5.9 KiB
WebAssembly (WASM) Build
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There is already a fast and powerful scripting language that integrates nicely with WASM – **JavaScript**.
Anyhow, do it because you _can_!
It is possible to use Rhai when compiling to WebAssembly (WASM).
This yields a scripting engine (and language) that can be run in a standard web browser, among other places.
When building for WASM, certain features will not be available,
such as the script file APIs and loading [modules] from external script files.
Check out the [_Online Playground_]({{rootUrl}}/tools/playground.md) project which is driven
by a Rhai [`Engine`] compiled into WASM.
JavaScript Interop
Specify either of the [wasm-bindgen
] or [stdweb
] features when building for WASM that requires
interop with JavaScript. This selects the appropriate JavaScript interop layer to use.
It is still possible to compile for WASM without either [wasm-bindgen
] or [stdweb
],
but then the interop code must then be explicitly provided.
Target Environments
There is no particular setting to tweak when building for WASI.
Rhai requires a system-provided source of random numbers (for hashing).
Such random number source is available from JavaScript (implied by `wasm-bindgen` or `stdweb`).
The `js` feature on the [`getrandom`](https://crates.io/crates/getrandom) crate is
enabled automatically to provide the random number source.
See also: <https://docs.rs/getrandom/latest/getrandom/#webassembly-support> for details.
Rhai requires a system-provided source of random numbers (for hashing).
Non-JavaScript/non-browser environments may not have random numbers available, so it is necessary to
opt out of `default-features` in order to enable [static hashing] which uses fixed (non-random) keys.
```toml
[dependencies]
rhai = { version = "{{version}}", default-features = false, features = [ "std" ] }
```
Size
Also look into [minimal builds] to reduce generated WASM size.
A typical, full-featured Rhai scripting engine compiles to a single WASM32 file that is less than 400KB (non-gzipped).
When excluding features that are marginal in WASM environment, the gzipped payload can be shrunk further.
Standard [packages][built-in packages] can also be excluded to yield additional size savings.
Speed
In benchmark tests, a WASM build runs scripts roughly 30% slower than a native optimized release build.
Common Features
Some Rhai functionalities are not necessary in a WASM environment, so the following features are typically used for a WASM build:
Feature | Description |
---|---|
[wasm-bindgen ] or [stdweb ] |
use wasm-bindgen or stdweb as the JavaScript interop layer, omit if using custom interop code |
[unchecked ] |
when a WASM module panics, it doesn't crash the entire web app; however this also disables [maximum number of operations] and [progress] tracking so a script can still run indefinitely – the web app must terminate it itself |
[only_i32 ] |
WASM supports 32-bit and 64-bit integers, but most scripts will only need 32-bit |
[f32_float ] |
WASM supports 32-bit single-precision and 64-bit double-precision floating-point numbers, but single-precision is usually fine for most uses |
[no_module ] |
a WASM module cannot load modules from the file system, so usually this is not needed, but the savings are minimal; alternatively, a custom [module resolver] can be provided that loads other Rhai scripts |
[no_custom_syntax ] |
if [custom syntax] is not used, this results in a small size saving |
The following features are typically not used because they don't make sense in a WASM build:
Feature | Why unnecessary |
---|---|
[sync ] |
WASM is single-threaded |
[no_std ] |
std lib works fine with WASM |
[metadata ] |
WASM usually doesn't need access to Rhai functions metadata |
[internals ] |
WASM usually doesn't need to access Rhai internal data structures, unless you are walking the [AST ] |
[debugging ] |
unless debugging is needed |