === i,
);
globeRef.current
.hexPolygonsData(countries.features)
.hexPolygonResolution(3)
.hexPolygonMargin(0.7)
.showAtmosphere(defaultProps.showAtmosphere)
.atmosphereColor(defaultProps.atmosphereColor)
.atmosphereAltitude(defaultProps.atmosphereAltitude)
.hexPolygonColor(() => defaultProps.polygonColor);
globeRef.current
.arcsData(data)
.arcStartLat((d) => (d as { startLat: number }).startLat * 1)
.arcStartLng((d) => (d as { startLng: number }).startLng * 1)
.arcEndLat((d) => (d as { endLat: number }).endLat * 1)
.arcEndLng((d) => (d as { endLng: number }).endLng * 1)
.arcColor((e: any) => (e as { color: string }).color)
.arcAltitude((e) => (e as { arcAlt: number }).arcAlt * 1)
.arcStroke(() => [0.32, 0.28, 0.3][Math.round(Math.random() * 2)])
.arcDashLength(defaultProps.arcLength)
.arcDashInitialGap((e) => (e as { order: number }).order * 1)
.arcDashGap(15)
.arcDashAnimateTime(() => defaultProps.arcTime);
globeRef.current
.pointsData(filteredPoints)
.pointColor((e) => (e as { color: string }).color)
.pointsMerge(true)
.pointAltitude(0.0)
.pointRadius(2);
globeRef.current
.ringsData([])
.ringColor(() => defaultProps.polygonColor)
.ringMaxRadius(defaultProps.maxRings)
.ringPropagationSpeed(RING_PROPAGATION_SPEED)
.ringRepeatPeriod(
(defaultProps.arcTime * defaultProps.arcLength) / defaultProps.rings,
);
}, [
isInitialized,
data,
defaultProps.pointSize,
defaultProps.showAtmosphere,
defaultProps.atmosphereColor,
defaultProps.atmosphereAltitude,
defaultProps.polygonColor,
defaultProps.arcLength,
defaultProps.arcTime,
defaultProps.rings,
defaultProps.maxRings,
]);
// Handle rings animation with cleanup
useEffect(() => {
if (!globeRef.current || !isInitialized || !data) return;
const interval = setInterval(() => {
if (!globeRef.current) return;
const newNumbersOfRings = genRandomNumbers(
0,
data.length,
Math.floor((data.length * 4) / 5),
);
const ringsData = data
.filter((d, i) => newNumbersOfRings.includes(i))
.map((d) => ({
lat: d.startLat,
lng: d.startLng,
color: d.color,
}));
globeRef.current.ringsData(ringsData);
}, 2000);
return () => {
clearInterval(interval);
};
}, [isInitialized, data]);
return <group ref={groupRef} />;
}
export function WebGLRendererConfig() {
const { gl, size } = useThree();
useEffect(() => {
gl.setPixelRatio(window.devicePixelRatio);
gl.setSize(size.width, size.height);
gl.setClearColor(0xffaaff, 0);
}, []);
return null;
}
export function World(props: WorldProps) {
const { globeConfig } = props;
const scene = new Scene();
scene.fog = new Fog(0xffffff, 400, 2000);
return (
<Canvas scene={scene} camera={new PerspectiveCamera(50, aspect, 180, 1800)}>
<WebGLRendererConfig />
<ambientLight color={globeConfig.ambientLight} intensity={0.6} />
<directionalLight
color={globeConfig.directionalLeftLight}
position={new Vector3(-400, 100, 400)}
/>
<directionalLight
color={globeConfig.directionalTopLight}
position={new Vector3(-200, 500, 200)}
/>
<pointLight
color={globeConfig.pointLight}
position={new Vector3(-200, 500, 200)}
intensity={0.8}
/>
<Globe {...props} />
<OrbitControls
enablePan={false}
enableZoom={false}
minDistance={cameraZ}
maxDistance={cameraZ}
autoRotateSpeed={1}
autoRotate={true}
minPolarAngle={Math.PI / 3.5}
maxPolarAngle={Math.PI - Math.PI / 3}
/>
</Canvas>
);
}
export function hexToRgb(hex: string) {
var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;
hex = hex.replace(shorthandRegex, function (m, r, g, b) {
return r + r + g + g + b + b;
});
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result
? {
r: parseInt(result[1], 16),
g: parseInt(result[2], 16),
b: parseInt(result[3], 16),
}
: null;
}
export function genRandomNumbers(min: number, max: number, count: number) {
const arr = [];
while (arr.length < count) {
const r = Math.floor(Math.random() * (max - min)) + min;
if (arr.indexOf(r) === -1) arr.push(r);
}
return arr;
}

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import React from "react";
import { cn } from "@/lib/utils";
type SpotlightProps = {
className?: string;
fill?: string;
};
export const Spotlight = ({ className, fill }: SpotlightProps) => {
return (
<svg
className={cn(
"animate-spotlight pointer-events-none absolute z-[1] h-[169%] w-[138%] lg:w-[84%] opacity-0",
className
)}
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 3787 2842"
fill="none"
>
<g filter="url(#filter)">
<ellipse
cx="1924.71"
cy="273.501"
rx="1924.71"
ry="273.501"
transform="matrix(-0.822377 -0.568943 -0.568943 0.822377 3631.88 2291.09)"
fill={fill || "white"}
fillOpacity="0.21"
></ellipse>
</g>
<defs>
<filter
id="filter"
x="0.860352"
y="0.838989"
width="3785.16"
height="2840.26"
filterUnits="userSpaceOnUse"
colorInterpolationFilters="sRGB"
>
<feFlood floodOpacity="0" result="BackgroundImageFix"></feFlood>
<feBlend
mode="normal"
in="SourceGraphic"
in2="BackgroundImageFix"
result="shape"
></feBlend>
<feGaussianBlur
stdDeviation="151"
result="effect1_foregroundBlur_1065_8"
></feGaussianBlur>
</filter>
</defs>
</svg>
);
};