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								src/components/Globe.tsx
									
									
									
									
									
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										121
									
								
								src/components/Globe.tsx
									
									
									
									
									
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"use client";
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import createGlobe, { COBEOptions } from "cobe";
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import { useMotionValue, useSpring } from "framer-motion";
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import { useEffect, useRef } from "react";
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const MOVEMENT_DAMPING = 1400;
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const GLOBE_CONFIG: COBEOptions = {
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  width: 800,
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  height: 800,
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  onRender: () => {},
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  devicePixelRatio: 2,
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  phi: 0,
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  theta: 0.3,
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  dark: 1,
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  diffuse: 1.2,
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  mapSamples: 16000,
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  mapBrightness: 0.5,
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  baseColor: [1, 1, 1], // tailwind gray-700
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  markerColor: [1, 1, 1], // white dots
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  glowColor: [0.6, 0.6, 0.6],
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  markers: [
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    { location: [14.5995, 120.9842], size: 0.03 },
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    { location: [19.076, 72.8777], size: 0.1 },
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    { location: [23.8103, 90.4125], size: 0.05 },
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    { location: [30.0444, 31.2357], size: 0.07 },
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    { location: [39.9042, 116.4074], size: 0.08 },
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    { location: [-23.5505, -46.6333], size: 0.1 },
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    { location: [19.4326, -99.1332], size: 0.1 },
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    { location: [40.7128, -74.006], size: 0.1 },
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    { location: [34.6937, 135.5022], size: 0.05 },
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    { location: [41.0082, 28.9784], size: 0.06 },
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  ],
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};
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export function Globe({
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  className,
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  config = GLOBE_CONFIG,
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}: {
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  className?: string;
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  config?: COBEOptions;
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}) {
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  let phi = 0;
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  let width = 0;
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  const canvasRef = useRef<HTMLCanvasElement>(null);
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  const pointerInteracting = useRef<number | null>(null);
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  const pointerInteractionMovement = useRef(0);
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  const r = useMotionValue(0);
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  const rs = useSpring(r, {
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    mass: 1,
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    damping: 30,
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    stiffness: 100,
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  });
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  const updatePointerInteraction = (value: number | null) => {
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    pointerInteracting.current = value;
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    if (canvasRef.current) {
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      canvasRef.current.style.cursor = value !== null ? "grabbing" : "grab";
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    }
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  };
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  const updateMovement = (clientX: number) => {
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    if (pointerInteracting.current !== null) {
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      const delta = clientX - pointerInteracting.current;
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      pointerInteractionMovement.current = delta;
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      r.set(r.get() + delta / MOVEMENT_DAMPING);
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    }
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  };
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  useEffect(() => {
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    const onResize = () => {
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      if (canvasRef.current) {
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        width = canvasRef.current.offsetWidth;
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      }
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    };
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    window.addEventListener("resize", onResize);
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    onResize();
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    const globe = createGlobe(canvasRef.current!, {
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      ...config,
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      width: width * 2,
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      height: width * 2,
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      onRender: (state) => {
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        if (!pointerInteracting.current) phi += 0.005;
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        state.phi = phi + rs.get();
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        state.width = width * 2;
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        state.height = width * 2;
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      },
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    });
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    setTimeout(() => (canvasRef.current!.style.opacity = "1"), 0);
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    return () => {
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      globe.destroy();
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      window.removeEventListener("resize", onResize);
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    };
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  }, [rs, config]);
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  return (
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    <div
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      className={`absolute inset-0 mx-auto aspect-[1/1] w-full max-w-[600px] ${className}`}
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    >
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      <canvas
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        className="size-full opacity-0 transition-opacity duration-500 [contain:layout_paint_size]"
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        ref={canvasRef}
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        onPointerDown={(e) => {
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          pointerInteracting.current = e.clientX;
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          updatePointerInteraction(e.clientX);
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        }}
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        onPointerUp={() => updatePointerInteraction(null)}
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        onPointerOut={() => updatePointerInteraction(null)}
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        onMouseMove={(e) => updateMovement(e.clientX)}
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        onTouchMove={(e) =>
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          e.touches[0] && updateMovement(e.touches[0].clientX)
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        }
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      />
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    </div>
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  );
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}
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